Esse Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (8, -40, D:1) a +0 short sword (10, -26, D:1) a +0 robe (15, -14, D:1) a bat corpse (skeletalised by now) (16, -46, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (16, -31, D:1) a rat corpse (skeletalised by now) (16, -30, D:1) a +0 leather armour (17, -45, D:1) a +0 short sword a kobold corpse (skeletalised by now) (22, -31, D:1) a +0 dagger (29, -30, D:1) a +0 sling (37, -32, D:1) 3 stones (40, -23, D:1) a rat skeleton (42, 1, D:1) a +0 dagger (42, 2, D:1) a +0 helmet (45, -20, D:1) a +0 short sword a kobold skeleton (46, -47, D:1) a jackal corpse (skeletalised by now) (46, -30, D:1) a +0 short sword (52, -24, D:1) a hobgoblin corpse (skeletalised by now) (55, -34, D:1) a +0 club a +0 short sword Level 2 of the Dungeon (0, 0, D:2) the +1 robe of Wacuinay {Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (11, -28, D:2) a ball python skeleton (16, -27, D:2) the +1 pair of boots of Bemm {rPois rC+ rN+ Str-4} rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). It cannot be enchanted further. (24, -32, D:2) a bat corpse (skeletalised by now) (31, -24, D:2) a bat skeleton (34, -9, D:2) a +0 short sword (36, -26, D:2) a rat skeleton (39, -22, D:2) a +0 long sword (44, 5, D:2) a ball python corpse (skeletalised by now) (49, -33, D:2) a +0 robe (51, -39, D:2) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 8 gold pieces (6, 4, D:4) a ball python corpse (7, 0, D:4) a +0 hand axe (17, 2, D:4) an adder corpse (23, 7, D:4) a +0 dagger (24, 6, D:4) a quokka corpse