Dungeon Crawl Stone Soup version 0.35-a0-230-g1288480e04 (webtiles) character file. Game seed: 14114986811729551367 368 Esse the Poker (level 7, -1/52 HPs) Began as a Formicid Fighter on Mar 21, 2026. Slain by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon. The game lasted 00:03:45 (2610 turns). Esse the Poker (Formicid Fighter) Turns: 2610, Time: 00:03:45 Health: -1/52 AC: 12 Str: 22 XL: 7 Next: 1% Magic: 7/7 EV: 9 Int: 8 God: Gold: 138 SH: 4 Dex: 13 Spells: 6/6 levels left rFire + + . (33%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) j - +2 leather armour {rF+} rPois . (100%) h - +0 cloak {Stlth+} rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + k - +1 pair of boots Will ..... (no amulet) Stlth ++ d - ring of protection from fire HPRegen 0.28/turn i - +4 ring of protection MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 138 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles f - 2 throwing nets g - 2 boomerangs Armour b - a +0 scale mail c - a +0 buckler (worn) h - a +0 cloak of stealth (worn) j - a +2 leather armour of fire resistance (worn) k - a +1 pair of boots (worn) Jewellery d - a ring of protection from fire (worn) i - a +4 ring of protection (worn) Wands d - a wand of digging (6) Scrolls c - a scroll of enchant weapon {unknown} d - 2 scrolls of noise {unknown} e - 2 scrolls of teleportation {unknown} h - 5 scrolls of identify {unknown} j - a scroll of immolation {unknown} l - 2 scrolls of fog {unknown} m - a scroll of brand weapon {unknown} o - a scroll of vulnerability {unknown} q - a scroll of blinking {unknown} Potions m - 3 potions of might f - 3 potions of heal wounds {unknown} k - a potion of curing {unknown} n - a potion of moonshine {unknown} Skills: - Level 3.2 Fighting + Level 6.9 Polearms - Level 3.2 Armour - Level 4.0 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 52% 1 Sandblast Erth 0% 2d4 52% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 67% 2 Mercury Arrow Conj/Alch 0% 2d5 67% 2 Launch Clockwork Bee Frge 0% N/A 88% 3 Teleport Other Tloc 0% N/A 88% 3 Eringya's Surprising Cr Summ 0% N/A 99% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet Shops: D:2 * Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You throw a javelin. The javelin pierces through the ogre. The ogre is lightly wounded. You reach to attack! You closely miss the ogre. The ogre is lightly wounded. You barely miss the ogre. The ogre is lightly wounded. The ogre hits you but does no damage. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! You hit the ogre. The ogre is heavily wounded. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you but does no damage. You puncture the ogre! The ogre is severely wounded. The ogre hits you with a +0 giant club!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is severely wounded. You barely miss the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! You die... ............... .....# ..####........###(.... ......#.......##(..# ......#.......##.## ..............#...# ...##............#### ..####............#.# ### #..........O...## ##.........@....# ##....#........## #.........###..# #.........# #.## ##.......## ### #...###..# ####..)))# #..#.## ###### You could see an ogre. Vanquished Creatures A phantom (D:4) A scorpion (D:4) A bombardier beetle (D:4) 2 orc priests (D:4) Terence (D:3) An orc wizard (D:4) 2 adders (D:3) 2 dart slugs 2 ribbon worms 7 endoplasms 3 hobgoblins 14 jackals 6 orcs 2 quokkas 6 ball pythons 8 bats 2 frilled lizards (D:3) 5 goblins 11 kobolds 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 3 | D:1 | Encountered an electric eel 4 | D:1 | Encountered an electric eel 205 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 347 | D:1 | Reached skill level 3 in Polearms 685 | D:1 | You fall into a shaft and drop 1 floor! 845 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 872 | D:2 | Found Soaloc's Assorted Antiques. 1359 | D:2 | You fall into a shaft and drop 1 floor! 1462 | D:3 | Reached skill level 4 in Polearms 1462 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1992 | D:3 | Found a radiant altar of Vehumet. 1995 | D:3 | Encountered Terence 2003 | D:3 | Killed Terence 2004 | D:3 | Reached XP level 5. HP: 38/41 MP: 5/5 2211 | D:4 | Reached skill level 5 in Polearms 2291 | D:4 | Reached XP level 6. HP: 44/47 MP: 6/6 2327 | D:4 | Reached skill level 6 in Polearms 2422 | D:4 | Reached XP level 7. HP: 8/52 MP: 7/7 2610 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, mrwooster_statue_mirror D:3: layout_loops_ring, nicolae_vehumet_first_one's_free, uniq_terence D:4: layout_cave_pools, minmay_hedge_maze Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Polearms | 3 4 5 6 | 6.9 Fighting | | 3.2 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 97 | 161 | 10 || 268 Melee: Trident | 97 | 161 | 10 || 268 Throw: Javelin | | | 3 || 3 Ability: Shaft Self | 2 | | || 2 Stab: Sleeping | | 9 | || 9 Armour: Scale mail | 72 | 5 | || 77 Leather armour | | 84 | 5 || 89 Dodge: Dodged | 29 | 61 | 1 || 91 Block: Buckler | 18 | 31 | || 49 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2638 | 2625 | 13 | 0 | 1992 | 4 | 659.5 | Dungeon | 2638 | 2625 | 13 | 0 | 1992 | 4 | 659.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 732 daAuts D:1: 692 daAuts D:2: 681 daAuts D:4: 532 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+