Dungeon Crawl Stone Soup version 0.34-a0-97-g4c0fa254c5 (webtiles) character file. Game seed: 4097769991598310370 900 Fischer the Destroyer (level 7, -18/38 HPs) Began as a Deep Elf Conjurer on May 31, 2025. Was an Initiate of Vehumet. Demolished by an ogre ... wielding a +0 giant club (30 damage) ... on level 5 of the Dungeon. The game lasted 00:08:51 (3489 turns). Fischer the Destroyer (Deep Elf Conjurer) Turns: 3489, Time: 00:08:51 Health: -18/38 AC: 7 Str: 4 XL: 7 Next: 79% Magic: 7/18 EV: 11 Int: 25 God: Vehumet [......] Gold: 241 SH: 0 Dex: 13 Spells: 11/18 levels left rFire . . . e - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... r - amulet of the acrobat Stlth ++ u - +4 ring of protection HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: acrobat @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 241 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) s - a +2 vampiric short sword v - the +6 hand axe of Hugedy {freeze, +Blink rPois} (You found it on level 5 of the Dungeon) +Blink: It lets you blink. rPois: It protects you from poison. Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery j - a ring of ice q - a ring of fire r - an amulet of the acrobat (worn) u - a +4 ring of protection (worn) Scrolls f - 2 scrolls of summoning {unknown} g - 3 scrolls of teleportation {unknown} h - 6 scrolls of identify {unknown} i - a scroll of poison {unknown} k - a scroll of fog {unknown} m - a scroll of fear {unknown} n - a scroll of revelation {unknown} o - a scroll of torment {unknown} t - 2 scrolls of noise {unknown} Potions c - 2 potions of mutation {unknown} l - 3 potions of curing {unknown} p - a potion of attraction {unknown} Skills: + Level 1.4 Fighting - Level 2.4 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting - Level 8.0 Conjurations - Level 5.0 Alchemy You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 20% 3d12 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Mercury Arrow Conj/Alch 80% 2d10 1% 2 Poisonous Vapours Alch/Air 80% 1d3 2% 1 Olgreb's Toxic Radiance Alch 32% N/A 10% 4 Ensorcelled Hibernation Hex/Ice 14% N/A 11% 2 Jinxbite Hex 14% N/A 11% 2 Sublimation of Blood Necr 7% N/A 11% 2 Iskenderun's Mystic Bla Conj/Tloc 27% 2d7 (+2d3 14% 4 Fugue of the Fallen Necr 7% N/A 22% 3 Ignite Poison Fire/Alch 20% N/A 26% 4 Anguish Hex/Necr 3% N/A 58% 4 Awaken Armour Erth/Frge 14% N/A 58% 4 Yara's Violent Unravell Hex/Alch 10% 3d6 58% 5 Forge Phalanx Beetle Frge 3% N/A 100% 6 Fortress Blast Frge 9% 6d5 100% 6 Enfeeble Hex 3% N/A 100% 7 Sphinx Sisters Hex/Summ 3% N/A 100% 7 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. The phantom hits you. The orc hits you but does no damage. The ogre hits you with a +0 giant club. A bombardier beetle comes into view. The phantom completely misses you. The orc completely misses you. Your fulminant prism crackles loudly. Things that are here: a +0 hand axe; an orc corpse Casting: Fulminant Prism (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (ally target, 82% to hit) You focus your ray upon the orc. The searing ray hits the phantom. The phantom is moderately damaged. The searing ray hits the orc. The orc is lightly wounded. (Press . to maintain the ray.) The phantom hits you but does no damage. Your fulminant prism explodes! The blast of energy engulfs the orc!! You kill the orc! Vehumet accepts your kill. The blast of energy engulfs the phantom! The phantom is severely damaged. The blast of energy engulfs the ogre! The ogre is heavily wounded. The orc barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You stop channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ## ... .... ...