Esse Level 1 of the Dungeon (1, 29, D:1) a +2 hat (4, 1, D:1) a bat skeleton (4, 40, D:1) a bat corpse (skeletalised by now) (5, -1, D:1) a +0 short sword (5, 0, D:1) a +0 club a goblin skeleton (5, 22, D:1) a +0 robe (22, 42, D:1) a hobgoblin corpse (skeletalised by now) (24, 6, D:1) a +0 dagger (37, 7, D:1) a +0 club (42, 12, D:1) a +0 club a goblin skeleton (44, 21, D:1) a +0 short sword a kobold skeleton (48, 11, D:1) a +1 helmet Level 2 of the Dungeon [Shop] Muenwif's General Store a book of the Grave (387 gold) a parchment of Bombard (350 gold) a scroll of identify (28 gold) a potion of heal wounds (unknown) (112 gold) 5 curare-tipped darts (84 gold) a scroll of identify (28 gold) a potion of curing (42 gold) a parchment of Brom's Barrelling Boulder (182 gold) a parchment of Ozocubu's Armour (123 gold) a potion of curing (42 gold) (0, 0, D:2) a +0 ring mail (2, 24, D:2) a +0 mace (3, 12, D:2) a parchment of Summon Mana Viper (5, 28, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (8, 26, D:2) a +0 dagger a kobold corpse (skeletalised by now) (9, -2, D:2) a +0 sling (9, 26, D:2) a rat corpse (skeletalised by now) (11, 20, D:2) a +1 hand axe of flaming (12, 24, D:2) a +0 dagger (29, 25, D:2) a jackal corpse (32, 24, D:2) a +0 whip (38, 20, D:2) the +0 ring mail of Springtime {rCorr Int+3} rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (45, 16, D:2) a quokka corpse (58, 32, D:2) a +0 leather armour