Dungeon Crawl Stone Soup version 0.35-a0-236-gf12886d13b (webtiles) character file. Game seed: 11184878284469419728 51 Esse the Shield-Bearer (level 4, -1/35 HPs) Began as a Formicid Fighter on Mar 27, 2026. Slain by a crimson imp ... wielding a +0 dagger of chaos (2 damage) ... on level 3 of the Dungeon. The game lasted 00:01:29 (911 turns). Esse the Shield-Bearer (Formicid Fighter) Turns: 911, Time: 00:01:29 Health: -1/35 AC: 6 Str: 23 XL: 4 Next: 5% Magic: 4/4 EV: 8 Int: 13 God: Gold: 64 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth f - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-1 -> -5), weakened A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles e - 5 curare-tipped darts Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Magical Staves d - a staff of alchemy Jewellery f - a +6 ring of intelligence (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of blinking {unknown} e - a scroll of noise {unknown} h - a scroll of identify {unknown} Potions m - 2 potions of might f - 3 potions of heal wounds {unknown} j - 2 potions of invisibility {unknown} k - a potion of berserk rage {unknown} Skills: - Level 3.2 Fighting + Level 4.0 Polearms - Level 3.2 Armour - Level 4.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 67% 1 Slow Hex 0% N/A 67% 1 Scorch Fire 0% 2d5 80% 2 Confusing Touch Hex 0% N/A 95% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dimensional Bullseye Hex/Tloc 0% N/A 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are more poisoned. The crimson imp hits you but does no damage. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the crimson imp. The crimson imp is lightly wounded. You feel very sick. The crimson imp misses you. The crimson imp blinks! You barely miss the crimson imp. * * * LOW HITPOINT WARNING * * * You feel very sick. The crimson imp blinks! The crimson imp hits you but does no damage. You closely miss the crimson imp. You feel your willpower return. * * * LOW HITPOINT WARNING * * * You feel sick. You block the crimson imp's attack. You hit the crimson imp. The crimson imp is moderately wounded. You feel less fragile. * * * LOW HITPOINT WARNING * * * You feel sick. The crimson imp hits you with a +0 dagger of chaos. * * * LOW HITPOINT WARNING * * * You convulse. You die... ################ ...............### # #############.##.#.# ..#..# #.##.#^# #.#..# #.##...# #.#..## #..ยง@5.+ #.....# ####.5.# ...##.# #.#^# ......# #.#.# ##..### ### # ##.# #.. ##. You could see 2 crimson imps. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) A ribbon worm (D:2) 3 hobgoblins 2 jackals (D:1) 3 ball pythons 2 bats 2 endoplasms 5 frilled lizards 3 goblins A kobold (D:1) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 71 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 89 | D:1 | Reached XP level 3. HP: 12/29 MP: 3/3 477 | D:1 | You fall into a shaft and drop 1 floor! 620 | D:2 | Reached XP level 4. HP: 32/35 MP: 4/4 815 | D:2 | You fall into a shaft and drop 1 floor! 889 | D:3 | Found a shimmering altar of Xom. 911 | D:3 | HP: 1/35 [crimson imp/+0 dagger of chaos (4)] 911 | D:3 | Slain by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_rooms D:2: layout_rooms D:3: layout_basic, led_xom_imps, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 3 4 | 4.0 Fighting | | 3.2 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 71 | 28 || 99 Melee: Trident | 71 | 28 || 99 Ability: Shaft Self | 1 | 1 || 2 Armour: Scale mail | 46 | 31 || 77 Dodge: Dodged | 32 | 10 || 42 Block: Buckler | 22 | 4 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 927 | 927 | 0 | 0 | 705 | 3 | 309.0 | Dungeon | 927 | 927 | 0 | 0 | 705 | 3 | 309.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 485 daAuts D:2: 342 daAuts D:3: 98 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+