Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 26665800415446449 75 FineLux the Conjurer (level 4, -1/36 HPs) Began as a Deep Elf Conjurer on Aug 25, 2026. Slain by a gnoll ... wielding a +0 flail (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:37 (2349 turns). FineLux the Conjurer (Deep Elf Conjurer) Turns: 2349, Time: 00:02:38 Health: -1/36 AC: 22 Str: 4 XL: 4 Next: 11% Magic: 4/12 EV: 2 Int: 25 God: Gold: 115 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) g - +1 short sword (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.26/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 whip of electrocution g - a +1 short sword of flaming (weapon) Missiles b - 5 darts of disjunction e - 4 stones Armour a - a +0 robe (melded) Magical Staves f - a staff of cold Potions g - 2 potions of magic c - 3 potions of curing j - a potion of might {unknown} k - a potion of heal wounds {unknown} l - a potion of cancellation {unknown} n - a potion of haste {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth * Level 4.2 Spellcasting * Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 68% 1d7 3% 1 Call Canine Familiar Summ 5% N/A 26% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History (Press . to maintain the ray.) The searing ray hits the gnoll. You kill the gnoll! The orc suddenly grunts, as Orcs often do. Your Conjurations skill increases to level 5! You have reached level 4! You feel clever. The searing ray hits the orc. The orc is moderately wounded. The searing ray misses the orc. The searing ray hits the gnoll! The gnoll is severely wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. Nothing appears to happen. The orc hits you with a +0 flail. The orc hits you with a +0 flail! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (82% to hit) You focus your ray upon the gnoll. The searing ray hits the orc. The orc is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The orc hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You aren't carrying any scrolls. You feel better. You stop channelling your searing ray. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc barely misses you. You aren't carrying any scrolls. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. The gnoll hits you with a +0 flail! You die... #.##..##.## #.# #>......# #.........# ##+## #.##.##.# #..##.##..###...## #.##.##.# #.........##.....###.##..#.# #.........#.......##.###.#.# ##......#..........#.......#### #.................'.........). #......#..........####...##### #.#..###.#...♣j..## ##..# #........##..oj.## ##.# ####.#######...## #.# #<# ##'## #.# #.# #.# #.# #.# #)# #.# #.# #.# #.# #.. ... ... You could see 2 gnolls and an orc. Vanquished Creatures 2 gnolls 3 adders (D:3) 5 endoplasms 4 hobgoblins (D:1) 2 quokkas A ball python (D:1) 5 bats 4 goblins 6 kobolds 5 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | FineLux the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 73 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 91 | D:1 | Learned a level 2 spell: Searing Ray 1302 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 2342 | D:3 | Reached skill level 5 in Conjurations 2342 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2349 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_basic D:2: layout_basic D:3: layout_loops_corners, grunt_ministairs_5 Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.1 Stealth | 3 | 3.2 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 1 | || 1 Melee: Short sword | 1 | || 1 Cast: Magic Dart | 74 | || 74 Searing Ray | 1 | 1 || 2 Drink: Curing | | 1 || 1 Lignification | | 1 || 1 Read: Identify | 2 | || 2 Summoning | 1 | || 1 Vulnerability | 1 | || 1 Poison | 1 | || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 4 | 4 || 8 None | | 1 || 1 Dodge: Dodged | 10 | 1 || 11