Esse Level 1 of the Dungeon (1, -25, D:1) a quokka skeleton (2, -13, D:1) a ball python skeleton (5, -33, D:1) a jackal skeleton (13, -23, D:1) a hobgoblin corpse (skeletalised by now) (14, -23, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (26, -3, D:1) a bat skeleton (28, -7, D:1) a +0 dagger (38, -23, D:1) a +0 hand axe (39, -3, D:1) a +0 dagger (40, -11, D:1) a +0 trident (48, -5, D:1) a +0 club (55, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (8, -3, D:2) a +0 short sword (17, -3, D:2) a +0 mace a +0 leather armour (17, -2, D:2) a +0 dagger a +0 robe an orc skeleton (18, -3, D:2) a +0 hand axe an orc skeleton (18, -1, D:2) a bat skeleton (20, -1, D:2) a bat skeleton (21, -16, D:2) a +0 hand axe (25, -17, D:2) a rat skeleton (25, -16, D:2) a rat skeleton (25, -15, D:2) a ball python skeleton (25, -13, D:2) a +0 club (41, 7, D:2) a ball python corpse (skeletalised by now) (42, 7, D:2) a +0 flail a +0 scale mail the human corpse of Terence (skeletalised by now) (46, -17, D:2) a +0 spear (46, 8, D:2) a quill talisman (48, -18, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (13, 20, D:3) a ball python skeleton (27, 5, D:3) a +0 robe (32, 14, D:3) a +0 lajatang a +0 short sword (34, 26, D:3) a +3 great sword a +0 robe a +2 hand axe a +0 robe (34, 27, D:3) a +3 war axe of freezing a +0 robe (42, -16, D:3) a quokka corpse (skeletalised by now) (44, -17, D:3) a bat corpse (skeletalised by now) (44, 9, D:3) a frilled lizard skeleton (49, 31, D:3) an adder corpse (skeletalised by now) (52, 18, D:3) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (53, 18, D:3) a +0 hammer Level 4 of the Dungeon [Shop] Gaczuoq's Weapon Boutique the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1120 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. 4 boomerangs (112 gold) a +0 falchion (42 gold) a +0 spear (42 gold) a +0 halberd (56 gold) a +0 dagger (28 gold) a +1 war axe of sundering (147 gold) a +0 rapier (77 gold) a +1 vampiric battleaxe (518 gold) a +0 quarterstaff (70 gold) (0, 0, D:4) the felid corpse of Natasha (skeletalised by now) (3, 1, D:4) a +0 short sword (3, 4, D:4) a +0 war axe (3, 7, D:4) a +0 short sword (4, -8, D:4) a +0 dagger (4, -7, D:4) a +1 short sword of venom 4 stones a +0 whip (4, 2, D:4) a +0 whip (5, -2, D:4) a +0 short sword (5, -1, D:4) a +0 falchion an orc skeleton (6, -7, D:4) a +0 morningstar (6, -6, D:4) a +0 whip 3 stones (6, 6, D:4) a +1 dagger of holy wrath (10, -2, D:4) a hobgoblin skeleton (12, 7, D:4) a hobgoblin skeleton (13, -7, D:4) a +0 club a +0 spear a goblin skeleton (13, -2, D:4) a +0 club (13, 6, D:4) a +0 whip a gnoll skeleton (14, -2, D:4) a +0 leather armour (15, 7, D:4) a +0 flail a +0 leather armour (16, -8, D:4) a +0 dagger a +0 leather armour (17, -4, D:4) a +0 trident (17, -2, D:4) a +0 dagger (18, 7, D:4) a +0 dagger a kobold skeleton (19, -8, D:4) a +0 flail a gnoll corpse (skeletalised by now) (19, 2, D:4) a +0 club (19, 16, D:4) a +0 dagger an adder skeleton (20, 1, D:4) a +0 cloak (20, 2, D:4) a +0 dagger (22, 30, D:4) a +0 pair of boots of flying (unseen) (22, 31, D:4) a wand of iceblast (8) (24, 16, D:4) an iguana skeleton (25, -10, D:4) a +0 dagger (25, 29, D:4) a +0 club (27, 15, D:4) a hobgoblin skeleton (30, 27, D:4) a +0 leather armour (31, -12, D:4) a +0 ring mail (35, 18, D:4) a ball python skeleton (38, 18, D:4) a +2 heavy hand axe (43, 26, D:4) a ball python skeleton (43, 28, D:4) a ball python skeleton Level 5 of the Dungeon [Shop] Raammats's Antique Weapon Shop a +0 rapier (126 gold) a +0 club (11 gold) the +6 hand axe "Rawkimonu" {elec, *Slow rF+ rN+ Dex+4} (1345 gold) *Slow: It may slow you when you take damage. