Esse Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 41, D:1) a +0 leather armour (5, 21, D:1) a +0 short sword a kobold skeleton (7, 27, D:1) a +0 sling (9, 26, D:1) a bat skeleton (11, 6, D:1) a frilled lizard skeleton (13, -6, D:1) a +0 ring mail (13, 18, D:1) a rat skeleton (14, 19, D:1) a +0 club (19, 23, D:1) a +0 dagger 5 stones a kobold skeleton (24, -10, D:1) a rat skeleton (25, -2, D:1) a hobgoblin skeleton (28, 37, D:1) a bat skeleton (32, 40, D:1) a +0 club a goblin skeleton (37, 6, D:1) a +0 dagger (38, -4, D:1) a +0 club a kobold corpse (skeletalised by now) (38, 21, D:1) a bat skeleton (38, 22, D:1) a +0 short sword a kobold skeleton (38, 38, D:1) a +0 dagger (40, 38, D:1) a +0 club a goblin skeleton (40, 40, D:1) a +0 leather armour (58, 3, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Naykauc's Armour Shoppe a +3 chain mail of cold resistance (336 gold) +0 ice dragon scales (600 gold) a +0 leather armour (24 gold) a +3 scale mail of poison resistance (276 gold) a +0 leather armour (24 gold) a +0 plate armour of resonance (282 gold) a +0 pair of boots (54 gold) a +0 ring mail (48 gold) [Shop] Midirris's Magic Scroll Boutique a scroll of fog (56 gold) a scroll of blinking (133 gold) a scroll of teleportation (42 gold) a scroll of poison (56 gold) a scroll of torment (133 gold) a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of silence (unknown) (133 gold) [Shop] Ekahecuoci's Antique Armour Shop a +0 pair of boots (126 gold) a +0 scale mail (112 gold) a +0 leather armour (56 gold) a +2 robe of willpower (501 gold) a +0 ring mail (112 gold) a +0 robe (25 gold) a +6 chain mail of ponderousness (364 gold) a +0 ring mail (112 gold) [Shop] Hanguuxy's Armour Boutique a +2 scale mail of resonance (253 gold) a +0 robe (11 gold) a +1 pair of gloves of fire (344 gold) the +4 ring mail "Qithrum" {Rampage rC- Dex+2} (366 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 plate armour of fire resistance (455 gold) a +0 leather armour (26 gold) a +1 pair of gloves (149 gold) a +4 chain mail of fire resistance (429 gold) (3, -21, D:2) a jackal skeleton (3, -2, D:2) a rat skeleton (4, -34, D:2) a +0 hammer (4, -21, D:2) a +0 dagger a goblin skeleton (4, -20, D:2) a jackal skeleton (5, -20, D:2) 5 stones a +0 whip a kobold skeleton (6, -20, D:2) a +0 dagger a goblin skeleton (9, -19, D:2) a +0 dagger a kobold skeleton (15, -1, D:2) a quokka skeleton (15, 8, D:2) a +0 club (17, 8, D:2) a rat corpse (skeletalised by now) (22, -27, D:2) a frilled lizard skeleton (22, -5, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (23, -18, D:2) a ball python skeleton (26, -28, D:2) a +0 dagger a goblin corpse (skeletalised by now) (26, -23, D:2) a rat skeleton (29, -10, D:2) a +0 trident Level 3 of the Dungeon [Shop] Vupauh's Armour Emporium a +0 leather armour (26 gold) a +0 pair of gloves (58 gold) a +0 robe (11 gold) a +0 pair of boots (58 gold) a +0 chain mail (78 gold) a +0 barding (299 gold) (4, 26, D:3) a +0 leather armour (5, -4, D:3) a +0 hand axe of draining (6, -5, D:3) a +0 mace a +0 leather armour a +0 dagger a +0 club (7, 16, D:3) a +0 spear (12, 15, D:3) a +0 short sword a +0 leather armour (13, 15, D:3) a +0 flail (15, -3, D:3) a +0 robe (20, 18, D:3) 2 flux baubles (21, 25, D:3) a +0 dagger (22, 0, D:3) the felid skeleton of Natasha (22, 10, D:3) a +0 whip (22, 15, D:3) a +0 quarterstaff (22, 16, D:3) a +0 scale mail (22, 18, D:3) a +0 ring mail (26, 13, D:3) a +0 club a +0 ring mail (28, 26, D:3) a +0 club (34, 12, D:3) a +0 dagger (43, -4, D:3) a +0 dagger