Esse Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 11, D:1) a +0 mace (6, 16, D:1) a frilled lizard corpse (skeletalised by now) (8, 7, D:1) a bat corpse (skeletalised by now) (11, 2, D:1) a hobgoblin skeleton (17, 2, D:1) a +0 hand axe (20, -2, D:1) a quokka skeleton (22, 14, D:1) a +0 ring mail (26, -13, D:1) a +0 dagger 2 stones (27, -15, D:1) a rat corpse (skeletalised by now) (27, -7, D:1) a +0 spear (28, -12, D:1) a +0 short sword 4 stones (33, -10, D:1) a rat corpse (skeletalised by now) (35, -9, D:1) a rat corpse (skeletalised by now) (37, 17, D:1) a +0 ring mail (38, 2, D:1) a rat corpse (skeletalised by now) (38, 14, D:1) a +0 whip 4 stones a kobold skeleton (47, 26, D:1) a rat corpse (skeletalised by now) (47, 27, D:1) a rat corpse (skeletalised by now) (48, 13, D:1) a rat corpse (skeletalised by now) (52, 2, D:1) a +0 spear (52, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, -5, D:2) an adder corpse (skeletalised by now) (5, -11, D:2) a +0 flail (5, 4, D:2) a rat corpse (skeletalised by now) (5, 24, D:2) an adder corpse (skeletalised by now) (11, 22, D:2) a ball python corpse (skeletalised by now) (13, -4, D:2) a +0 dagger 5 stones (14, 35, D:2) a +0 club (23, 31, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (32, 0, D:2) a ball python corpse (skeletalised by now) (33, 42, D:2) a +0 club (36, 27, D:2) a jackal corpse (skeletalised by now) (36, 28, D:2) a jackal corpse (skeletalised by now) (40, 0, D:2) a +0 dagger a +0 club 4 stones a kobold corpse (skeletalised by now) (44, 21, D:2) a hobgoblin corpse (skeletalised by now) (45, 13, D:2) a +0 sling (46, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (2, -23, D:3) a +0 chain mail (5, 9, D:3) a +0 sling (6, 11, D:3) a +0 hand axe (14, 16, D:3) an iguana corpse (skeletalised by now) (16, 5, D:3) a +0 club a goblin skeleton (18, -27, D:3) a hobgoblin corpse (skeletalised by now) (27, -2, D:3) a rat corpse (skeletalised by now) (34, 4, D:3) a jackal corpse (skeletalised by now) (35, 4, D:3) a jackal corpse (skeletalised by now) (35, 7, D:3) a +0 morningstar (40, -30, D:3) an adder corpse (skeletalised by now) (40, -28, D:3) a +0 quarterstaff (41, -30, D:3) a +0 dagger 4 stones (41, -24, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Silemp {Acrobat Dex+2} (4120 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Dex+2: It affects your dexterity (+2). the ring "Joiritia" {rPois rC++} (4450 gold) [ring of poison resistance] rPois: It protects you from poison. rC++: It greatly protects you from cold. the amulet "Niluutz" {Faith rElec} (5400 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. the +1 mace "Starlight" {flame, Str+4} (2580 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the dragon-coil talisman of the Hecatoncheires {Will+} (8400 gold) [dragon-coil talisman] Will+: It increases your willpower. the +5 dagger of Conatus {antimagic, rElec rN+ Str+5 Stlth-} (5830 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +7 ring mail "Enoollah" {rF++} (6350 gold) rF++: It greatly protects you from fire. It cannot be enchanted further. the spore talisman "Rinkept" {+Inv Int+2 Dex+2} (5090 gold) [spore talisman] +Inv: It lets you turn invisible. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). the +7 hand axe "Vebatwotz" {speed, rElec} (5800 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the ring "Junususa" {rN++ EV+5 Int+3} (5980 gold) [ring of evasion] rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). the +1 ring mail of the Peach {rElec} (2300 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the ring "Nesihog" {rC+ rN+ Int+9} (6050 gold) [ring of intelligence] rC+: It protects you from cold. rN+: It protects you from negative energy. Int+9: It affects your intelligence (+9). the air staff of Due Proportion {rElec Dex+4 Air} (4040 gold) [staff of air] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. the ring of Basixzyj {rPois rC+ Int+2 Dex-5 SInv} (2690 gold) [ring of see invisible] rPois: It protects you from poison. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. the orb of Risell {Attunement, Regen+ rCorr} (3660 gold) Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the fire staff of the Manifold Seers {rF+ SInv Stlth+ Fire} (3900 gold) [staff of fire] rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. the +1 scale mail of Least Resistance {Str+4} (2440 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +3 ring mail of Morality {Fly Int+2} (3230 gold) Fly: It grants you flight. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the rimehorn talisman of the Beggar {rElec rN+} (4370 gold) [rimehorn talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. the ring of Bymoxo {rN+ Will+ Dex+6} (5280 gold) [ring of dexterity] rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). (1, 6, D:4) a +0 dagger (6, 12, D:4) an iguana corpse (skeletalised by now) (13, 24, D:4) a +0 club a +0 leather armour (14, 22, D:4) a +2 dagger of venom a +0 robe a +0 club a +0 scale mail (15, 19, D:4) a jackal skeleton (15, 22, D:4) a +0 dagger (15, 23, D:4) a +0 club an orc skeleton (15, 24, D:4) a +0 dagger a +0 scale mail an orc skeleton (20, 10, D:4) a +0 club (20, 12, D:4) an inkwell talisman (20, 26, D:4) 3 gold pieces (still there?) a +2 short sword of venom (still there?) a +0 leather armour (still there?)