Exiasc Level 1 of the Dungeon (0, 0, D:1) 8 stones (2, -18, D:1) a +0 whip a kobold corpse (skeletalised by now) (7, 1, D:1) a frilled lizard skeleton (11, 3, D:1) a rat corpse (skeletalised by now) (13, -14, D:1) a +0 short sword 4 stones (14, -17, D:1) a +0 whip (15, -17, D:1) 4 poisoned darts (15, 19, D:1) a +0 club (16, -12, D:1) 2 stones (17, -3, D:1) a rat corpse (skeletalised by now) (18, 29, D:1) a +0 dagger a kobold corpse (skeletalised by now) (27, -16, D:1) a ball python corpse (skeletalised by now) (29, 16, D:1) a ball python corpse (skeletalised by now) (37, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 14, D:1) 4 stones (46, -16, D:1) a bat corpse (skeletalised by now) (57, 11, D:1) 6 stones Level 2 of the Dungeon (9, 16, D:2) a +0 whip a hobgoblin skeleton a kobold skeleton (10, 9, D:2) a quokka corpse (skeletalised by now) (19, 8, D:2) a goblin skeleton (29, -10, D:2) 8 stones (29, -6, D:2) a ball python corpse (skeletalised by now) (30, 8, D:2) a ball python skeleton (31, 1, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (41, 22, D:3) a +0 dagger a kobold corpse (skeletalised by now) (49, 38, D:3) a +0 leather armour (56, 45, D:3) 8 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 scale mail (2, -7, D:4) 7 stones a potion of ambrosia (2, 52, D:4) 5 stones (6, -1, D:4) a scroll of identify (14, 12, D:4) a ball python corpse (skeletalised by now) (15, 48, D:4) a +0 rapier (16, 4, D:4) a potion of haste (40, 35, D:4) a ball python corpse (skeletalised by now) (45, 41, D:4) a +0 club a stone (48, -2, D:4) an adder corpse (skeletalised by now) (48, 1, D:4) a black bear corpse (skeletalised by now) (48, 29, D:4) a ball python skeleton (49, 40, D:4) a +0 dagger (53, 4, D:4) a potion of haste (57, 8, D:4) a +0 mace a +0 ring mail (60, 31, D:4) 4 stones a hound corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Garihuu's Weapon Shoppe a +0 great mace of protection (117 gold) a +0 quarterstaff (48 gold) a +3 heavy flail (279 gold) a +0 club (12 gold) the +5 dagger of Makhleb's Whim {freeze, rN+ Will- rCorr} (494 gold) rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. 3 stones (3 gold) a +2 hand axe of draining (208 gold) a +1 orcbow of draining (159 gold) the +7 falchion of the Uplifting Gods {freeze, rElec rC+ Int+2} (787 gold) Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rElec: It insulates you from electricity. the +6 falchion of Virufad {venom, ^Fragile Will+ Int+5} (613 gold) Int+5: It affects your intelligence (+5). Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. (0, 0, D:5) 9 gold pieces (8, 0, D:5) a +0 dagger (8, 1, D:5) a +0 dagger a +0 robe (9, -1, D:5) a dart slug corpse an adder corpse (9, 0, D:5) a +0 club a +0 scale mail (9, 5, D:5) a scroll of identify (11, 1, D:5) a +0 flail (19, 5, D:5) a +0 ring mail (24, 1, D:5) a +1 morningstar of protection (still there?) a +0 leather armour (still there?) (27, 7, D:5) a +0 sling (37, 2, D:5) a +0 mace a +0 scale mail a bombardier beetle corpse (39, 2, D:5) a +0 club a +0 leather armour an orc corpse (39, 3, D:5) a +0 flail an orc corpse