EternalReturn Level 1 of the Dungeon (0, 0, D:1) 3 stones (10, 0, D:1) a flux talisman (15, 8, D:1) 6 poisoned darts (19, 18, D:1) a +0 ring mail (22, 23, D:1) a +0 robe (23, 9, D:1) 5 stones (25, 8, D:1) a +0 whip a +0 ring mail (27, 6, D:1) a +0 dagger (42, 38, D:1) a +0 short sword (43, -1, D:1) a +0 dagger a stone (52, 30, D:1) a +0 short sword 4 stones (60, 25, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 14, D:2) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). a +1 leather armour (1, 9, D:2) a +0 whip (6, 7, D:2) 7 stones (7, 8, D:2) a +0 sling (25, 34, D:2) a +2 pair of boots 5 stones (30, 21, D:2) an orb of wrath (51, 22, D:2) 3 stones (57, 27, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -2, D:3) a +0 club (19, -19, D:3) a +0 flail a +0 ring mail (21, -7, D:3) a +0 short sword (26, 19, D:3) a +0 rapier (29, 8, D:3) a +0 flail (34, 39, D:3) a +0 hand axe (35, -22, D:3) a +0 club a +0 spear of venom (43, -3, D:3) a +0 falchion (44, 10, D:3) a +0 short sword (48, 8, D:3) 2 stones (58, 11, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (5, 25, D:4) a +0 spear (6, 30, D:4) a +0 pair of boots (7, -3, D:4) a +0 leather armour (11, 6, D:4) a +0 leather armour (16, -5, D:4) a +0 mace an orc corpse (skeletalised by now) (23, -2, D:4) a +0 falchion (24, 26, D:4) a +0 dagger (27, 25, D:4) a +0 quarterstaff a +0 ring mail (34, 2, D:4) a +0 club (38, 7, D:4) a +0 plate armour (43, 1, D:4) a +0 chain mail (44, -8, D:4) a +0 mace (47, 4, D:4) a +0 dagger (48, 21, D:4) a ball python skeleton (55, 25, D:4) a hobgoblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (0, 1, D:5) a +0 rapier a +0 leather armour (8, -1, D:5) a +0 robe a +0 war axe (11, -5, D:5) a +2 dagger of freezing a +0 robe (14, 8, D:5) the +4 mace of Ascent {flame, Str+9} Str+9: It affects your strength (+9). (23, 4, D:5) 4 stones (29, 0, D:5) a +0 mace (32, 11, D:5) a +0 chain mail (34, 21, D:5) a +0 giant spiked club (44, 28, D:5) a +0 orcbow (47, 11, D:5) a +0 club (53, 5, D:5) a +0 scythe a +2 robe of willpower (55, 22, D:5) a +0 chain mail (67, 31, D:5) a +0 leather armour (68, 13, D:5) a +0 spear (69, 13, D:5) a +0 flail of holy wrath a +0 spear Level 6 of the Dungeon (10, 18, D:6) 3 stones (17, -14, D:6) 5 poisoned darts (20, 13, D:6) a +0 robe (21, 5, D:6) a +0 short sword (23, 5, D:6) a +0 spear (24, 5, D:6) a +0 trident a +0 scale mail (25, 5, D:6) a +0 flail (25, 22, D:6) a +0 ring mail (26, 4, D:6) a +0 club (26, 15, D:6) a +0 spear (28, -7, D:6) a +0 dagger a +0 robe (35, -28, D:6) a +0 long sword (35, -25, D:6) a +0 short sword (35, -15, D:6) a +1 mace of protection (37, 20, D:6) a +0 spear of freezing (38, 20, D:6) a +0 club a +0 robe (39, 19, D:6) a +0 halberd (39, 20, D:6) a +0 flail (40, -11, D:6) a +0 hand axe (40, -10, D:6) a +0 halberd (40, -9, D:6) a +0 whip (42, -8, D:6) a +0 robe a +3 scimitar (42, -7, D:6) a +0 club a +0 robe a +1 war axe (42, -6, D:6) a +0 robe a +0 dagger (42, -5, D:6) a +0 club (43, -7, D:6) a +0 ring mail a +2 spear of flaming (43, -6, D:6) a +0 robe a +0 dagger a +0 robe a +0 falchion (46, 5, D:6) a +0 robe (49, -3, D:6) a +0 rapier (49, 18, D:6) a +3 quarterstaff of chaos (50, 21, D:6) a +0 hammer Level 7 of the Dungeon [Shop] Woit Zax's Jewellery Emporium a ring of willpower (unknown) (300 gold) an amulet of the acrobat (unknown) (360 gold) a granite talisman (720 gold) the amulet "Qauwk" {Faith *Corrode Regen+ Str+2 Int+4} (648 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. *Corrode: It may corrode you when you take damage. