Dungeon Crawl Stone Soup version 0.35-a0-1080-g7da681cacf (webtiles) character file. Game seed: 9286508970873346918 77 FineLux the Poker (level 4, -2/35 HPs) Began as a Merfolk Gladiator on Sept 26, 2026. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:07 (2297 turns). FineLux the Poker (Merfolk Gladiator) Turns: 2297, Time: 00:02:08 Health: -2/35 AC: 4 Str: 16 XL: 4 Next: 33% Magic: 4/4 EV: 12 Int: 7 God: Gold: 127 SH: 0 Dex: 15 Spells: 3/3 levels left rFire + . . (50%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of protection from fire HPRegen 0.25/turn h - ring of resist corrosion MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-2 -> -16) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets e - a javelin g - 3 poisoned darts (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of protection from fire (worn) h - a ring of resist corrosion (worn) Scrolls c - a scroll of butterflies {unknown} d - a scroll of fog {unknown} e - 3 scrolls of identify {unknown} h - a scroll of fear {unknown} j - a scroll of amnesia {unknown} k - a scroll of silence {unknown} l - a scroll of brand weapon {unknown} Skills: + Level 3.3 Fighting * Level 6.5 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 65% 2 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You barely miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. It was a potion of curing. You feel better. f -> c - a potion of curing The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin closely misses you. You feel better. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin. The water moccasin is moderately wounded. You die... #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# ## #.# #.# #. #.# #.# #.####.# #.# #(.(S@.# #.# ........##### #.# ........# #.# ........# #.# ........# #.# .....##### #.# ####...... #.# #..'...... #.# #.##...... #.# You could see a water moccasin. Vanquished Creatures Jessica (D:2) 3 adders (D:2) 2 dart slugs 2 hobgoblins (D:2) 4 ball pythons 4 bats 2 endoplasms A frilled lizard (D:1) 4 goblins 3 kobolds (D:1) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FineLux the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 235 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 266 | D:1 | Reached skill level 5 in Polearms 884 | D:2 | Reached XP level 3. HP: 12/28 MP: 3/3 1300 | D:2 | Encountered Jessica 1304 | D:2 | Killed Jessica 1305 | D:2 | Reached skill level 6 in Polearms 1305 | D:2 | Reached XP level 4. HP: 30/35 MP: 4/4 1609 | D:2 | Found a faded altar of an unknown god. 2048 | D:3 | Found a shimmering blue altar of Sif Muna. 2091 | D:3 | Encountered a water moccasin 2296 | D:3 | HP: 1/35 [water moccasin (3)] 2297 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic D:2: minmay_alternating_diamond, layout_basic, chequers_ecumenical_altar_simple, uniq_jessica D:3: layout_basic, amcnicky_altar_gilded, chequers_temple_overflow_statue_of_worship Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 6 | 6.5 Fighting | 3 | 3.3 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 69 | 28 || 97 Melee: Trident | 69 | 28 || 97 Throw: Dart | | 2 || 2 Drink: Curing | | 2 || 2 Stab: Sleeping | 2 | || 2 Armour: Leather armour | 35 | 18 || 53 Dodge: Dodged | 21 | 10 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2299 | 2230 | 69 | 675 | 1171 | 3 | 766.3 | Dungeon | 2299 | 2230 | 69 | 675 | 1171 | 3 | 766.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1465 daAuts D:1: 576 daAuts D:3: 257 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+