Dungeon Crawl Stone Soup version 0.35-a0-228-gbea90c2428 (webtiles) character file. Game seed: 16675279635865811437 65 Esse the Shooter (level 4, -1/33 HPs) Began as a Formicid Hunter on Mar 20, 2026. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (1086 turns). Esse the Shooter (Formicid Hunter) Turns: 1086, Time: 00:00:57 Health: -1/33 AC: 3 Str: 16 XL: 4 Next: 34% Magic: 4/4 EV: 11 Int: 8 God: Gold: 81 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 3 atropa-tipped darts Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of enchant armour {unknown} d - a scroll of blinking {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of poison {unknown} j - a scroll of acquirement {unknown} m - a scroll of vulnerability {unknown} Potions f - a potion of brilliance {unknown} k - a potion of heal wounds {unknown} l - a potion of enlightenment {unknown} Skills: - Level 2.1 Fighting + Level 5.5 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 47% 1 Lesser Beckoning Tloc 0% N/A 63% 2 Momentum Strike Conj/Tloc 0% 3d8 63% 2 Airstrike Air 0% 2d(0-16) 99% 4 Blink Tloc Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow barely misses the gnoll. x2 The gnoll closely misses you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses the gnoll. The arrow hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow barely misses the gnoll. The arrow completely misses the gnoll. The gnoll completely misses you. The gnoll closely misses you. You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You die... .)######## ### #..# ..#### #..# ..>..######## #..# ............###### #..# .....####........# #..# ..#### #...####.# #.. ... ##### #.# ... #.# ##. #@# .. #j# #j# ###.####### #.......... .......#.#####.# ....##...# ### #...# ##..# You could see 2 gnolls. Vanquished Creatures 2 gnolls 6 dart slugs A ribbon worm (D:2) 3 endoplasms 5 hobgoblins 3 quokkas 3 ball pythons (D:1) 2 bats A frilled lizard (D:1) 2 goblins 5 kobolds 5 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 138 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 172 | D:1 | Found a faded altar of an unknown god. 260 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 324 | D:1 | Reached skill level 5 in Ranged Weapons 842 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1086 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_loops_ring, nicolae_ecumenical_snake_handling D:2: layout_loops_ring, minmay_tiny_reverse_x Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.5 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 81 | 23 || 104 Armour: Leather armour | 11 | 8 || 19 Dodge: Dodged | 8 | 10 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1106 | 1089 | 17 | 0 | 873 | 2 | 553.0 | Dungeon | 1106 | 1089 | 17 | 0 | 873 | 2 | 553.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 784 daAuts D:2: 321 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+