Dungeon Crawl Stone Soup version 0.33.0-13-g761f119567 (webtiles) character file. Game seed: 1793918669532271227 36 Fogneye the Apothecary (level 3, -7/26 HPs) Began as a Merfolk Alchemist on June 2, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:59 (1029 turns). Fogneye the Apothecary (Merfolk Alchemist) Turns: 1029, Time: 00:02:59 Health: -7/26 AC: 2 Str: 8 XL: 3 Next: 37% Magic: 0/6 EV: 11 Int: 16 God: Gold: 92 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . c - +4 dagger (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, lethally poisoned (-7 -> -20), very slightly contaminated A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons c - a +4 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of teleportation {unknown} f - a scroll of fog {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of noise {unknown} k - a scroll of vulnerability {unknown} l - 3 scrolls of identify {unknown} m - a scroll of torment {unknown} Potions b - a potion of magic g - a potion of brilliance j - a potion of enlightenment {unknown} Talismans e - a maw talisman Skills: - Level 1.0 Fighting - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.6 Spellcasting - Level 1.0 Conjurations + Level 4.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 56% 1d2 8% 1 b - Mercury Arrow Conj/Alch 34% 2d7 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 12% N/A 26% 3 Olgreb's Toxic Radiance Alch 26% N/A 26% 4 Construct Spike Launche Frge 6% 2d3 30% 2 Launch Clockwork Bee Frge 3% N/A 52% 3 Sticky Flame Fire/Alch 14% 2d5 58% 4 Forge Blazeheart Golem Fire/Frge 3% N/A 89% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Mercury Arrow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (chance to weaken: 100%) The glob of mercury hits Crazy Yiuf! Crazy Yiuf looks weaker. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos. You convulse. Casting: Mercury Arrow (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, weak) You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. Crazy Yiuf hits you but does no damage. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Dir - move target Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (moderately wounded, weak) Poisonous fumes billow around Crazy Yiuf! Crazy Yiuf is poisoned. Crazy Yiuf hits you with a +4 quarterstaff of chaos. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit Crazy Yiuf. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +4 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. Crazy Yiuf hits you with a +4 quarterstaff of chaos! You die... #....# #.....###### ♣....♣ #.....# ♣)..♣♣ #.....# ♣♣)♣♣ #.....# ♣)♣♣ ##'#### ♣♣)♣ #..# ♣)♣♣ #### ♣♣)♣ #@# #)j)# #)))# #).)# ##### You could see Crazy Yiuf (poisoned, weak). Vanquished Creatures A gnoll (D:1) A dart slug (D:1) An endoplasm (D:2) A giant cockroach (D:1) 3 hobgoblins (D:1) 3 jackals (D:2) 3 quokkas 3 ball pythons A bat (D:1) A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fogneye the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 106 | D:1 | Reached XP level 2. HP: 2/20 MP: 0/5 256 | D:1 | Learned a level 2 spell: Mercury Arrow 265 | D:1 | Reached skill level 1 in Fighting 441 | D:1 | Reached skill level 1 in Conjurations 573 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 1019 | D:2 | Noticed Crazy Yiuf 1029 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms D:2: layout_basic, minmay_misc_feat_plants, uniq_terence, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Conjurations | 1 | 1.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.6 Alchemy | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 15 Dagger || 25 Cast: Poisonous Vapours || 21 Mercury Arrow || 5 Use: Potion || 1 Stab: Sleeping || 2 Distracted || 1 Armour: Robe || 32 Dodge: Dodged || 39