Dungeon Sprint DCSS version 0.33.1 (webtiles) character file. Game seed: 6390647910234400259 51 Fischer the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on May 23, 2025. Slain by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge") on June 9, 2025. The game lasted 00:04:28 (191 turns). Fischer the Conjurer (Demonspawn Conjurer) Turns: 191, Time: 00:04:29 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 57% Magic: 3/9 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no teleportation @: no status effects A: condensation shield a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) h - a +0 cloak Scrolls g - a scroll of blinking Potions b - 2 potions of magic c - a potion of curing e - a potion of haste Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 5.0 Spellcasting + Level 6.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +0) Message History Magic courses through your body. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +0 cloak (almost dead, 81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. You kill Crazy Yiuf! (Press . to maintain the ray.) Your Spellcasting skill increases to level 5! Your Conjurations skill increases to level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You stop channelling your searing ray. Things that are here: a +4 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf Okay, then. Okay, then. You open the door. A water elemental comes into view. There is an open door to the Ecumenical Temple here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (87% to hit) You focus your ray upon the water elemental. The searing ray hits the water elemental! The water elemental is moderately damaged. (Press . to maintain the ray.) The water elemental barely misses you. Unknown command. The searing ray hits the water elemental! The water elemental is severely damaged. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓▓▓ ..#(..#### ##.# ..#......## #..# .##.......# #..# #.##.##...# #..###+#+## #.##.###..# +#..#....... .####.##..# #...@.⌠..... ###..##.†####...#E..#### .....##..###....#.⌠.# ##..##...##.....#...# #..##....#†)....#+### ..###..##.#.....# ..# #..#####....# ▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) A human (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Fischer the Demonspawn Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D | Upgraded the game from 0.33.0-13-g761f119567 to 0.33.1 133 | D | Reached skill level 5 in Conjurations 133 | D | Gained mutation: A meltable shield of frost defends you. | (SH +0) [demonic ancestry] 133 | D | Reached XP level 2. HP: 14/19 MP: 1/7 169 | D | Noticed Crazy Yiuf 174 | D | Learned a level 2 spell: Searing Ray 182 | D | Killed Crazy Yiuf 183 | D | Reached skill level 5 in Spellcasting 183 | D | Reached skill level 6 in Conjurations 183 | D | Reached XP level 3. HP: 13/24 MP: 5/9 188 | D | Noticed a water elemental 191 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 6 | 6.4 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 11 Searing Ray || 3 Use: Potion || 3 Armour: Robe || 6 Dodge: Dodged || 7