Ethiang Level 1 of the Dungeon [Shop] Cedo's Weapon Shop 6 poisoned darts (39 gold) 5 poisoned darts (33 gold) a +0 dagger (22 gold) a +0 mace (33 gold) the +7 partisan of the Original Sin {drain, Int+5} (716 gold) Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 dagger of protection (48 gold) a +3 sling of draining (216 gold) (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, -13, D:1) a ball python skeleton (15, -13, D:1) a +0 dagger a goblin skeleton (20, -6, D:1) a +2 mace of protection (20, 2, D:1) a +0 robe (23, -17, D:1) a +0 dagger (27, -14, D:1) a +0 dagger (28, -13, D:1) a +0 whip 2 stones (28, 2, D:1) a +0 club (33, -7, D:1) a bat skeleton (33, 10, D:1) a hobgoblin corpse (skeletalised by now) (38, 4, D:1) a +0 war axe (40, 3, D:1) a +0 whip (42, 1, D:1) a rat skeleton (46, -11, D:1) a +0 whip (46, -10, D:1) a +0 club (53, -10, D:1) a +0 ring mail (65, -20, D:1) a +0 mace Level 2 of the Dungeon (0, 5, D:2) a +0 dagger (0, 23, D:2) a +0 club (2, 15, D:2) a +0 dagger (6, 41, D:2) a ball python corpse (skeletalised by now) a ball python corpse (skeletalised by now) (7, 2, D:2) a +0 dagger (7, 40, D:2) an adder corpse (skeletalised by now) (8, 30, D:2) a quokka skeleton (10, 35, D:2) a bat skeleton (15, 28, D:2) a +0 club (15, 38, D:2) a +0 dagger (22, 22, D:2) a +0 scale mail (23, 33, D:2) an adder corpse (skeletalised by now) (28, 14, D:2) a +0 scale mail a +0 falchion a +0 ring mail a +0 hand axe an orc skeleton (28, 15, D:2) a +0 flail an orc skeleton (29, 14, D:2) a +0 scale mail a +0 club (30, 11, D:2) a +0 dagger (32, 31, D:2) a ball python skeleton (41, 42, D:2) a hobgoblin corpse (skeletalised by now) (42, 22, D:2) a frilled lizard corpse (skeletalised by now) (42, 29, D:2) a +0 ring mail (44, 24, D:2) a +0 war axe Level 3 of the Dungeon [Shop] Dejeatac's General Store a scroll of vulnerability (56 gold) 2 potions of moonshine (28 gold) a +6 ring of strength (unknown) (504 gold) a parchment of Bombard (350 gold) a phantom mirror (560 gold) a +2 arbalest of flaming (357 gold) a potion of heal wounds (112 gold) a parchment of Spellspark Servitor (459 gold) a +0 robe (12 gold) [Shop] Muqas's Distillery a potion of lignification (unknown) (42 gold) a potion of brilliance (56 gold) a potion of haste (140 gold) 2 potions of brilliance (112 gold) a potion of lignification (unknown) (42 gold) a potion of brilliance (56 gold) a potion of haste (140 gold) 2 potions of heal wounds (224 gold) [Shop] Qieps's Antique Weapon Shoppe a +0 dagger (52 gold) a +0 sling of flaming (122 gold) a +0 mace (78 gold) a +0 short sword (78 gold) a +0 club (13 gold) a +0 rapier (143 gold) a +0 short sword (78 gold) a +0 club (13 gold) (0, 0, D:3) a +0 robe (5, 36, D:3) a +0 robe (7, -18, D:3) a +0 dagger (8, 22, D:3) a +0 hand axe a +0 scale mail (15, 6, D:3) a +0 leather armour (31, 27, D:3) a +0 club (41, 38, D:3) a +0 chain mail (42, 5, D:3) a ball python skeleton (43, 21, D:3) an amulet of chemistry (46, 13, D:3) a ball python skeleton (56, -15, D:3) a rat corpse (skeletalised by now) (59, -18, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 17, D:4) a hobgoblin skeleton (4, 1, D:4) 7 stones (5, -16, D:4) a +0 dagger an orc corpse (skeletalised by now) (5, 2, D:4) a +2 dagger of chaos (7, 44, D:4) a +0 helmet (29, 2, D:4) a ball python skeleton (37, 27, D:4) a ball python corpse (skeletalised by now) (40, 19, D:4) a +0 tower shield (42, 3, D:4) 6 stones (49, 18, D:4) 2 stones a hound corpse (skeletalised by now) (56, -3, D:4) a +0 giant spiked club (62, 0, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Sarokh's Jewellery Shop a +6 ring of dexterity (unknown) (540 gold) the ring of Gogijuzy {*Corrode ^Drain Str+6 Int+6 SInv} (729 gold) [ring of strength] *Corrode: It may corrode you when you take damage. ^Drain: It drains your maximum health when unequipped. Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. a +4 ring of protection (unknown) (540 gold) a ring of protection from fire (unknown) (375 gold) a ring of resist corrosion (unknown) (300 gold) an amulet of the acrobat (unknown) (450 gold) a +5 ring of evasion (unknown) (540 gold) an amulet of dissipation (unknown) (450 gold) a ring of magical power (unknown) (300 gold) [Shop] Gozag's Platinum Reserve the +1 buckler of Syusyu {Str-4 Dex-2 Slay+4 Stlth+} (2350 gold) Str-4: It affects your strength (-4). Dex-2: It affects your dexterity (-2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 mace of the Hidden Tables {vamp, Dex+4} (2940 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the ring of the Dragon {Int+9} (4930 gold) [ring of intelligence] Int+9: It affects your intelligence (+9). the +0 sling "Focug" {elec, rElec rPois Str+3} (2820 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring "Gadig" {Int+6 Dex+6} (5560 gold) [ring of dexterity] Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). the amulet "Coiti" {Faith ^Fragile rN+ Int+3 Stlth+} (5470 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the amulet of Modesty {Dissipate Fly Will- Dex-5 Slay+6} (4960 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. Fly: It grants you flight. Will-: It decreases your willpower. Dex-5: It affects your dexterity (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the +1 robe of the Kappa {Harm Int+5} (2340 gold) Harm: It increases damage dealt and taken. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +0 robe of Farfalle {Regen+ Int-5 Stlth+ Archmagi} (1420 gold) Regen+: It increases your rate of health regeneration. Int-5: It affects your intelligence (-5). Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the +5 hand axe "Laipn" {vamp, rElec Will- Int+5 Dex+2} (5850 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +7 spear "Jinisesu" {entangle, rElec rN+ Will- Dex+3} (5830 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the alchemy staff of the Puffball {*Slow rPois rN+ Dex+9 Alch} (4950 gold) [staff of alchemy] *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+9: It affects your dexterity (+9). Alch: It increases the power of your Alchemy spells. the storm talisman "Kiam" {Harm Str+6} (16270 gold) [storm talisman] Harm: It increases damage dealt and taken. Str+6: It affects your strength (+6). the ring "Wicutin" {^Drain Fly rElec rC+ Dex+3} (4180 gold) [ring of protection from cold] ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). the ring "Jibokiol" {+Blink Int+2 SInv} (3320 gold) [ring of see invisible] +Blink: It lets you blink. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. the amulet of Propriety {Rampage Regen+ RegenMP+ Str-4 Dex-3 Stlth+} (3000 gold) [amulet of magic regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. Str-4: It affects your strength (-4). