FineLux Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -11, D:1) a bat corpse (skeletalised by now) (12, -39, D:1) a ball python skeleton (14, -18, D:1) a +0 robe (16, -35, D:1) a quokka skeleton (21, -32, D:1) a +0 whip a kobold skeleton (21, -30, D:1) a +0 leather armour (35, -22, D:1) a +0 whip (44, -28, D:1) a +0 leather armour (50, -11, D:1) a +0 leather armour Level 2 of the Dungeon (1, 7, D:2) a +0 leather armour (6, 5, D:2) a +0 dagger 2 stones (7, 8, D:2) a parchment of Fulminant Prism (10, -5, D:2) a +0 short sword a kobold corpse (skeletalised by now) (15, -4, D:2) a +0 ring mail (16, 0, D:2) a +0 falchion (29, 6, D:2) a bat skeleton (29, 7, D:2) a hobgoblin skeleton (29, 8, D:2) a rat skeleton (42, 11, D:2) a +0 leather armour (44, 0, D:2) the +8 short sword "Sehy" {drain, rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (58, 6, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a kobold corpse (5, 29, D:3) a rat corpse (5, 37, D:3) a rat corpse (6, 37, D:3) an adder corpse (15, 32, D:3) a frilled lizard corpse (25, -8, D:3) a scroll of immolation (35, 3, D:3) a parchment of Swiftness (41, -4, D:3) a +0 short sword (42, 0, D:3) a rat skeleton (42, 7, D:3) a scroll of teleportation (47, 10, D:3) a +0 plate armour (49, 34, D:3) a +0 mace (51, 35, D:3) 2 atropa-tipped darts (62, 35, D:3) a jackal corpse (skeletalised by now) (64, 33, D:3) a jackal corpse (skeletalised by now)