Ethiang Level 3 of the Dungeon Level 4 of the Dungeon (0, 10, D:4) a parchment of Mercury Arrow (1, 6, D:4) the felid corpse of Ethiang (skeletalised by now) (40, -31, D:4) a potion of curing (44, -9, D:4) a staff of cold (45, -28, D:4) a +0 sling (46, -19, D:4) a +0 club a kobold corpse (skeletalised by now) (46, -17, D:4) an adder corpse (skeletalised by now) (47, -2, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +2 hat (9, -13, D:5) a +0 ring mail (11, 1, D:5) a +0 ring mail (11, 4, D:5) a +0 hand axe an orc corpse (skeletalised by now) (17, -12, D:5) a +0 chain mail (19, -19, D:5) a +0 whip (20, -23, D:5) a +0 ring mail (24, 14, D:5) a +2 heavy falchion an orc skeleton (26, 12, D:5) the felid corpse of Ethiang (skeletalised by now) (42, 5, D:5) 4 datura-tipped darts (43, 21, D:5) a +0 mace (45, 2, D:5) a +0 rapier (48, 16, D:5) 3 darts of disjunction (50, -11, D:5) an adder corpse (skeletalised by now) (55, 2, D:5) the necromancy staff "Lofis" {rC++ rN+ Necro} [staff of necromancy] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (59, 5, D:5) a hound corpse (skeletalised by now) (59, 8, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a parchment of Awaken Armour a +0 chain mail (2, -1, D:6) a +0 club a +0 short sword a +0 ring mail an orc corpse (4, 0, D:6) a +0 dagger a +0 robe an orc corpse (12, 4, D:6) a +0 chain mail (19, -1, D:6) a +0 ring mail (36, 22, D:6) a +0 short sword an orc corpse (38, 2, D:6) a +0 chain mail (40, 3, D:6) a +0 chain mail (41, -21, D:6) a +0 flail (45, -18, D:6) a hound corpse (skeletalised by now) the Ecumenical Temple the Necropolis (0, 0, Necropolis) a potion of heal wounds (0, 1, Necropolis) a scroll of poison (0, 2, Necropolis) a scroll of immolation (0, 3, Necropolis) a potion of enlightenment (1, -1, Necropolis) 10 gold pieces (1, 0, Necropolis) the +9 long sword of Reaxopsesku {freeze, *Rage rF+ Int+8 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Int+8: It affects your intelligence (+8). SInv: It lets you see invisible. It cannot be enchanted further. (1, 3, Necropolis) 13 gold pieces (1, 4, Necropolis) 10 gold pieces (4, 2, Necropolis) a potion of curing (19, -1, Necropolis) 11 gold pieces (20, -1, Necropolis) 16 gold pieces (21, -1, Necropolis) the +5 ring mail of Alam {rC+ rN++ Int+2 Stlth+} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (24, -9, Necropolis) 18 gold pieces (24, -8, Necropolis) 10 gold pieces (25, -10, Necropolis) a +2 hat (25, -9, Necropolis) 13 gold pieces (25, -8, Necropolis) 10 gold pieces (26, -10, Necropolis) 25 gold pieces (26, -9, Necropolis) 15 gold pieces (26, -8, Necropolis) 21 gold pieces (27, -9, Necropolis) 7 gold pieces (27, -8, Necropolis) 20 gold pieces (30, -1, Necropolis) 12 gold pieces (31, -1, Necropolis) a potion of heal wounds (32, -1, Necropolis) a scarab talisman (43, 0, Necropolis) a potion of curing (44, -1, Necropolis) 20 gold pieces (44, 0, Necropolis) a +0 robe (44, 1, Necropolis) 13 gold pieces (44, 2, Necropolis) a dart slug corpse (45, 0, Necropolis) 7 gold pieces