FineLux Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -10, D:1) a quokka corpse (skeletalised by now) (9, -7, D:1) a quill talisman (12, -23, D:1) a +0 short sword 5 stones a kobold skeleton (17, -28, D:1) a +0 leather armour (20, 3, D:1) a +0 dagger a +0 short sword a kobold skeleton a quokka skeleton (22, 9, D:1) a rat skeleton (27, -25, D:1) a +0 club a goblin skeleton (27, -24, D:1) a rat skeleton (30, -8, D:1) a +0 robe (31, 1, D:1) a +0 club a goblin skeleton (31, 2, D:1) a hobgoblin skeleton (35, -2, D:1) a +0 scale mail (36, -33, D:1) a rat corpse (skeletalised by now) (37, -34, D:1) a frilled lizard corpse (skeletalised by now) (49, -23, D:1) a +0 whip a kobold corpse (skeletalised by now) (56, 12, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (57, 12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Kehu's Weapon Emporium the +0 glaive of the Scorching Tick {entangle, *Noise rPois Str+3 Dex+2} (394 gold) *Noise: It may make a loud noise when swung. rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 quarterstaff of draining (224 gold) a +0 short sword (42 gold) a +0 dagger (28 gold) 5 darts of disjunction (63 gold) the +8 storm bow {elec, penet} (1043 gold) It cannot be enchanted further. 5 boomerangs (140 gold) (0, 0, D:2) a +0 short sword a stone a kobold skeleton (13, -2, D:2) a quill talisman (23, -4, D:2) an adder corpse (skeletalised by now) (23, 44, D:2) a +0 whip a stone a kobold skeleton (24, 7, D:2) a +0 whip (24, 12, D:2) a +0 rapier (26, 43, D:2) a +0 sling (28, 32, D:2) a ball python corpse (skeletalised by now) (33, 9, D:2) a +0 dagger 5 stones (37, 47, D:2) a +0 club (44, 49, D:2) a +0 war axe (45, 3, D:2) a ball python corpse (skeletalised by now) (45, 38, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a scroll of identify