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). a dragon-blood talisman (720 gold) an amulet of faith (unknown) (480 gold) a serpent talisman (360 gold) a granite talisman (720 gold) the ring of the Duke {rElec rCorr Int-5 Dex+6 Stlth+} (574 gold) [ring of dexterity] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. a ring of protection from fire (unknown) (300 gold) [Shop] Tyegrig's General Store a +0 flail (52 gold) a potion of magic (unknown) (120 gold) a ring of ice (unknown) (375 gold) a potion of curing (45 gold) a book of Fire (480 gold) 8 stones (12 gold) (0, 0, D:7) a +0 robe (5, -13, D:7) 6 poisoned darts (14, -19, D:7) a +1 partisan of freezing (14, 0, D:7) 8 stones (21, -4, D:7) a +0 mace a +0 ring mail (21, -2, D:7) a +0 dagger a +0 leather armour (22, -4, D:7) a +0 mace (22, 2, D:7) a +0 whip (24, -23, D:7) a +3 whip a stone (25, -23, D:7) a +0 short sword a stone a +0 club 5 poisoned darts (26, -23, D:7) a +0 club a +0 dagger 5 stones (28, -40, D:7) a +0 dagger (28, -23, D:7) a +2 dagger of speed 2 stones (34, -27, D:7) a +0 great sword a +0 robe (42, -3, D:7) a +0 trident a +0 leather armour (42, -2, D:7) a +1 short sword of venom a +0 leather armour a +0 flail a +0 leather armour (43, 11, D:7) a +0 falchion a +0 leather armour of cold resistance (44, 11, D:7) a +0 giant club (48, -23, D:7) a +0 ring mail (48, -20, D:7) a +0 shortbow (53, -26, D:7) a +0 short sword Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (10, 15, D:8) a +0 club (23, 3, D:8) a +0 club (33, -27, D:8) a +0 war axe (34, -27, D:8) 24 gold pieces (35, -27, D:8) 17 gold pieces (36, -27, D:8) a wand of digging (7) (37, -27, D:8) a +0 dagger (38, -27, D:8) 2 poisoned darts (39, -27, D:8) 11 gold pieces (53, 2, D:8) a +3 flail a +0 robe a +0 morningstar a +0 robe a +0 battleaxe a +0 robe (53, 3, D:8) a +0 spear a +0 robe (57, 11, D:8) a +3 great sword a +0 robe Level 9 of the Dungeon [Shop] Imuke's Armour Shoppe a +3 leather armour of fire resistance (336 gold) the +1 ring mail of the Eight Yaks {Dex+3} (312 gold) Dex+3: It affects your dexterity (+3). a scarf of harm (126 gold) the +7 chain mail of Hasoynoo {rC+ Int+3} (837 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). a +0 plate armour of cold resistance (420 gold) a +2 robe of willpower (247 gold) a +1 plate armour of positive energy (448 gold) a +0 helmet of intelligence (161 gold) (0, 0, D:9) a +0 trident (8, 25, D:9) a +0 short sword 6 poisoned darts (8, 26, D:9) a +0 dagger (9, 25, D:9) a +0 whip 3 poisoned darts (14, 28, D:9) a +0 leather armour (22, -3, D:9) 3 stones (28, -2, D:9) a +0 robe (28, 4, D:9) a +1 antimagic halberd (29, 2, D:9) a +1 heavy war axe (30, 6, D:9) a +0 leather armour a +0 club (31, 6, D:9) a +0 spear (31, 7, D:9) a +0 halberd (32, 10, D:9) a +0 scale mail (39, 14, D:9) a +0 dagger a +0 chain mail a +0 short sword (41, 14, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 robe (42, 14, D:9) a +1 trident of flaming (43, 15, D:9) a +0 flail (47, 11, D:9) a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 sling (4, 24, D:10) 7 stones (4, 28, D:10) a +0 spear (20, -14, D:10) a +0 dagger a +0 robe 4 stones (41, 10, D:10) a +0 dagger (41, 11, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 12, D:10) a +0 short sword a +0 chain mail (42, 11, D:10) a +3 mace a +1 robe of resistance (42, 12, D:10) a +0 flail a +0 robe (43, 9, D:10) a +0 robe a +1 battleaxe (43, 10, D:10) a +0 robe a +0 falchion (43, 12, D:10) a +2 long sword a +0 robe (44, 9, D:10) a +0 robe a +1 great sword (44, 10, D:10) a +0 robe a +2 dire flail (50, 32, D:10) a +0 rapier (52, -3, D:10) a +0 dagger a +0 robe (52, -2, D:10) a +0 club (53, -3, D:10) a +0 mace a +0 chain mail (53, -2, D:10) a +0 dagger a +0 robe (54, -2, D:10) a +0 short sword (58, -3, D:10) 2 potions of moonshine Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (1, -5, D:11) 2 stones the Ecumenical Temple a Gauntlet (1, 27, Gauntlet) a +4 ring of protection (2, -9, Gauntlet) a +2 long sword of flaming (unseen) (3, 43, Gauntlet) 4 gold pieces (4, -8, Gauntlet) the +2 pair of gloves of Olecosaf {+Blink rElec} +Blink: It lets you blink. rElec: It insulates you from electricity. (unseen) (4, 4, Gauntlet) a scroll of identify (4, 39, Gauntlet) a potion of brilliance (5, 5, Gauntlet) a potion of might (5, 16, Gauntlet) a potion of mutation (5, 17, Gauntlet) the ring "Omaen" {Will+ Int+6} [ring of willpower] Will+: It increases your willpower. Int+6: It affects your intelligence (+6). (unseen)