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. the ring of Peosk {Will+ Dex+3} (3830 gold) [ring of willpower] Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). the +4 sling "Ostraimi" {antimagic, rElec rF- Str+3 Dex-2} (3360 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the ring of Amorality {rCorr Wiz} (4260 gold) [ring of wizardry] rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. the conjuration staff "Veiqef" {rN+ Str-4 Dex+4 Conj} (3620 gold) [staff of conjuration] rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). Conj: It increases the power of your Conjurations spells. (0, 0, D:5) a bullfrog corpse (skeletalised by now) (13, 1, D:5) 3 flux baubles (23, 14, D:5) a +0 orcbow (28, 11, D:5) a +0 giant spiked club an ogre skeleton (43, 0, D:5) a +0 ring mail (48, -23, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 dagger (0, 1, D:6) a +0 short sword (1, 1, D:6) a +0 short sword 6 stones a +0 short sword a +0 whip a kobold skeleton a kobold skeleton (4, 1, D:6) a stone a +1 whip of venom (5, 17, D:6) a +0 plate armour (18, 29, D:6) a +0 shortbow a centaur skeleton (18, 30, D:6) a water moccasin skeleton (25, -3, D:6) a +0 robe a +2 flail of protection the orc skeleton of Blorkula the orcula (26, -5, D:6) an orb of energy an iguana skeleton (34, 26, D:6) a bullfrog skeleton (34, 27, D:6) a +0 club (36, 33, D:6) a +0 dagger (41, 13, D:6) a +0 giant spiked club (44, -14, D:6) a +2 trident of draining a +0 robe an orb of mesmerism the barachi corpse of Jeremiah (skeletalised by now) Level 7 of the Dungeon (18, 18, D:7) a +0 quarterstaff (23, 18, D:7) a +0 robe a +0 falchion (24, 35, D:7) a hound corpse (skeletalised by now) (34, 16, D:7) a +0 hand axe a +0 robe (35, 11, D:7) a +0 sling (36, 13, D:7) a +1 battleaxe a +0 robe (38, 13, D:7) a +4 trident a +1 robe of cold resistance (46, 27, D:7) a medusa talisman Level 8 of the Dungeon (7, -3, D:8) a +0 giant club a +0 giant spiked club (10, 16, D:8) a scarab talisman (15, -17, D:8) a water moccasin corpse (skeletalised by now) (17, -5, D:8) a +0 dagger a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, -6, D:8) a +0 whip a +0 leather armour (18, -5, D:8) a +0 mace a +0 ring mail a +0 dagger (20, 14, D:8) a +0 spear a goblin skeleton (21, 14, D:8) a +0 spear a goblin skeleton (22, -1, D:8) a +0 leather armour (22, 14, D:8) a +0 spear (23, 14, D:8) a +0 spear a goblin skeleton (23, 15, D:8) a +0 club (25, 13, D:8) a +0 short sword of speed (25, 14, D:8) a +0 robe a +0 dagger an orc skeleton (26, 11, D:8) a black bear skeleton (26, 12, D:8) a +0 ring mail a +0 mace an orc skeleton (26, 13, D:8) a +0 chain mail a +0 glaive an orc skeleton (28, 1, D:8) a ring of protection from fire (29, -1, D:8) a scroll of teleportation (29, 0, D:8) a parchment of Hellfire Mortar (29, 1, D:8) a +2 chain mail of cold resistance (unseen) (29, 2, D:8) a staff of air (unseen) (35, 11, D:8) a +0 arbalest (37, 5, D:8) a bullfrog corpse (skeletalised by now) (54, -3, D:8) a +0 dagger a +0 leather armour (54, -2, D:8) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (55, -4, D:8) a +0 hand axe a +0 chain mail (56, -4, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 mace (2, -11, D:9) 21 gold pieces (4, -16, D:9) a parchment of Diamond Sawblades (8, 0, D:9) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (9, -1, D:9) a +0 mace a +0 leather armour (10, -3, D:9) a +2 whip of draining a +0 leather armour an orc corpse (skeletalised by now) (10, -2, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (10, -1, D:9) a +0 short sword (17, -1, D:9) an amulet of chemistry Level 10 of the Dungeon (11, -10, D:10) a +1 dagger of flaming a +1 robe of cold resistance the human corpse of Josephine (skeletalised by now) (13, -19, D:10) a +0 scale mail (17, -19, D:10) a +0 spear (18, 5, D:10) a +0 arbalest (19, -12, D:10) a +0 shortbow a centaur corpse (skeletalised by now) Level 11 of the Dungeon (1, -5, D:11) a +2 whip of freezing