Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 13494899701092537601 530 Esse the Poker (level 7, 0/52 HPs) Began as a Formicid Fighter on Mar 27, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:04:13 (2465 turns). Esse the Poker (Formicid Fighter) Turns: 2465, Time: 00:04:13 Health: 0/52 AC: 8 Str: 23 XL: 7 Next: 48% Magic: 7/7 EV: 9 Int: 7 God: Gold: 237 SH: 4 Dex: 13 Spells: 6/6 levels left rFire + . . (50%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) l - +3 ring mail of Voonkunu {rElec rF+ Will+ Stlth-} rPois . (100%) (no cloak) rElec + (33%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will +.... g - amulet of the acrobat Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: acrobat @: lethally poisoned (0 -> -7) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, ephemeral shield, efficient metabolism, (spatial entanglement) a: Dig (0%), Shaft Self (0%) You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 237 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) m - a +2 partisan of protection Missiles e - 4 javelins h - a throwing net i - 2 boomerangs k - 6 curare-tipped darts Armour c - a +0 buckler (worn) j - a +0 tower shield of protection l - the +3 ring mail of Voonkunu (worn) {rElec rF+ Will+ Stlth-} (You found it on level 4 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Stlth-: It makes you less stealthy. It cannot be enchanted further. Jewellery d - an amulet of dissipation f - a +6 ring of intelligence g - an amulet of the acrobat (worn) Wands p - a wand of polymorph (2) a - a wand of flame (8) Scrolls c - 5 scrolls of identify {unknown} d - 2 scrolls of immolation {unknown} e - a scroll of fog {unknown} h - a scroll of fear {unknown} j - a scroll of summoning {unknown} k - a scroll of blinking {unknown} m - 2 scrolls of silence {unknown} q - 2 scrolls of enchant weapon {unknown} u - a scroll of poison {unknown} v - a scroll of vulnerability {unknown} y - a scroll of revelation {unknown} Potions m - 2 potions of might M - 2 potions of mutation l - 3 potions of heal wounds {unknown} n - a potion of enlightenment {unknown} o - a potion of brilliance {unknown} p - a potion of haste {unknown} s - a potion of resistance {unknown} Skills: - Level 3.2 Fighting + Level 7.7 Polearms - Level 3.2 Armour - Level 4.0 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 65% 1 Sublimation of Blood Necr 0% N/A 80% 2 Gloom Hex/Necr 0% N/A 95% 3 Inner Flame Hex/Fire 0% N/A 95% 3 Cause Fear Hex 0% N/A 100% 4 Forge Phalanx Beetle Frge 0% N/A 100% 6 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Infestation Necr 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Elyvilon Fedhas Ru Uskayaw Wu Jian Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. A shield forms around you when casting spells or using Invocations. (SH +7) Your metabolism doubles the duration of potion status effects. (When you translocate, a monster is sometimes pulled along with you.) Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. You block the water moccasin's attack. You hit the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. You puncture the water moccasin! The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel space start to knot itself around you. Your body churns, leaving you strangely parched. Ambient excess energy starts collecting around you. f -> M - 2 potions of mutation You die... ### ..# #########.##### .....#........#. .$......@S....... .......#..#...... .#.#......# .... ###.###.##.#.... .........#...... ###.#.##.#...... #.# #.......# . #.# #######.##.# ... .........#.# You could see a water moccasin. Vanquished Creatures An ice beast (D:5) 2 scorpions A bombardier beetle (D:5) 2 hounds (D:5) A clockroach (D:4) Jessica (D:3) Natasha (thrice) (D:2) 3 adders 5 dart slugs A ribbon worm (D:2) 6 orcs 10 endoplasms 9 hobgoblins 4 jackals (D:1) 3 quokkas 4 ball pythons 7 bats 7 frilled lizards 7 goblins 5 kobolds 4 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 66 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 83 | D:1 | Reached skill level 3 in Polearms 369 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 500 | D:1 | You fall into a shaft and drop 1 floor! 509 | D:2 | Found a faded altar of an unknown god. 928 | D:2 | Reached skill level 4 in Polearms 928 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 985 | D:2 | Encountered Natasha 991 | D:2 | Killed Natasha 1036 | D:2 | Encountered Natasha 1047 | D:2 | Killed Natasha 1048 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 1063 | D:2 | Encountered Natasha 1072 | D:2 | Killed Natasha 1073 | D:2 | Reached skill level 5 in Polearms 1208 | D:2 | You fall into a shaft and drop 1 floor! 1257 | D:3 | Found a shadowy altar of Dithmenos. 1365 | D:3 | Encountered Jessica 1367 | D:3 | Killed Jessica 1664 | D:4 | Found a statue of an orb of fire. 1666 | D:4 | Found a staircase to the Ecumenical Temple. 1700 | D:4 | Found a statue of an orb of fire. 1708 | Temple | Entered the Ecumenical Temple 1795 | D:4 | Reached XP level 6. HP: 46/47 MP: 6/6 1854 | D:4 | Identified the +3 ring mail of Voonkunu {rElec rF+ Will+ | Stlth-} 1884 | D:4 | Reached skill level 6 in Polearms 2193 | D:5 | Entered Level 5 of the Dungeon 2233 | D:5 | Reached skill level 7 in Polearms 2233 | D:5 | Reached XP level 7. HP: 38/52 MP: 7/7 2372 | D:5 | Found a glowing silver altar of Zin. 2464 | D:5 | HP: 2/52 [water moccasin (4)] 2465 | D:5 | Gained mutation: When you translocate, a monster is | sometimes pulled along with you. [potion of mutation] 2465 | D:5 | Gained mutation: Your metabolism doubles the duration of | potion status effects. [potion of mutation] 2465 | D:5 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 2465 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_blinker_ship, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_venn, minmay_hexomino_p4, uniq_natasha D:3: layout_rooms, grunt_dithmenos_smoke, uniq_jessica D:4: layout_cave_pools, minmay_temple_entry_mist D:5: layout_basic, nicolae_zin_silver_trinity, uniq_crazy_yiuf_cottage Temple: hellmonk_temple_beads Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 3 4 5 7 | 7.7 Fighting | | 3.2 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 114 | 110 | 33 || 257 Melee: Trident | 114 | 98 | 33 || 245 Unarmed | | 12 | || 12 Ability: Shaft Self | 1 | 1 | || 2 Drink: Mutation | | | 1 || 1 Armour: Scale mail | 61 | 18 | || 79 None | | 7 | || 7 Ring mail | | 25 | 21 || 46 Dodge: Dodged | 47 | 39 | 10 || 96 Block: Buckler | 29 | 15 | 4 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2493 | 2440 | 53 | 0 | 1793 | 6 | 415.5 | Dungeon | 2490 | 2437 | 53 | 0 | 1793 | 5 | 498.0 | Temple | 2 | 2 | 0 | 0 | 0 | 1 | 2.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 714 daAuts D:4: 543 daAuts D:1: 513 daAuts D:3: 448 daAuts D:5: 271 daAuts Temple: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+