Dungeon Crawl Stone Soup version 0.35-a0-178-g4bbd2b0a69 (webtiles) character file. Game seed: 10506545505560482513 530 Esse the Skirmisher (level 7, 0/50 HPs) Began as a Formicid Hunter on Mar 10, 2026. Slain by a water moccasin (2 damage) ... on level 4 of the Dungeon. The game lasted 00:03:15 (3164 turns). Esse the Skirmisher (Formicid Hunter) Turns: 3164, Time: 00:03:16 Health: 0/50 AC: 3 Str: 15 XL: 7 Next: 48% Magic: 7/7 EV: 11 Int: 9 God: Gold: 57 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... e - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.50/turn %: no passive effects @: lethally poisoned (0 -> -9) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles d - 6 atropa-tipped darts f - 4 curare-tipped darts Armour b - a +0 leather armour (worn) c - an orb of energy Jewellery e - an amulet of magic regeneration (worn) Scrolls s - a scroll of butterflies c - 6 scrolls of identify {unknown} d - a scroll of fear {unknown} e - a scroll of revelation {unknown} h - 2 scrolls of immolation {unknown} k - a scroll of blinking {unknown} m - 2 scrolls of teleportation {unknown} o - a scroll of amnesia {unknown} q - 2 scrolls of enchant weapon {unknown} Potions c - a potion of curing j - a potion of mutation {unknown} l - a potion of ambrosia {unknown} n - 2 potions of brilliance {unknown} Skills: - Level 2.1 Fighting + Level 8.5 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 45% 1 Grave Claw Necr 0% 2d7 58% 2 Static Discharge Conj/Air 0% 3-3/arc 58% 2 Fugue of the Fallen Necr 0% N/A 83% 3 Inner Flame Hex/Fire 0% N/A 83% 3 Vampiric Draining Necr 0% 2d6 83% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 83% 3 Airstrike Air 0% 2d(0-16) 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin closely misses you. You shoot an arrow. The arrow barely misses the water moccasin. You feel sick. The water moccasin barely misses you. You shoot an arrow. The arrow closely misses the water moccasin. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the water moccasin! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. It was a potion of curing. You feel better. f -> c - a potion of curing The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you. You die... #?[#.####.# #)S#.# #.# #..###.# #.# # #.####.### ##.#..##.## #.#..##..# #.#†####.## #..####)#....'..# #.)S@##.ßß.#..### ..############.ßß.#..^.# .............#....#....# #.#####.####.######....# #.# #.#.##....### #.# #...##....# #.#####.####.####..### #.........<........# #########.##.####.## You could see a water moccasin. Vanquished Creatures Grinder (D:3) Sigmund (D:3) 2 clockroaches (D:3) 8 adders 2 dart slugs (D:1) 2 adder zombies (D:2) 9 endoplasms 6 hobgoblins 2 jackals (D:2) 2 quokkas 4 ball pythons 5 bats 2 bat zombies (D:2) 3 frilled lizards (D:1) 7 goblins 7 kobolds A quokka zombie (D:2) 4 rats 68 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 87 | D:1 | Reached XP level 2. HP: 13/22 MP: 2/2 491 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 597 | D:1 | Found a faded altar of an unknown god. 857 | D:2 | Reached skill level 5 in Ranged Weapons 926 | D:2 | Reached XP level 4. HP: 15/33 MP: 4/4 2110 | D:3 | Reached skill level 6 in Ranged Weapons 2110 | D:3 | Reached XP level 5. HP: 16/38 MP: 5/5 2205 | D:3 | Encountered Sigmund 2225 | D:3 | Killed Sigmund 2226 | D:3 | Reached skill level 7 in Ranged Weapons 2226 | D:3 | Reached XP level 6. HP: 22/44 MP: 6/6 2373 | D:3 | Encountered Grinder 2385 | D:3 | Killed Grinder 2386 | D:3 | Reached skill level 8 in Ranged Weapons 2386 | D:3 | Reached XP level 7. HP: 50/50 MP: 7/7 3164 | D:4 | HP: 2/50 [water moccasin (6)] 3164 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_basic, hellmonk_ecumenical_altar_crossroads, minmay_vboxes D:2: layout_basic, serial_undead, serial_undead_e, serial_undead_e, serial_undead_f, serial_undead_f, serial_undead_a, serial_undead_e, serial_undead_b D:3: layout_basic, uniq_grinder, uniq_sigmund D:4: minmay_chambers_of_fours, layout_loops_ring, minmay_temple_entry_poolview Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 5 6 7 8 | 8.5 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Shortbow | 95 | 91 | 52 || 238 Ability: Dig | 1 | | || 1 Drink: Curing | | | 1 || 1 Armour: Leather armour | 28 | 25 | 26 || 79 Dodge: Dodged | 21 | 29 | 15 || 65 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3196 | 3137 | 59 | 0 | 2661 | 4 | 799.0 | Dungeon | 3196 | 3137 | 59 | 0 | 2661 | 4 | 799.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1118 daAuts D:3: 1107 daAuts D:1: 855 daAuts D:4: 115 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+