Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 16414994826939731477 20 Esse the Tinkerer (level 3, 0/24 HPs) Began as a Formicid Forgewright on Mar 28, 2026. Slain by an adder zombie (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:34 (1111 turns). Esse the Tinkerer (Formicid Forgewright) Turns: 1111, Time: 00:01:35 Health: 0/24 AC: 2 Str: 16 XL: 3 Next: 0% Magic: 2/6 EV: 1 Int: 14 God: Gold: 60 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) c - orb {Glass} rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... d - amulet of wildshape Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: constricted A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) c - an orb of glass (worn) Jewellery d - an amulet of wildshape (worn) Scrolls c - 2 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of noise {unknown} Potions g - a potion of magic f - a potion of invisibility {unknown} Skills: - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting + Level 4.8 Forgecraft You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Apportation Tloc 2% N/A 24% 1 Kiss of Death Conj/Necr 4% 2d5 24% 1 Poisonous Vapours Alch/Air 4% 1d1 24% 1 Soul Splinter Necr 4% N/A 24% 1 Jinxbite Hex 2% 2d2 34% 2 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The ball python bites you. The ball python constricts you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder zombie (74% to hit) The kinetic grapnel hits the adder zombie. The adder zombie is moderately damaged. The adder zombie bites you. The ball python bites you. The ball python constricts you. Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder zombie (moderately damaged, grapneled, 74% to hit) Okay, then. The grapnel guides your strike. You hit the adder zombie. The adder zombie is moderately damaged. The adder zombie bites you. The ball python bites you. The ball python constricts you. The adder zombie bites you. The ball python bites you. The ball python constricts you. You closely miss the adder zombie. The adder zombie is moderately damaged. The adder zombie bites you. The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * Casting: Kinetic Grapnel (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder zombie (moderately damaged, 74% to hit) The kinetic grapnel hits the adder zombie. The adder zombie is heavily damaged. The kobold shouts! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The adder zombie bites you. You die... ##.....## ##.......## #.........# . +.........+ .. #?..?.....# #.####.....)<## #...........## #:...S.....## #....Z@##+## #.......# ........... ####.#...#K# #.####...# # ....# .. ## ... You could see an adder zombie (grapneled), a ball python and a kobold. Vanquished Creatures An endoplasm (D:1) 4 hobgoblins (D:1) 3 jackals (D:1) 3 ball pythons (D:1) A ball python zombie (D:2) A bat (D:1) 3 kobolds 5 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 377 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1107 | D:2 | Reached XP level 3. HP: 23/24 MP: 4/6 1111 | D:2 | Slain by an adder zombie Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, dk_noncrumbling_2 D:2: layout_loops_corners, serial_undead, serial_undead_d, serial_undead_b, serial_undead_a, serial_undead_a, serial_undead_b, basic_altar, nicolae_ecumenical_snake_handling, due_unseen_surprise, uniq_terence Action || total ---------------------------++------- Attack: Normal || 25 Melee: Mace || 25 Cast: Kinetic Grapnel || 29 Armour: Robe || 39 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1119 | 1081 | 38 | 0 | 921 | 2 | 559.5 | Dungeon | 1119 | 1081 | 38 | 0 | 921 | 2 | 559.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1076 daAuts D:2: 43 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+