Esse Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, -13, D:1) a frilled lizard corpse (skeletalised by now) (7, -12, D:1) a rat corpse (skeletalised by now) (12, -20, D:1) a bat corpse (skeletalised by now) (15, 8, D:1) a scarab talisman (20, -2, D:1) a ball python skeleton (24, 3, D:1) a potion of ambrosia (29, 25, D:1) a +0 club a goblin corpse (skeletalised by now) (31, -11, D:1) a +0 spear (33, -3, D:1) a +2 vampiric dagger a goblin skeleton (41, 9, D:1) a quokka corpse (skeletalised by now) (49, -14, D:1) a +0 mace (50, 9, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of freezing a goblin corpse (skeletalised by now) (8, 15, D:2) a +0 club a kobold corpse (skeletalised by now) (23, 6, D:2) a +0 dagger a goblin corpse (skeletalised by now) (28, 28, D:2) a +0 flail (31, 27, D:2) a rat corpse (skeletalised by now) (40, 18, D:2) a +0 club (43, -1, D:2) a +0 club (44, 12, D:2) a quokka corpse (skeletalised by now) (47, 2, D:2) a +0 dagger a goblin skeleton (55, 10, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the quill talisman of the Game of Kings {*Slow rElec rN+ Int+5} [quill talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). (4, 6, D:3) a +0 hand axe (5, 6, D:3) a +0 flail a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (5, 7, D:3) a +0 whip (5, 10, D:3) a jackal corpse (skeletalised by now) (10, 4, D:3) a +0 club an orc corpse (skeletalised by now) (10, 5, D:3) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, 5, D:3) a +0 short sword an orc corpse (skeletalised by now) (13, 6, D:3) a +0 dagger an orc corpse (skeletalised by now) (20, 10, D:3) a ball python skeleton (21, -10, D:3) a +0 sling (21, 7, D:3) a +0 quarterstaff (21, 11, D:3) a +0 trident (22, 1, D:3) a +0 hand axe (23, 7, D:3) a +0 flail a +0 robe (24, 4, D:3) a +0 mace a +0 leather armour (26, 12, D:3) a +0 dagger (28, 17, D:3) a +0 dagger (31, 24, D:3) a bat corpse (skeletalised by now) (32, 26, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (6, -2, D:4) a +0 sling (8, -14, D:4) a +0 club a +0 ring mail of cold resistance the goblin corpse of Ijyb (skeletalised by now) (10, -22, D:4) a +0 dagger (11, -21, D:4) a +0 club a +0 club an orc skeleton an orc skeleton (11, -2, D:4) a hobgoblin corpse (skeletalised by now) (13, -10, D:4) an adder corpse (skeletalised by now) (17, -14, D:4) a hobgoblin skeleton (22, -10, D:4) an adder corpse (skeletalised by now) (22, -5, D:4) an adder corpse (skeletalised by now) (25, -10, D:4) a +0 short sword (27, -2, D:4) a +0 spear (30, -20, D:4) a +0 short sword a +0 leather armour (30, -1, D:4) a +0 dagger (31, -21, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (35, -21, D:4) a +0 ring mail (45, -8, D:4) the +3 spear "Dozenos" {entangle, rF+ Str-4 Int+3 Dex+3} rF+: It protects you from fire. