Esse Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 chain mail a goblin corpse (skeletalised by now) (5, -28, D:1) a +2 dagger of venom 2 stones (5, -26, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, 17, D:1) a rat corpse (skeletalised by now) (13, 2, D:1) a frilled lizard corpse (skeletalised by now) (15, -30, D:1) a +0 helmet (21, -31, D:1) a jackal skeleton a jackal skeleton (23, -3, D:1) a +0 club a goblin corpse (skeletalised by now) (24, -35, D:1) an inkwell talisman (24, 15, D:1) a hobgoblin corpse (skeletalised by now) (32, -33, D:1) a bat corpse (skeletalised by now) (36, 2, D:1) a +0 club (38, 2, D:1) a frilled lizard corpse (skeletalised by now) (53, -1, D:1) a bat skeleton (55, -20, D:1) a +0 club 5 stones Level 2 of the Dungeon (5, 2, D:2) an adder corpse (skeletalised by now) (13, -9, D:2) a jackal skeleton (15, -8, D:2) a jackal skeleton (16, 0, D:2) a +0 dagger (17, -32, D:2) the +6 hand axe of Wyrd {pain, rElec rF++ Will+ Int+3} rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (21, -44, D:2) a parchment of Maxwell's Portable Piledriver (30, -50, D:2) a +0 leather armour (33, -29, D:2) a +0 mace (34, -3, D:2) a frilled lizard corpse (skeletalised by now) (39, 3, D:2) a +0 ring mail (44, -18, D:2) a +0 club a goblin corpse (skeletalised by now) (45, -24, D:2) a +0 flail (45, -18, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 7, D:2) a +0 short sword (47, -43, D:2) a parchment of Blink Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -7, D:4) a parchment of Kinetic Grapnel (4, -8, D:4) a +1 flail of draining a gnoll corpse (4, 0, D:4) a +0 club a goblin corpse (4, 5, D:4) a hound corpse (6, -8, D:4) a +0 club a wand of charming (13) a goblin corpse (7, -8, D:4) a +0 spear a +0 spear a gnoll corpse a gnoll corpse (26, -15, D:4) a +0 war axe