Dungeon Crawl Stone Soup version 0.35-a0-228-gbea90c2428 (webtiles) character file. Game seed: 2514624590092003051 636 Esse the Skirmisher (level 7, -1/50 HPs) Began as a Formicid Hunter on Mar 20, 2026. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:33 (3645 turns). Esse the Skirmisher (Formicid Hunter) Turns: 3645, Time: 00:03:33 Health: -1/50 AC: 3 Str: 16 XL: 7 Next: 79% Magic: 7/7 EV: 11 Int: 8 God: Gold: 230 SH: 0 Dex: 19 Spells: 6/6 levels left rFire + . . (50%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ g - ring of wizardry HPRegen 0.28/turn e - ring of protection from fire MPRegen 0.10/turn %: wizardry (x1) @: lethally poisoned (-1 -> -25) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 230 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 4 curare-tipped darts f - 2 throwing nets Armour b - a +0 leather armour (worn) i - a +0 scale mail of cold resistance Magical Staves d - a staff of necromancy h - a staff of fire Jewellery e - a ring of protection from fire (worn) g - a ring of wizardry (worn) Wands c - a wand of warping (20) b - a wand of acid (6) d - a wand of digging (4) Scrolls s - a scroll of butterflies c - a scroll of noise {unknown} e - 5 scrolls of identify {unknown} h - a scroll of poison {unknown} k - a scroll of enchant weapon {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of immolation {unknown} n - a scroll of brand weapon {unknown} q - a scroll of silence {unknown} u - a scroll of fog {unknown} v - a scroll of vulnerability {unknown} y - a scroll of torment {unknown} z - a scroll of blinking {unknown} Potions d - a potion of invisibility {unknown} f - 3 potions of mutation {unknown} j - 2 potions of heal wounds {unknown} o - a potion of might {unknown} p - 2 potions of curing {unknown} s - a potion of attraction {unknown} t - a potion of haste {unknown} x - a potion of ambrosia {unknown} Skills: - Level 2.1 Fighting + Level 8.9 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 21% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 32% 2 Sublimation of Blood Necr 0% N/A 32% 2 Confusing Touch Hex 0% N/A 52% 3 Tukima's Dance Hex 0% N/A 52% 3 Anguish Hex/Necr 0% N/A 88% 4 Summon Mana Viper Hex/Summ 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Makhleb Nemelex Xobeh Zin Shops: D:1 * Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot an arrow. The arrow hits the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. You shoot an arrow. The arrow hits the water moccasin! The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You shoot an arrow. The arrow misses the water moccasin. You feel sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin closely misses you. The water moccasin barely misses you. You shoot an arrow. The arrow closely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You shoot an arrow. The arrow barely misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin misses you. The water moccasin bites you but does no damage. You shoot an arrow. The arrow misses the water moccasin. You die... # ####.#.......# .. # #....#.......# .#{#.#. ###....#.......# ....... ..'............# .#.#.# ###....#.#...#.# ..... .......#.......##.#.#.# ############<###....... ................#.#.#.#. ############.##.@S...... ...# #>####.#.#.#. ##.# ######.# ## #.# #>.....# #.# #.....## ##.####.....# #...........###### #................# #.........)......######### You could see a water moccasin. Vanquished Creatures 2 scorpions (D:5) A bombardier beetle (D:5) 3 hounds 2 jellies (D:5) A sleepcap (D:3) 3 iguanas 2 orc wizards (D:4) 6 gnolls 3 adders (D:2) 2 shadow imps A white imp (D:5) 2 ufetubi (D:5) 4 dart slugs A ribbon worm (D:3) 9 orcs 6 endoplasms 6 hobgoblins A quokka (D:5) 9 ball pythons 3 bats 3 frilled lizards 6 goblins 7 kobolds 7 rats 90 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 100 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 309 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 451 | D:1 | Found Viv Wirph's General Store. 519 | D:1 | You fall into a shaft and drop 1 floor! 539 | D:2 | Reached skill level 5 in Ranged Weapons 661 | D:2 | Reached XP level 4. HP: 27/33 MP: 4/4 1320 | D:3 | Found a glowing silver altar of Zin. 1866 | D:4 | Reached XP level 5. HP: 34/38 MP: 5/5 1904 | D:4 | Reached skill level 6 in Ranged Weapons 1999 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 2381 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 2425 | D:4 | Reached skill level 7 in Ranged Weapons 2683 | D:5 | Entered Level 5 of the Dungeon 2695 | D:5 | Found a sparkling altar of Nemelex Xobeh. 2886 | D:5 | Reached XP level 7. HP: 49/50 MP: 7/7 2923 | D:5 | Reached skill level 8 in Ranged Weapons 3333 | D:5 | Found a burning altar of Makhleb. 3645 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_loops_cross, serial_shops, nicolae_shop_gibbet_a_chance D:2: layout_rooms, grunt_decor_arrowhead, serial_bayou_ford_a D:3: layout_basic, mainiacjoe_overflow_tiny_flanked, eino_tiny_chamber D:4: layout_loops_ring, kiku_gazebo_garden_becter D:5: layout_basic, regret_index_makhleb_overflow_haemoclasm, mainiacjoe_overflow_boulevard, st_stairs_11 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 5 6 7 8 | 8.9 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Shortbow | 71 | 173 | 80 || 324 Ability: Shaft Self | 1 | | || 1 Armour: Leather armour | 6 | 46 | 20 || 72 Dodge: Dodged | 14 | 39 | 17 || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3685 | 3355 | 330 | 0 | 2749 | 5 | 737.0 | Dungeon | 3685 | 3355 | 330 | 0 | 2749 | 5 | 737.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1012 daAuts D:3: 866 daAuts D:5: 789 daAuts D:1: 529 daAuts D:2: 488 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+