a bat skeleton (49, -2, D:3) a +0 club Level 4 of the Dungeon (3, -25, D:4) an adder corpse (skeletalised by now) (10, 4, D:4) 3 large rocks (14, -38, D:4) a +0 leather armour a +0 dagger a goblin skeleton (18, -16, D:4) a +2 short sword of electrocution (18, -15, D:4) a +0 dagger an orc skeleton an adder skeleton (18, -13, D:4) a +0 shortbow a hobgoblin skeleton (19, -12, D:4) a +0 ring mail a +0 short sword (24, -33, D:4) a +2 hat (27, -40, D:4) a +0 animal skin 10 stones a +0 animal skin (27, -39, D:4) a +0 animal skin 10 stones a +0 animal skin a goblin corpse (skeletalised by now) (29, -39, D:4) 5 stones (30, -43, D:4) 4 stones (31, -43, D:4) 4 stones (31, -40, D:4) 5 stones a +0 animal skin a kobold corpse (skeletalised by now) (31, -39, D:4) 5 stones a +0 animal skin a hobgoblin corpse (skeletalised by now) (31, -20, D:4) a +0 club a jackal skeleton a jackal skeleton (32, -41, D:4) 8 stones (37, -27, D:4) a +0 trident (37, -15, D:4) an adder skeleton (44, -21, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Keruph's Antique Weapon Emporium a +0 scimitar (168 gold) a +0 mace (84 gold) a +0 scimitar (168 gold) a +0 club (14 gold) a +0 flail (98 gold) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (1159 gold) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. a +3 trident (574 gold) a +0 rapier (154 gold) (15, 8, D:5) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 mace (15, 9, D:5) a +0 club a +0 leather armour (23, -24, D:5) a +0 club (24, 1, D:5) a +0 short sword (26, 7, D:5) a +0 war axe a +0 flail a +0 dagger a +0 robe a +3 flail a +2 whip of freezing a +0 leather armour a +0 whip (26, 8, D:5) a +1 antimagic flail (31, 13, D:5) a +0 dagger of draining (48, -24, D:5) a +0 dagger a +0 robe a +0 short sword a +2 scale mail of positive energy (53, 5, D:5) a +0 falchion a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (7, 21, D:6) a +0 leather armour (10, 30, D:6) a +0 short sword (12, 30, D:6) a +0 hand axe (13, 30, D:6) a +0 club (16, 31, D:6) a +0 mace of protection a +0 short sword a +0 scale mail a +0 short sword (41, -27, D:6) a +0 plate armour (42, -10, D:6) a +0 ring mail (43, -15, D:6) a +0 chain mail (48, 34, D:6) a +0 leather armour (49, 8, D:6) a +0 giant spiked club (51, 12, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 16 gold pieces (1, -8, D:7) 9 gold pieces (11, 7, D:7) a +0 hand axe a +0 leather armour (14, -6, D:7) a +0 ring mail (16, -8, D:7) 2 potions of berserk rage the Ecumenical Temple the Necropolis (0, 0, Necropolis) 15 gold pieces (1, 0, Necropolis) 13 gold pieces (2, 0, Necropolis) a potion of heal wounds (3, 0, Necropolis) the +5 long sword "Dawk" {heavy, rC+} rC+: It protects you from cold. It cannot be enchanted further. (unseen) (3, 1, Necropolis) 11 gold pieces (4, 0, Necropolis) 21 gold pieces (5, 0, Necropolis) 15 gold pieces (22, 8, Necropolis) 18 gold pieces (22, 9, Necropolis) a potion of cancellation (23, 7, Necropolis) a scroll of amnesia (23, 9, Necropolis) 9 gold pieces (24, 6, Necropolis) 8 gold pieces (25, 6, Necropolis) a potion of brilliance (25, 7, Necropolis) 20 gold pieces (40, -3, Necropolis) a scroll of amnesia (40, -2, Necropolis) a +0 leather armour (40, -1, Necropolis) a +0 long sword (40, 0, Necropolis) 16 gold pieces (41, -4, Necropolis) 14 gold pieces (41, -3, Necropolis) 8 gold pieces (41, 0, Necropolis) 15 gold pieces (41, 1, Necropolis) the +6 long sword of the New World {valour, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (unseen) (44, -2, Necropolis) a potion of cancellation