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. Level 5 of the Dungeon (0, 0, D:5) an inkwell talisman (5, -11, D:5) a +0 club (8, -9, D:5) a +0 club (11, 5, D:5) a +0 dagger of protection (14, 8, D:5) a +0 dagger a +0 short sword an orc skeleton a hound skeleton (20, 7, D:5) an adder corpse (skeletalised by now) (23, -7, D:5) a +1 rapier of flaming a +0 leather armour the human skeleton of Eustachio (39, -7, D:5) a +0 ring mail (42, -3, D:5) a +2 dagger of speed a hound corpse (skeletalised by now) (42, -2, D:5) a +0 whip a +0 dagger a +0 robe (44, -5, D:5) a +0 dagger (45, 5, D:5) a +0 long sword (48, -14, D:5) a +0 ring mail Level 6 of the Dungeon (0, 2, D:6) a +0 club (1, 4, D:6) a +0 flail (1, 8, D:6) an adder corpse (skeletalised by now) (3, -22, D:6) a +0 scale mail a +0 flail (4, -24, D:6) a +0 giant spiked club an ogre skeleton (13, 2, D:6) a +0 ring mail (19, -21, D:6) a +0 ring mail a +0 club (30, 0, D:6) a +0 leather armour (31, -40, D:6) a yak skeleton (42, -40, D:6) a +0 sling (43, -15, D:6) a +0 robe (43, -14, D:6) a +0 robe (44, -11, D:6) a +0 leather armour (45, -38, D:6) a +0 falchion of draining (45, -16, D:6) a +0 club (46, -16, D:6) a quill talisman (47, -15, D:6) a +0 dagger a +0 robe a +0 dagger a kobold corpse (skeletalised by now) (48, -14, D:6) a +0 club a water moccasin corpse (skeletalised by now) (50, -37, D:6) a hound skeleton (53, 1, D:6) a +0 falchion a +0 ring mail an orc skeleton Level 7 of the Dungeon (2, -4, D:7) a +0 dagger a +0 robe (11, 7, D:7) a +0 orcbow a +0 club (13, 7, D:7) a +0 quarterstaff a +0 sling a +0 leather armour (14, 7, D:7) a +0 club a +0 leather armour (15, 7, D:7) a +0 club a +0 leather armour (25, -4, D:7) a +0 mace (38, -4, D:7) a +0 whip (38, -2, D:7) a +0 spear a +0 whip a +0 leather armour (38, -1, D:7) a +0 spear (39, 13, D:7) a +0 robe (42, 0, D:7) a +0 spear (43, -2, D:7) a parchment of Slow Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club a +0 giant club (13, 26, D:8) 4 large rocks (28, 7, D:8) a +0 hand axe (32, -7, D:8) a +0 ring mail (32, 34, D:8) a +0 dagger a +0 robe (33, 34, D:8) a +0 flail a +0 short sword a +0 ring mail a +0 dagger a +0 ring mail (33, 35, D:8) a +0 dagger a +0 ring mail (39, 22, D:8) a +0 short sword (42, -1, D:8) a +0 robe (44, 7, D:8) a +0 dagger a +0 robe (45, 7, D:8) a +0 dagger a +0 robe (47, 10, D:8) a +0 morningstar (47, 11, D:8) a +0 mace a +0 leather armour (48, 15, D:8) a +1 vampiric dagger (49, 16, D:8) a +0 great sword a +0 robe (50, 15, D:8) a +0 halberd a +0 robe (51, 13, D:8) a +0 war axe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 halberd a +0 halberd (1, -1, D:9) a +0 spear a +0 scale mail a +0 kite shield (1, 0, D:9) a +0 spear (2, 0, D:9) a +0 whip (2, 2, D:9) a +0 whip (8, -21, D:9) a +0 dagger a +0 robe (8, -20, D:9) a +0 club a +0 dagger a +0 robe (16, -9, D:9) a +0 dagger (26, -11, D:9) a +0 quarterstaff (35, 20, D:9) a +0 plate armour (42, 7, D:9) a +1 glaive of flaming a +2 animal skin (43, -13, D:9) a +0 leather armour (56, -4, D:9) a -1 demon whip of venom Level 10 of the Dungeon (7, 23, D:10) a +0 robe (8, 26, D:10) a +0 cloak (9, 8, D:10) a +0 chain mail (10, -12, D:10) a +0 cloak of stealth (10, 6, D:10) a +0 hand axe (10, 10, D:10) a +0 war axe (10, 17, D:10) a +0 flail a +0 flail (10, 18, D:10) a +0 halberd a +0 morningstar (10, 19, D:10) a +0 dagger (11, 16, D:10) a +0 dagger a +0 robe (11, 19, D:10) a +0 chain mail a +0 falchion (12, -11, D:10) a +0 short sword (12, 26, D:10) a +0 long sword (13, 5, D:10) a +0 morningstar a +0 plate armour (14, 5, D:10) a +0 arbalest a +0 plate armour (14, 21, D:10) a +0 long sword (16, 0, D:10) a +3 great sword of freezing a +0 robe (16, 6, D:10) a +0 halberd (16, 10, D:10) a +0 scimitar (17, 0, D:10) a +4 spear a +0 robe a +1 spear a +0 robe (17, 8, D:10) a +0 chain mail (19, 0, D:10) a +3 spear a +1 robe of positive energy (35, -7, D:10) a +0 trident (38, -10, D:10) a +0 short sword 3 stones (44, -10, D:10) a +0 dagger (44, -9, D:10) a +0 dagger a +0 dagger (58, 1, D:10) a +0 robe Level 11 of the Dungeon (8, -34, D:11) a +2 eveningstar a +0 chain mail (23, -3, D:11) a +0 chain mail (38, -3, D:11) a +0 leather armour (48, -43, D:11) a +2 war axe of draining (49, -44, D:11) a +0 hand axe (55, -6, D:11) a +0 robe a +0 athame a +0 robe a +0 dagger a +0 robe a +0 whip (56, -6, D:11) a +0 whip a +0 robe a +0 dagger a +0 short sword a +0 dagger a +0 short sword (57, -5, D:11) a +0 robe a +0 dagger (59, -5, D:11) a +0 short sword (66, -10, D:11) a +0 buckler Level 12 of the Dungeon (32, -23, D:12) a parchment of Dispel Undead (58, -23, D:12) 5 gold pieces the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 17 gold pieces (1, 4, Orc:1) 4 gold pieces a +0 dagger a +0 robe (1, 9, Orc:1) 22 gold pieces (2, 4, Orc:1) 13 gold pieces a +0 hand axe a +0 dagger a +0 robe (3, 4, Orc:1) 17 gold pieces a +0 giant spiked club (3, 5, Orc:1) 7 gold pieces (still there?) a +0 dagger (still there?) a +2 robe of positive energy (still there?) Level 1 of the Lair of Beasts (3, 37, Lair:1) a +0 robe (16, 3, Lair:1) a +0 cloak (29, 28, Lair:1) a +0 chain mail (48, 40, Lair:1) a +0 hand axe (54, -2, Lair:1) a +0 orcbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a maw talisman (2, -10, Lair:2) a +0 robe (15, 17, Lair:2) a +0 dagger Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 mace (5, 18, Lair:3) a +0 spear (18, 11, Lair:3) a +0 spear (19, 12, Lair:3) a +0 spear (20, 12, Lair:3) a +0 spear (47, 5, Lair:3) a +2 robe of cold resistance (47, 6, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (4, -6, Lair:4) a +0 robe (6, -46, Lair:4) the +1 barding "Esokoll" {Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (6, -32, Lair:4) a +0 robe (10, -45, Lair:4) a +0 robe (16, -11, Lair:4) a +0 spear (23, -18, Lair:4) a +0 buckler (33, -6, Lair:4) a +0 quarterstaff (51, -22, Lair:4) a stone (52, -42, Lair:4) a +0 whip (53, -26, Lair:4) a stone (53, -18, Lair:4) a stone (56, -25, Lair:4) a stone (56, -19, Lair:4) a stone Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (9, 58, Lair:5) a +0 trident (16, 55, Lair:5) a parchment of Cigotuvi's Putrefaction (22, 51, Lair:5) a +0 robe (25, 6, Lair:5) a +0 quarterstaff (38, 44, Lair:5) a parchment of Kiss of Death