Dungeon Crawl Stone Soup version 0.35-a0-230-g1288480e04 (webtiles) character file. Game seed: 11919762302387704290 187 Esse the Shooter (level 5, -3/37 HPs) Began as a Formicid Hexslinger on Mar 22, 2026. Slain by a white imp (5 damage) ... on level 6 of the Dungeon. The game lasted 00:03:34 (2262 turns). Esse the Shooter (Formicid Hexslinger) Turns: 2262, Time: 00:03:34 Health: -3/37 AC: 2 Str: 13 XL: 5 Next: 99% Magic: 2/6 EV: 11 Int: 12 God: Gold: 159 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) f - a +0 arbalest Missiles c - 2 curare-tipped darts d - 6 atropa-tipped darts e - 5 darts of disjunction Armour b - a +0 robe (worn) Wands b - a wand of light (10) Scrolls p - a scroll of poison c - a scroll of fear {unknown} e - 2 scrolls of identify {unknown} Potions d - a potion of might {unknown} f - a potion of brilliance {unknown} j - 2 potions of curing {unknown} k - a potion of heal wounds {unknown} Skills: - Level 1.1 Fighting + Level 5.7 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 56% 4 Fugue of the Fallen Necr 0% N/A 65% 3 Passwall Erth 0% N/A 65% 3 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Death Channel Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the drude. The drude is lightly wounded. You hear a shout! You encounter a white imp. You shoot a sling bullet. The sling bullet closely misses the white imp. The sling bullet misses the drude. A giggling sprite leaps out and doodles on the white imp's face. The white imp is moderately wounded. The white imp grinds its teeth. The white imp gestures at you. The puff of frost hits you! You shoot a sling bullet. The sling bullet hits the drude. The drude is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the drude. The white imp seems less drained. The drude hits you. Your doom draws closer. The drude barely misses you. x2; The drude hits you. Your doom draws closer. You shoot a sling bullet. The sling bullet hits the drude. The drude is moderately wounded. The white imp gestures at you. The puff of frost hits you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude barely misses you. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon more vexing sprites to accompany your attacks. You feel your willpower being sapped. The drude closely misses you. The drude hits you but does no damage. The white imp closely misses you. You shoot a sling bullet. The sling bullet closely misses the drude. The drude misses you. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You die... .#....#...# .#....#...#######+ .#....'..#.......# ##....#..+.......# ......#..#.......## ......##+#........# ......#..####'######### ......#........'......+ ......#........#@.....# ......#.......##55##### ......#.......###'# ##....#..###### .. #....#.. ,... #....#. .... #....# .###' .....# ## .. .....# You could see a drude and a white imp. Vanquished Creatures 2 howler monkeys (D:6) A bombardier beetle (D:6) An iguana (D:6) 2 ufetubi (D:3) A ribbon worm (D:3) A dart slug (D:3) An orc (D:3) 8 hobgoblins A quokka (D:1) 6 ball pythons 3 bats 2 endoplasms 3 frilled lizards 9 goblins 7 kobolds 2 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 135 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 578 | D:1 | Reached skill level 3 in Ranged Weapons 673 | D:1 | You fall into a shaft and drop 1 floor! 709 | D:2 | Learned a level 2 spell: Jinxbite 782 | D:2 | Reached XP level 3. HP: 25/26 MP: 1/4 1151 | D:2 | You fall into a shaft and drop 1 floor! 1177 | D:3 | Found Ryxet's Armour Shoppe. 1582 | D:3 | Reached skill level 4 in Ranged Weapons 1582 | D:3 | Reached XP level 4. HP: 29/32 MP: 2/5 1974 | D:3 | You fall into a shaft and drop 3 floors! 2114 | D:6 | Reached skill level 5 in Ranged Weapons 2114 | D:6 | Reached XP level 5. HP: 37/37 MP: 1/6 2262 | D:6 | Slain by a white imp Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_corners D:2: layout_rooms, minmay_cut_off D:3: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks] D:6: layout_gridville, minmay_hedge_maze, chequers_serial_rivers_small_a, minmay_small_thing, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 5 | 5.7 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 103 | 34 || 137 Cast: Jinxbite | 7 | 9 || 16 Ability: Shaft Self | 2 | 1 || 3 Armour: Robe | 32 | 8 || 40 Dodge: Dodged | 29 | 12 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2293 | 2293 | 0 | 0 | 1969 | 4 | 573.2 | Dungeon | 2293 | 2293 | 0 | 0 | 1969 | 4 | 573.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 831 daAuts D:1: 683 daAuts D:2: 487 daAuts D:6: 292 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+