Esse Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (3, -27, D:1) a +0 whip a stone (6, -20, D:1) a +0 short sword (8, -6, D:1) a +0 vampiric whip (9, -28, D:1) a rat corpse (skeletalised by now) (30, 9, D:1) a serpent talisman (40, -3, D:1) a +0 dagger (45, -27, D:1) 4 large rocks (46, -26, D:1) a +0 leather armour (49, -16, D:1) a +0 club a goblin skeleton (51, -16, D:1) a ball python skeleton (56, -28, D:1) a quokka corpse (skeletalised by now) (57, -16, D:1) a bat skeleton (62, -28, D:1) a +0 dagger (62, -24, D:1) a hobgoblin corpse (skeletalised by now) (62, -3, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 8, D:2) a +0 short sword a stone a kobold skeleton (6, -15, D:2) a +0 short sword (7, 4, D:2) a hobgoblin skeleton (8, -13, D:2) a bat skeleton (10, -7, D:2) the +3 dagger "Embalmer" {venom, *Rage rN+ Dex+4} *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (16, 1, D:2) a +0 club (17, -17, D:2) a ball python corpse (skeletalised by now) (19, -21, D:2) a +0 mace Level 3 of the Dungeon (2, 3, D:3) a +0 sling (13, 22, D:3) a bat corpse (skeletalised by now) (16, -22, D:3) a +0 ring mail (17, 7, D:3) 6 gold pieces (46, -8, D:3) a +0 short sword a stone Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (4, -7, D:4) a +0 spear a +0 spear a +0 flail a gnoll corpse a gnoll corpse (8, 11, D:4) a +0 dagger (10, -1, D:4) a ball python corpse (26, -3, D:4) a howler monkey corpse (27, 0, D:4) a bat corpse (28, 0, D:4) a bat corpse