Dungeon Crawl Stone Soup version 0.35-a0-230-g1288480e04 (webtiles) character file. Game seed: 190746715047215437 124 Esse the Shooter (level 5, -5/37 HPs) Began as a Formicid Hexslinger on Mar 21, 2026. Killed by psychic fangs ... invoked by a brain worm (12 damage) ... in a sewer. The game lasted 00:01:56 (1559 turns). Esse the Shooter (Formicid Hexslinger) Turns: 1559, Time: 00:01:57 Health: -5/37 AC: 2 Str: 12 XL: 5 Next: 30% Magic: 1/6 EV: 11 Int: 13 God: Gold: 122 SH: 0 Dex: 18 Spells: 4/6 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: weak-willed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 122 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles e - a curare-tipped dart Armour b - a +0 robe (worn) d - a +0 scale mail of cold resistance Magical Staves c - a staff of necromancy Scrolls p - a scroll of poison c - 2 scrolls of fog {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of teleportation {unknown} j - a scroll of amnesia {unknown} k - 3 scrolls of identify {unknown} l - 2 scrolls of fear {unknown} m - a scroll of blinking {unknown} n - 2 scrolls of brand weapon {unknown} o - a scroll of enchant armour {unknown} u - a scroll of noise {unknown} Potions d - a potion of curing {unknown} f - a potion of lignification {unknown} p - 2 potions of magic {unknown} q - 2 potions of mutation {unknown} s - a potion of haste {unknown} Skills: - Level 1.1 Fighting + Level 5.1 Ranged Weapons - Level 1.7 Dodging - Level 1.1 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 20% 2d2 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 10% N/A 19% 3 Magic Dart Conj 0% 1d3 28% 1 Inner Flame Hex/Fire 6% N/A 32% 3 Cause Fear Hex 5% N/A 54% 4 Call Canine Familiar Summ 0% N/A 63% 3 Dimensional Bullseye Hex/Tloc 2% N/A 78% 4 Martyr's Knell Necr/Summ 0% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet hits the brain worm. The brain worm is moderately wounded. A giggling sprite leaps out and ties the brain worm's tail in a knot. The brain worm is heavily wounded. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. You shoot a sling bullet. The sling bullet barely misses the brain worm. You shoot a sling bullet. The sling bullet barely misses the brain worm. The brain worm seems less drained. You shoot a sling bullet. The sling bullet hits the brain worm. The brain worm is heavily wounded. The brain worm's throbbing head pulsates. Something gnaws on your mind! You feel your power leaking away. You shoot a sling bullet. The sling bullet hits the brain worm. The brain worm is severely wounded. A giggling sprite leaps out and ties the brain worm's tail in a knot. The brain worm is almost dead. The jinxing sprites lose interest in you. You shoot a sling bullet. The sling bullet barely misses the brain worm. The brain worm bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the brain worm. The brain worm is severely wounded. The brain worm seems less drained. The brain worm's bulging head throbs. Something gnaws heavily on your mind! * * * LOW HITPOINT WARNING * * * You feel your power leaking away. You shoot a sling bullet. The sling bullet hits the brain worm. The brain worm is almost dead. The brain worm's throbbing head pulsates. Something gnaws heavily on your mind! You die... #..P~P#~≈~# ....~~#~~~#~~.....# ......#~≈~#P~~....# ......#~≈~~~~...... ......#~≈~~~~..... ......#~≈~~~...... #.....# #~.....# #.....# #~~...w## #.....# #P~...@.## #.....# #.P......# .....P# #........# ....~~# #........# ...~~~~~≈~#P~.....## ....~~#~~~#~~.....# ...~P~~~≈~#~P.....# ....~~#~≈~#~~.....## .....P#~≈~~P~P.....# You could see a brain worm. Vanquished Creatures A kobold brigand (Sewer) A gnoll (D:2) 6 endoplasms 7 hobgoblins 3 jackals (D:2) A quokka (D:1) 6 ball pythons 6 bats 2 frilled lizards 6 goblins 10 kobolds 3 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 182 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 309 | D:1 | Learned a level 2 spell: Jinxbite 319 | D:1 | Reached skill level 3 in Ranged Weapons 431 | D:1 | Reached XP level 3. HP: 16/26 MP: 1/4 854 | D:1 | You fall into a shaft and drop 1 floor! 1094 | D:2 | Identified the +7 short sword "Ciax" {heavy, Int+5} 1276 | D:2 | You fall into a shaft and drop 1 floor! 1278 | D:3 | Found a glowing drain. 1288 | Sewer | Entered a sewer 1349 | Sewer | Reached skill level 4 in Ranged Weapons 1349 | Sewer | Reached XP level 4. HP: 32/32 MP: 5/5 1430 | Sewer | Encountered a kobold brigand 1437 | Sewer | Killed a kobold brigand 1438 | Sewer | Reached skill level 5 in Ranged Weapons 1438 | Sewer | Reached XP level 5. HP: 22/37 MP: 1/6 1559 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic D:2: layout_rooms, st_stairs_6 D:3: minmay_inner_zag, layout_basic, cheibrodos_sewer_entry_sluice Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 3 4 5 | 5.1 Fighting | | 1.1 Dodging | | 1.7 Spellcasting | | 1.1 Hexes | | 3.6 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 104 | 22 || 126 Cast: Jinxbite | 3 | 4 || 7 Ability: Shaft Self | 2 | || 2 Armour: Robe | 26 | 5 || 31 Dodge: Dodged | 23 | 5 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1607 | 1607 | 0 | 0 | 1310 | 4 | 401.8 | Dungeon | 1314 | 1314 | 0 | 0 | 1083 | 3 | 438.0 | Sewer | 292 | 292 | 0 | 0 | 227 | 1 | 292.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 872 daAuts D:2: 428 daAuts Sewer: 292 daAuts D:3: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+