Dungeon Crawl Stone Soup version 0.35-a0-178-g4bbd2b0a69 (webtiles) character file. Game seed: 17868590610962137784 1129 Esse the Skirmisher (level 8, -10/50 (56) HPs) Began as a Formicid Hunter on Mar 10, 2026. Mangled by a wight ... wielding a +0 halberd (17 damage) ... on level 6 of the Dungeon. The game lasted 00:05:50 (5104 turns). Esse the Skirmisher (Formicid Hunter) Turns: 5104, Time: 00:05:50 HP: -10/50 (56) AC: 7 Str: 16 XL: 8 Next: 62% MP: 8/8 EV: 11 Int: 9 God: Gold: 299 SH: 0 Dex: 19 Spells: 7/7 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ f - +4 ring of protection HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: no passive effects @: drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 299 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) i - the +4 dagger of the Final Decision {flame, Will+ Stlth+} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. Missiles c - 11 poisoned darts Armour b - a +0 leather armour (worn) d - a +0 buckler g - an orb of energy h - a +2 tower shield Magical Staves e - a staff of necromancy Jewellery f - a +4 ring of protection (worn) j - an amulet of magic regeneration Wands c - a wand of iceblast (21) e - a wand of paralysis (7) Scrolls s - a scroll of butterflies c - 2 scrolls of silence {unknown} e - 3 scrolls of enchant armour {unknown} h - a scroll of immolation {unknown} j - a scroll of enchant weapon {unknown} k - 3 scrolls of revelation {unknown} m - 4 scrolls of teleportation {unknown} q - a scroll of poison {unknown} v - a scroll of vulnerability {unknown} y - 2 scrolls of fog {unknown} z - 2 scrolls of identify {unknown} B - a scroll of noise {unknown} C - a scroll of amnesia {unknown} D - a scroll of fear {unknown} Potions d - a potion of curing {unknown} f - a potion of berserk rage {unknown} l - 2 potions of attraction {unknown} n - 4 potions of enlightenment {unknown} o - a potion of mutation {unknown} p - a potion of heal wounds {unknown} s - 3 potions of moonshine {unknown} t - a potion of cancellation {unknown} u - a potion of might {unknown} x - a potion of magic {unknown} Skills: - Level 2.1 Fighting + Level 10.5 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 45% 1 Kinetic Grapnel Frge 0% 1d4 45% 1 Slow Hex 0% N/A 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Call Imp Summ 0% N/A 58% 2 Frozen Ramparts Ice 0% 1d1 83% 3 Fugue of the Fallen Necr 0% N/A 83% 3 Martyr's Knell Necr/Summ 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Zin Shops: D:5 * Annotations: D:5 Blorkula the orcula D:6 Grinder Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The arrow hits the wight but does no damage. The wight is lightly damaged. Grinder hits you. You writhe in agony. The wight closely misses you. You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is moderately wounded. Grinder hits you. You writhe in agony! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow barely misses Grinder. The wight misses you. Grinder gestures at you. Your stasis prevents you from being paralysed. You shoot an arrow. The arrow hits Grinder but does no damage. Grinder is moderately wounded. The wight hits you from afar with a +0 halberd. You feel drained. Grinder blinks! The wight barely misses you. The wight hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Grinder misses you. The wight hits you with a +0 halberd! You die... #.....# #.....# #.....# ##.##### ##...# #....# ### #....# ##.#### #.P..# #...#.# #.P..######..5@## ###.P..##.##.#..z#.# #...P.................# ....................#... ..........##...##...# ..#.≈...#####.## ..... ...§§....# #..# ...##. ....≈.§.#####........ ,. ....§.....#.###..##.## You could see Grinder and a wight. Vanquished Creatures 2 ice beasts A black bear (D:6) A scorpion (D:5) 3 marrowcudas (D:6) 6 orc priests 2 hounds (D:6) 4 jellies A drude (D:6) A clockroach (D:4) A sleepcap (D:5) 2 iguanas (D:4) 3 gnolls (D:6) 3 adders A white imp (D:5) 4 dart slugs A ribbon worm (D:2) 14 orcs 8 hobgoblins 6 jackals 5 quokkas 4 ball pythons 14 bats 6 endoplasms 4 frilled lizards 7 goblins 3 kobolds 5 rats 112 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 320 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 965 | D:1 | You fall into a shaft and drop 1 floor! 985 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1158 | D:2 | Reached skill level 5 in Ranged Weapons 1415 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1445 | D:2 | Found a glowing silver altar of Zin. 2127 | D:3 | Identified the +4 dagger of the Final Decision {flame, | Will+ Stlth+} 2503 | D:3 | Reached skill level 6 in Ranged Weapons 2503 | D:3 | Reached XP level 5. HP: 28/38 MP: 5/5 2809 | D:4 | Identified the +0 ring mail "Zonadweo" {Str+4} 2993 | D:4 | Reached XP level 6. HP: 44/44 MP: 6/6 3067 | D:4 | Reached skill level 7 in Ranged Weapons 3215 | D:5 | Entered Level 5 of the Dungeon 3484 | D:5 | Encountered Blorkula the orcula 3777 | D:5 | Reached XP level 7. HP: 50/50 MP: 7/7 3788 | D:5 | Reached skill level 8 in Ranged Weapons 3930 | D:5 | Found Joipugef's CLEARANCE SALE!. 4299 | D:6 | Reached skill level 9 in Ranged Weapons 4487 | D:6 | Reached XP level 8. HP: 26/56 MP: 8/8 4788 | D:6 | Identified the +1 leather armour "Buttirph" {rElec rC+++ | Will+ Str+4} 4876 | D:6 | Found an opulent altar of Gozag. 4881 | D:6 | Reached skill level 10 in Ranged Weapons 5084 | D:6 | Encountered Grinder 5104 | D:6 | Mangled by a wight Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic D:2: layout_rooms, basic_altar, darby_gloom_lake D:3: layout_basic, serial_bayou_pond_d D:4: layout_basic D:5: layout_rooms, nicolae_shop_clearance, uniq_blorkula_the_orcula, uniq_menkaure D:6: layout_cave_pools, mainiacjoe_overflow_boulevard, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_c, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_pond_c, serial_bayou_pond_d, serial_bayou_ford_a, dreamdust_gnoll_farm, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 5 6 7 9 10 | 10.5 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Shortbow | 94 | 147 | 201 || 442 Ability: Shaft Self | 1 | | || 1 Dig | | 1 | 1 || 2 Armour: Leather armour | 8 | 35 | 116 || 159 Dodge: Dodged | 20 | 29 | 98 || 147 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5144 | 4510 | 634 | 0 | 3626 | 6 | 857.3 | Dungeon | 5144 | 4510 | 634 | 0 | 3626 | 6 | 857.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1170 daAuts D:1: 974 daAuts D:3: 903 daAuts D:6: 834 daAuts D:2: 681 daAuts D:5: 580 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+