Esse Level 1 of the Dungeon (0, 0, D:1) a +0 club (14, 12, D:1) a +0 dagger a goblin skeleton (15, 10, D:1) a +0 short sword 3 stones (20, 8, D:1) a +0 club a goblin skeleton (21, 22, D:1) a +0 club a goblin corpse (skeletalised by now) (24, 2, D:1) a +0 dagger (25, -3, D:1) a +0 club (26, -5, D:1) a jackal skeleton (26, 1, D:1) a +1 helmet (27, 15, D:1) 7 stones (30, -11, D:1) a +0 club 4 stones (31, 8, D:1) a +0 scale mail (36, -14, D:1) a hobgoblin skeleton (39, -14, D:1) a +0 whip (42, -7, D:1) a +0 ring mail (48, 1, D:1) a +0 whip 2 stones a kobold skeleton (60, 27, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (12, 18, D:2) an adder skeleton (13, 46, D:2) a +0 club a goblin skeleton (18, 39, D:2) a +0 dagger a goblin skeleton (20, 37, D:2) a +0 dagger a goblin corpse (skeletalised by now) (25, 25, D:2) a rat corpse (skeletalised by now) (26, 7, D:2) a hobgoblin corpse (skeletalised by now) (31, 49, D:2) a rat skeleton (40, 3, D:2) a +0 dagger (42, 3, D:2) a rat skeleton (46, 61, D:2) a +1 whip of holy wrath (48, 60, D:2) a +0 mace (56, 50, D:2) a +0 pair of gloves (57, 18, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, 29, D:3) a +0 mace (16, 13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (21, 2, D:3) a +0 cloak (28, 28, D:3) an adder corpse (skeletalised by now) (35, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Edghistry" {rElec rF++} (4600 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF++: It greatly protects you from fire. the earth staff of Integrity {rElec Int+3 Conj Earth} (5090 gold) [staff of earth] rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. the spider talisman of an ice cave {Fly rPois rF+} (4730 gold) [spider talisman] Fly: It grants you flight. rPois: It protects you from poison. rF+: It protects you from fire. the amulet of Wiunettu {Reflect rN+ Str+3 SH+5} (4750 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). the +10 dagger "Gakowkol" {reap, Fly Str+3 Dex+2} (7160 gold) Fly: It grants you flight. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the serpent talisman "Jaituamn" {Rampage Str+3 Dex+5 Slay+2} (8400 gold) [serpent talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). Dex+5: It affects your dexterity (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the fire staff of Purpose {rF+ Fire Ice} (3760 gold) [staff of fire] rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Ice: It increases the power of your Ice spells. the +2 ring mail of Sorig {Str+5} (3150 gold) Str+5: It affects your strength (+5). It cannot be enchanted further. the +5 sling of Gunexa {drain, Bane rN+ Str+4} (4730 gold) Bane: It inflicts you with a random bane when you equip it. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. the +5 ring mail of Motefeuwn {Dex+2} (4020 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +0 robe of Nioffey {rC+ rCorr} (2050 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the inkwell talisman "Teox" {Harm rF+ Int-3} (1520 gold) [inkwell talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Int-3: It affects your intelligence (-3). the ring of Jissoliel {EV+5 Int+3 Dex+2} (5350 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). the +1 robe of Duty {rN++ Will- Str+2 Dex+4} (3180 gold) rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +1 dagger of the Demagogue {drain, rC+ rCorr Int+4} (3660 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the hive talisman of Vexation {+Blink Str+4 Int+4} (13890 gold) [hive talisman] +Blink: It lets you blink. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). the +0 robe of Vehumet's Hatred {rC+ Str+3} (2120 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring "Xaorong" {rC+ rN+ Str+6 Dex-3 SInv} (5210 gold) [ring of strength] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. the +1 ring mail of the Swan {rC+} (2300 gold) rC+: It protects you from cold. It cannot be enchanted further. the maw talisman "Iniuhet" {rPois Str+2} (4800 gold) [maw talisman] rPois: It protects you from poison. Str+2: It affects your strength (+2). (8, -4, D:4) a +0 dagger (19, -31, D:4) a +0 dagger (26, 3, D:4) a +0 glaive (35, -20, D:4) a +0 hand axe (35, -13, D:4) a +0 hand axe a +0 leather armour (36, -12, D:4) a +0 dagger a +0 robe (38, -15, D:4) a +0 trident a +0 leather armour a +0 whip (38, -14, D:4) a +0 morningstar a +0 leather armour a +0 dagger (38, -13, D:4) a +0 dagger a ring of resist corrosion (39, -15, D:4) a +0 short sword a +0 leather armour (40, -13, D:4) a +0 whip a +0 robe (44, -10, D:4) a +0 dagger (44, 2, D:4) a +0 club (49, 15, D:4) a +0 club (52, 0, D:4) a +0 club (65, -10, D:4) a +0 flail (66, -11, D:4) a +2 flail of protection (66, -9, D:4) a +0 whip (66, -8, D:4) a +0 whip a +0 leather armour Level 5 of the Dungeon (29, -19, D:5) a +0 ring mail (33, 30, D:5) a +0 hand axe a +0 leather armour (35, 36, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 sling (0, 3, D:6) a +0 sling (2, 23, D:6) a +0 mace (3, -2, D:6) a +0 orcbow (11, 15, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 sling (2, -41, D:7) a +0 pair of boots (3, -31, D:7) a +0 falchion (4, -30, D:7) a +0 robe a +0 dagger (4, -29, D:7) a +0 leather armour a +0 club (5, -29, D:7) a +0 plate armour a +0 short sword (9, -38, D:7) a +0 sling (13, 9, D:7) a +0 dagger a +0 robe (14, 9, D:7) a +0 dagger a +0 robe (15, -34, D:7) a +0 leather armour (20, -4, D:7) a +0 whip 3 stones (20, -3, D:7) a +0 short sword a +0 dagger 3 stones (20, -2, D:7) a +0 whip a +0 dagger 7 stones (21, -3, D:7) a +0 short sword (22, -4, D:7) a +0 short sword (29, -5, D:7) a +0 dagger a +0 robe (29, -4, D:7) a +0 dagger a +0 robe (29, -3, D:7) a +0 club Level 8 of the Dungeon (4, 0, D:8) 7 gold pieces (65, -22, D:8) 9 gold pieces the Ecumenical Temple