Dungeon Crawl Stone Soup version 0.35-a0-178-g4bbd2b0a69 (webtiles) character file. Game seed: 10001982745532810823 655 Esse the Skirmisher (level 7, -23/50 HPs) Began as a Formicid Hunter on Mar 10, 2026. Annihilated by an ogre ... wielding a +0 giant club (29 damage) ... on level 5 of the Dungeon. The game lasted 00:03:40 (3395 turns). Esse the Skirmisher (Formicid Hunter) Turns: 3395, Time: 00:03:41 Health: -23/50 AC: 8 Str: 15 XL: 7 Next: 85% Magic: 7/7 EV: 11 Int: 9 God: Gold: 163 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) f - +2 cloak rElec . (100%) d - +1 pair of gloves rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 175 gold pieces. You spent 12 gold pieces at shops. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles c - 3 throwing nets e - 5 poisoned darts Armour b - a +0 leather armour (worn) d - a +1 pair of gloves (worn) f - a +2 cloak (worn) Jewellery g - an amulet of regeneration Wands a - a wand of flame (19) Scrolls s - a scroll of butterflies c - a scroll of revelation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of noise {unknown} j - 3 scrolls of poison {unknown} k - 6 scrolls of identify {unknown} l - 3 scrolls of teleportation {unknown} m - a scroll of fog {unknown} Potions d - 3 potions of curing {unknown} f - a potion of haste {unknown} n - a potion of magic {unknown} o - a potion of attraction {unknown} j - a potion of moonshine p - 2 potions of mutation {unknown} q - a potion of invisibility {unknown} s - 2 potions of heal wounds {unknown} Skills: - Level 2.1 Fighting + Level 9.0 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 45% 1 Construct Spike Launche Frge 0% 2d3 58% 2 Momentum Strike Conj/Tloc 0% 3d8 58% 2 Hailstorm Conj/Ice 0% 3d5 83% 3 Ozocubu's Armour Ice 0% N/A 83% 3 Passwall Erth 0% N/A 83% 3 Sigil of Binding Hex 0% N/A 83% 3 Tukima's Dance Hex 0% N/A 83% 3 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Diamond Sawblades Frge 0% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Zin Shops: D:2 [ D:4 * Annotations: D:5 4 runed translucent doors Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot an arrow. The arrow hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! You shoot an arrow. The arrow hits the ogre. The ogre is heavily wounded. You shoot an arrow. The arrow hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the ogre but does no damage. The ogre is almost dead. You shoot an arrow. The arrow barely misses the ogre. The arrow hits the black bear. The black bear is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.#:...)[# ######.. #.#?....|# #.. #.#ß....ß# ##. #.##ßODß##### {{#. #..##++##.'.#, #. ##...{....#.B# #. #hB####5.#{## {#. #O## ##.##{{{{##. #@# #..######.. ##.#######........# #.................. ##.....######÷.###+ #.###....###..#... #.# ####..##..#... #.# ##.##..'##' #.# #.....#..# #.# ###...#..# You could see a two-headed ogre, a black bear, an acid dragon, an ogre and a clockroach (warded). Vanquished Creatures A water moccasin (D:5) A phantom (D:5) A howler monkey (D:5) A bombardier beetle (D:5) 2 hounds A jelly (D:5) An iguana (D:5) 6 orc wizards (D:4) A gnoll (D:5) 7 adders 2 ufetubi (D:5) 4 ribbon worms 6 dart slugs 3 orcs (D:3) 5 hobgoblins 2 jackals (D:1) 3 quokkas 5 ball pythons 4 bats 4 endoplasms 6 frilled lizards 3 goblins 4 kobolds 4 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 80 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 135 | D:1 | Identified the quill talisman of Shielding {rC++ rN+} 646 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 694 | D:1 | Reached skill level 5 in Ranged Weapons 819 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 914 | D:2 | Found Qeargh's Antique Armour Shoppe. 1579 | D:4 | Reached skill level 6 in Ranged Weapons 1579 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/5 1602 | D:4 | Reached XP level 6. HP: 12/44 MP: 6/6 1606 | D:4 | Reached skill level 7 in Ranged Weapons 1999 | D:4 | Found Coadaoq's General Store. 2008 | D:4 | Bought a potion of moonshine for 12 gold pieces 2614 | D:5 | Entered Level 5 of the Dungeon 2651 | D:5 | Encountered a water moccasin 2677 | D:5 | Killed a water moccasin 2678 | D:5 | Reached skill level 8 in Ranged Weapons 2678 | D:5 | Reached XP level 7. HP: 24/50 MP: 7/7 2796 | D:5 | Found a glowing silver altar of Zin. 3066 | D:5 | Encountered a two-headed ogre 3141 | D:5 | Reached skill level 9 in Ranged Weapons 3395 | D:5 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring D:2: layout_rooms, serial_shops, nicolae_shopburst, moated_statue D:3: layout_rooms D:4: layout_basic, serial_curves, eino_curves_01, eino_curves_04, serial_shops, shop, hangedman_decor_clover_reticule, minmay_a_box_with_orc_wizards_in_it D:5: layout_rooms, mainiacjoe_overflow_24_doors, minmay_hollow_rounded_squares Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 5 6 8 9 | 9.0 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 1 | || 1 Melee: Shortbow | | 1 | || 1 Fire: Shortbow | 71 | 168 | 67 || 306 Armour: Leather armour | 21 | 50 | 21 || 92 Dodge: Dodged | 29 | 43 | 25 || 97 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3428 | 3284 | 144 | 0 | 2709 | 5 | 685.6 | Dungeon | 3428 | 3284 | 144 | 0 | 2709 | 5 | 685.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1078 daAuts D:5: 782 daAuts D:1: 739 daAuts D:2: 459 daAuts D:3: 368 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+