Esse Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -32, D:1) a +0 dagger (10, -36, D:1) a quokka corpse (12, 3, D:1) a +0 dagger of venom (13, -36, D:1) a +0 club 4 stones (20, 16, D:1) a hobgoblin skeleton (24, 11, D:1) a +0 robe (28, 8, D:1) a +0 leather armour (47, 10, D:1) a rat skeleton (50, 13, D:1) a +0 dagger (51, -21, D:1) a ball python corpse (skeletalised by now) (54, 10, D:1) a ball python corpse (skeletalised by now) (55, 11, D:1) a +0 dagger (56, -18, D:1) a +0 club a goblin corpse (skeletalised by now) (56, -11, D:1) a +0 dagger (56, -8, D:1) a +0 leather armour (60, -20, D:1) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 18 gold pieces (6, 2, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a scroll of identify Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (2, -4, D:8) 10 gold pieces (6, -9, D:8) a parchment of Irradiate (7, -5, D:8) the +3 short sword "Aclurr" {pain, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (unseen)