<# .....< . #....### .# #..*.### ..## #.....#..... ##..#####....B..# ..#.†............ ....=..........#. .........[....... ####...!......... You could see an ogre, a phantom (ally target), a bombardier beetle, an orc and a friendly fulminant prism. Vanquished Creatures Eustachio (D:5) A black bear (D:4) A centaur (D:5) 2 scorpions (D:4) A bombardier beetle (D:3) 3 hounds A jelly (D:5) An orc priest (D:4) Crazy Yiuf (D:3) Jessica (D:3) Terence (D:2) 2 orc wizards (D:4) 4 gnolls (D:2) 7 adders 2 dart slugs 7 orcs A ribbon worm (D:4) 6 endoplasms 7 hobgoblins 3 jackals (D:2) 2 quokkas 5 ball pythons 4 bats 2 frilled lizards 2 giant cockroaches 6 goblins 3 kobolds 8 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Fischer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 47 | D:1 | Found a faded altar of an unknown god. 138 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 701 | D:2 | Learned a level 2 spell: Searing Ray 708 | D:2 | Reached skill level 5 in Conjurations 708 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/11 710 | D:2 | Reached skill level 5 in Spellcasting 763 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/13 1359 | D:2 | Noticed Terence 1365 | D:2 | Killed Terence 1366 | D:2 | Reached skill level 1 in Alchemy 1597 | D:3 | Reached XP level 5. HP: 28/28 MP: 11/15 1624 | D:3 | Noticed Crazy Yiuf 1942 | D:3 | Noticed Jessica 1944 | D:3 | Killed Jessica 2083 | D:3 | Found a glowing golden altar of the Shining One. 2543 | D:3 | Killed Crazy Yiuf 2775 | D:4 | Reached skill level 6 in Conjurations 2775 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/17 2883 | D:4 | Found a staircase to the Ecumenical Temple. 2893 | Temple | Entered the Ecumenical Temple 2915 | Temple | Became a worshipper of Vehumet 2915 | Temple | Offered knowledge of Foxfire by Vehumet. 3084 | D:4 | Reached XP level 7. HP: 24/36 MP: 1/18 3313 | D:4 | Learned a level 4 spell: Fulminant Prism 3410 | D:5 | Entered Level 5 of the Dungeon 3417 | D:5 | Identified the +6 hand axe of Hugedy {freeze, +Blink rPois} 3425 | D:5 | Reached skill level 7 in Conjurations 3434 | D:5 | Noticed Eustachio 3444 | D:5 | Killed Eustachio 3445 | D:5 | Reached skill level 5 in Alchemy 3446 | D:5 | Reached skill level 8 in Conjurations 3461 | D:4 | Reached skill level 1 in Fighting 3489 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, angelslayer_ecumenical_altar_simple_liquid, kennysheep_crisscross D:2: layout_basic, uniq_terence D:3: layout_loops_corners, mainiacjoe_overflow_concentric_impassable, st_stairs_10, fountainhead, uniq_crazy_yiuf_cottage, uniq_jessica D:4: layout_basic, minmay_temple_entry_purple_smoke D:5: layout_rooms, lemuel_round_altar, kennysheep_small_square, uniq_eustachio Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 5 6 8 | 8.0 Alchemy | 1 3 4 5 | 5.0 Fighting | 1 | 1.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 35 | 97 | 24 || 156 Searing Ray | 2 | 10 | 7 || 19 Fulminant Prism | | | 6 || 6 Use: Potion | | | 1 || 1 Armour: Robe | | 5 | 14 || 19 Dodge: Dodged | | 3 | 12 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3488 | 3376 | 112 | 95 | 2868 | 6 | 581.3 | Dungeon | 3445 | 3372 | 73 | 95 | 2868 | 5 | 689.0 | Temple | 42 | 3 | 39 | 0 | 0 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1139 daAuts D:2: 910 daAuts D:4: 724 daAuts D:1: 617 daAuts D:5: 52 daAuts Temple: 42 daAuts