Dungeon Crawl Stone Soup version 0.33-a0-264-g3d4140c9fd (webtiles) character file. Game seed: 11132591313884429080 23 Ezeem the Caller (level 3, 0/26 HPs) Began as a Merfolk Summoner on Oct 19, 2024. Slain by Terence ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:05:35 (1373 turns). Ezeem the Caller (Merfolk Summoner) Turns: 1373, Time: 00:05:35 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 0% Magic: 2/6 EV: 12 Int: 16 God: Gold: 87 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . h - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: inugami summoned A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) Missiles e - 5 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery f - a ring of flight l - a +6 ring of strength Scrolls c - 2 scrolls of fog {unknown} d - 4 scrolls of identify {unknown} g - a scroll of revelation {unknown} j - a scroll of blinking {unknown} m - a scroll of poison {unknown} n - a scroll of teleportation {unknown} o - a scroll of immolation {unknown} Potions b - a potion of magic i - a potion of ambrosia {unknown} k - a potion of haste {unknown} Skills: + Level 1.1 Fighting + Level 3.3 Dodging + Level 2.8 Stealth - Level 2.1 Spellcasting + Level 4.0 Summonings You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 b - Call Imp Summ 28% N/A 6% 2 c - Call Canine Familiar Summ 14% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 2% 2d10 52% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 65% 4 Summon Lightning Spire Summ/Air 8% 3d4 65% 4 Fulminant Prism Conj/Alch 0% 3d5 90% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 90% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Call Imp (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! Unknown command. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (asleep, ally target) Attack! Terence shouts! You hear a loud squeak. Your inugami hits Terence but does no damage. Terence looks irritated. A rat comes into view. Your inugami barely misses Terence. You closely miss Terence. Your inugami hits Terence but does no damage. Terence barely misses you. You hit Terence. Terence is lightly wounded. Your inugami barely misses Terence. Terence hits you with a +0 flail! Casting: Call Canine Familiar (quite dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Terence hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Your inugami hits Terence but does no damage. Unknown command. You hit Terence. Terence is moderately wounded. Your inugami barely misses Terence. Your cerulean imp barely misses Terence. Terence barely misses you. Your inugami hits Terence. Terence hits you with a +0 flail. You die... Terence says, "And stay out!" #. #. #. #### #.#### .....#....# .....#..$.# ..........# ~.......<.##~P~ ~###..@@...r~~≈ #..h5..~~~≈~ ##....♣~~~≈~ #....♣~~≈≈P .....♣ P≈P~ .###..♣ ~~~ .. #..♣ ~~P . ##♣ You could see Terence (ally target), a rat, a friendly cerulean imp (summoned) and a friendly inugami (summoned). Vanquished Creatures An endoplasm (D:2) 2 giant cockroaches A kobold (D:2) 4 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) A ribbon worm (D:2) An endoplasm (D:1) 2 goblins 2 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 2 kobolds (D:1) A rat (D:1) 13 creatures vanquished. Grand Total: 17 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ezeem the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 206 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 286 | D:1 | Found a faded altar of an unknown god. 593 | D:2 | Learned a level 2 spell: Call Imp 1014 | D:2 | Reached skill level 1 in Fighting 1231 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 1316 | D:2 | Learned a level 3 spell: Call Canine Familiar 1363 | D:3 | Noticed Terence 1373 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_rooms, basic_ecumenical_altar D:2: layout_loops_cross, minmay_tetromino_l2 D:3: layout_basic, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_pond_e, serial_bayou_lagoon_b, chequers_mini_garden, patterned_corridor, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.3 Fighting | 1 | 1.1 Stealth | | 2.8 Spellcasting | | 2.1 Summonings | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 8 Dagger || 25 Throw: Dart || 4 Cast: Summon Small Mamm || 24 Call Imp || 10 Call Canine Famil || 1 Stab: Sleeping || 1 Armour: Robe || 18 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1354 | 1333 | 21 | 17 | 1024 | 3 | 451.3 | Dungeon | 1354 | 1333 | 21 | 17 | 1024 | 3 | 451.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 773 daAuts D:1: 570 daAuts D:3: 9 daAuts