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 heavy orcbow (326 gold) a +2 glaive of distortion (851 gold) the +5 quarterstaff of Kinuw {chaos, rPois} (1039 gold) rPois: It protects you from poison. It cannot be enchanted further. a +0 great mace (230 gold) a +1 quarterstaff of rebuke (276 gold) a +0 quarterstaff (115 gold) a +0 battleaxe of draining (460 gold) (0, 0, D:5) a +2 flail of protection (12, -5, D:5) a +0 pair of gloves (15, 2, D:5) a +0 sling (16, 8, D:5) a +0 robe (56, -21, D:5) a +0 short sword a +0 ring mail a +0 dagger (57, -21, D:5) a +0 club a +0 whip (58, -21, D:5) a +0 dagger a +0 dagger a +0 leather armour a +0 shortbow (58, -20, D:5) a +0 club a +0 leather armour (60, -26, D:5) a +0 buckler (60, -7, D:5) an inkwell talisman Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, -10, D:6) a +0 cloak (16, -11, D:6) a +1 antimagic mace (18, 32, D:6) a +0 dagger of venom a +1 robe of positive energy a +0 short sword a +0 leather armour (28, 32, D:6) a +0 dagger (30, 29, D:6) a +0 whip (30, 32, D:6) a +0 dagger a +0 robe a +0 dagger (31, -9, D:6) a +0 club (32, -9, D:6) a +0 orcbow (32, 31, D:6) a +0 morningstar (35, 11, D:6) a +0 whip a stone (36, 12, D:6) a +0 whip a +0 robe (46, 13, D:6) a +0 trident a +0 scale mail Level 7 of the Dungeon (1, 1, D:7) a +0 dagger (1, 31, D:7) a +0 orcbow (2, 30, D:7) a +0 short sword a +0 chain mail a +0 short sword a +0 plate armour (3, 30, D:7) a +0 dagger a +0 robe (4, 30, D:7) a +0 club a +0 leather armour (6, 8, D:7) a rimehorn talisman (12, 2, D:7) a +0 club a +0 scale mail (13, 2, D:7) a +0 quarterstaff a +0 robe (16, 1, D:7) a +0 hand axe a +0 ring mail (17, 2, D:7) a +0 hand axe a +0 leather armour (18, -1, D:7) a +0 dagger a +0 robe (23, 34, D:7) a +0 falchion a +0 robe (23, 36, D:7) a +0 hand axe a +0 robe a +5 spear a +0 robe (23, 38, D:7) a +4 trident of freezing a +0 robe (24, 38, D:7) a +3 dire flail a +0 robe (26, -6, D:7) a +0 spear (27, -6, D:7) a +1 trident of protection a +0 scale mail (28, -6, D:7) a +0 halberd a +2 whip of holy wrath (29, -6, D:7) a +0 flail (30, -6, D:7) a +0 halberd (33, 31, D:7) a +0 pair of boots (34, 36, D:7) a +0 dagger a +0 robe (38, 30, D:7) a +0 club (38, 34, D:7) a +0 club (39, 31, D:7) a stone a +0 club a +0 dagger (40, 34, D:7) a +0 short sword (40, 41, D:7) a +0 robe a +0 dagger (41, 41, D:7) a +0 chain mail a +0 short sword (41, 42, D:7) a +0 ring mail a +0 dagger (42, 41, D:7) a +0 robe a +0 dagger (42, 42, D:7) a +0 dagger (44, 39, D:7) a +0 pair of gloves (53, 1, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Atigyex's Magic Scroll Emporium a scroll of vulnerability (60 gold) a scroll of vulnerability (60 gold) (0, 0, D:8) a +0 dagger a +0 robe (0, 1, D:8) a +0 dagger a +0 robe (12, 22, D:8) a +0 dagger a +0 robe (14, 22, D:8) a +2 hand axe of flaming a +0 morningstar (14, 23, D:8) a +0 club (16, 22, D:8) a +0 mace (17, 7, D:8) a +0 flail (22, -21, D:8) a +0 club a +0 leather armour (22, -19, D:8) a +0 flail (23, -22, D:8) a +0 club a +0 leather armour (25, -22, D:8) a +0 flail (30, 21, D:8) a +0 falchion (31, 24, D:8) a +0 ring mail (32, 35, D:8) a +1 pair of boots (40, 6, D:8) a +3 war axe a +0 robe (40, 7, D:8) a +0 flail a +0 robe a +0 long sword a +0 robe (40, 21, D:8) a +0 giant spiked club a +0 giant club (40, 30, D:8) a +0 whip (40, 32, D:8) a +0 short sword 3 stones (42, 31, D:8) a +0 short sword (44, 8, D:8) a +0 scimitar a +0 robe (45, 1, D:8) a +0 glaive +0 steam dragon scales (49, 0, D:8) a +0 orcbow Level 9 of the Dungeon (2, 3, D:9) a +0 rapier (10, 8, D:9) a +0 dagger 5 stones a +0 club (12, 10, D:9) a +0 spear a +0 flail (13, 12, D:9) a +0 dagger of venom (14, 12, D:9) a +0 trident a +0 ring mail a +0 buckler (15, 13, D:9) a +0 whip (20, 19, D:9) a +0 dagger (20, 25, D:9) a +0 quarterstaff a +0 sling a +0 leather armour of positive energy (25, 12, D:9) a +4 dagger (31, 23, D:9) a +0 club (31, 31, D:9) a +0 short sword a +0 robe a +0 dagger of venom a +0 robe (32, 30, D:9) a +1 trident of entangling a +0 robe (33, 28, D:9) a +0 robe a +2 short sword (37, 32, D:9) a +0 robe a +2 great sword (37, 33, D:9) a +0 robe a +5 scimitar Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (16, -7, D:10) a +1 dagger of venom (17, -7, D:10) a +0 hand axe (17, -6, D:10) a +0 club (18, -7, D:10) a +0 club a +0 chain mail (20, -7, D:10) a +0 orcbow a +0 halberd a +0 chain mail (35, 16, D:10) a +0 hand axe (36, 15, D:10) a +0 falchion (37, 15, D:10) a +0 dagger a +0 robe (38, 15, D:10) a +0 battleaxe a +0 chain mail (38, 46, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (38, 47, D:10) a +0 hand axe a +0 ring mail a +0 flail (42, 47, D:10) a +0 dagger (51, 0, D:10) a +0 dagger (53, 17, D:10) a +0 robe a +0 dagger (54, 2, D:10) a +0 dagger a +0 robe (57, 17, D:10) a +0 short sword a +0 leather armour (60, 28, D:10) a +0 shortbow (66, 6, D:10) a +0 mace (66, 14, D:10) an amulet of wildshape Level 11 of the Dungeon (7, -5, D:11) a +0 plate armour (8, -11, D:11) 4 large rocks (9, -28, D:11) a +0 spear (9, -6, D:11) a +1 heavy shortbow (10, -6, D:11) a +0 shortbow (11, -6, D:11) a +0 giant spiked club a +0 giant club a +0 shortbow (21, 2, D:11) a +0 sling (37, -5, D:11) a +0 leather armour (37, -2, D:11) a +0 shortbow (42, 6, D:11) a wand of flame (6) Level 12 of the Dungeon (2, -1, D:12) 9 gold pieces a +0 whip (2, 0, D:12) a +0 flail (2, 3, D:12) 8 gold pieces a +0 flail (3, 0, D:12) a +0 club (6, 0, D:12) 12 gold pieces a +0 flail a +1 spear of flaming a +0 scale mail a +0 kite shield (11, 0, D:12) 5 gold pieces a +0 battleaxe (11, 12, D:12) an orb of mayhem (13, -1, D:12) a potion of heal wounds (27, -20, D:12) a +0 dagger (28, 21, D:12) a +0 chain mail (29, 3, D:12) a +0 robe (32, -20, D:12) 4 large rocks (32, -9, D:12) a +0 pair of gloves (33, -20, D:12) a +0 dagger a +0 robe a +1 dagger of draining a +0 robe (34, -13, D:12) 6 large rocks (35, -20, D:12) a +0 dagger a +0 robe (38, -15, D:12) a +0 dagger a +0 robe (39, -15, D:12) a +0 giant spiked club a +0 giant spiked club a +0 dagger (39, -13, D:12) a +0 short sword a stone (44, 23, D:12) a +2 great sword of protection (57, 15, D:12) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (10, -3, Lair:1) a +0 whip (19, 23, Lair:1) a +0 broad axe (23, -20, Lair:1) a +0 robe (23, -1, Lair:1) a +0 robe (37, -17, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (8, -6, Lair:2) a scroll of teleportation (11, -9, Lair:2) a potion of curing (29, 0, Lair:2) 46 gold pieces (29, 1, Lair:2) 14 gold pieces (31, -6, Lair:2) a scroll of fog (32, -3, Lair:2) 22 gold pieces (32, 19, Lair:2) a +0 long sword (35, -9, Lair:2) a +0 trident (48, -20, Lair:2) a +0 robe a Gauntlet (1, -24, Gauntlet) a +0 scale mail (1, -23, Gauntlet) a scroll of identify (1, -12, Gauntlet) a potion of brilliance (1, 2, Gauntlet) a scroll of brand weapon (2, -24, Gauntlet) the amulet "Wiptesecw" {Fly Regen+ Int+3} [amulet of regeneration] Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). (unseen) (2, 2, Gauntlet) the amulet "Gycail" {Chemistry Str+2 Dex+5} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). (unseen) (4, -12, Gauntlet) 18 gold pieces (8, -43, Gauntlet) a +2 chain mail of cold resistance (still there?) an amulet of regeneration (still there?) a +0 plate armour (still there?) a +0 robe (still there?) a +0 ring mail (still there?) a wand of flame (7) (still there?) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} (still there?) Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +1 chain mail of willpower (still there?) a parchment of Plasma Beam (still there?) a staff of earth (still there?) the +4 war axe of Painful Death {flame, *Noise rElec rC+} (still there?) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (14, 3, Gauntlet) a +0 buckler (16, -23, Gauntlet) a +1 great mace of venom