Esse Level 1 of the Dungeon (7, 16, D:1) a +0 leather armour (8, 1, D:1) a quokka corpse (skeletalised by now) (9, 19, D:1) a +0 rapier (11, 1, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, 14, D:1) a +0 pair of gloves (12, 9, D:1) a ball python corpse (skeletalised by now) (15, -15, D:1) a +0 ring mail (15, 3, D:1) a jackal corpse (skeletalised by now) (16, 4, D:1) a jackal corpse (skeletalised by now) (20, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) (20, 14, D:1) a ball python corpse (skeletalised by now) (22, 5, D:1) a +0 rapier (26, -14, D:1) a +0 hand axe (26, 19, D:1) a +0 club (33, -7, D:1) a hobgoblin corpse (skeletalised by now) (33, -6, D:1) a hobgoblin corpse (skeletalised by now) (33, -4, D:1) a rat corpse (skeletalised by now) (33, 1, D:1) a +2 whip of venom (34, -19, D:1) a +2 scale mail of resonance (34, -6, D:1) a quokka corpse (skeletalised by now) (34, 3, D:1) a +0 hand axe (35, 8, D:1) a +0 club (38, -10, D:1) a +0 short sword a kobold skeleton (38, -8, D:1) a +0 dagger (38, 5, D:1) a ball python skeleton (38, 18, D:1) a quokka corpse (skeletalised by now) (43, -5, D:1) a +0 club a goblin skeleton (47, -10, D:1) a hobgoblin skeleton (47, 17, D:1) a +0 spear Level 2 of the Dungeon (14, -7, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, -5, D:2) the serpent talisman "Kiedu" {Harm Int+3 Dex+3} [serpent talisman] Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (25, -4, D:2) a +0 whip a kobold corpse (skeletalised by now) (30, 8, D:2) a +0 club (31, 24, D:2) a +0 robe (33, 36, D:2) a +0 scimitar (43, 28, D:2) an adder skeleton (44, 35, D:2) a parchment of Blink (44, 36, D:2) a rat corpse (skeletalised by now) (48, 23, D:2) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (54, -11, D:2) a quokka corpse (skeletalised by now) (54, -1, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (11, 5, D:3) a rat skeleton (18, 0, D:3) a +0 club an orc skeleton (19, 1, D:3) a +0 dagger an orc skeleton (19, 2, D:3) a +0 dagger a +0 leather armour (20, 4, D:3) a +0 trident a +0 club an orc skeleton an orc skeleton (21, 4, D:3) an adder skeleton (25, 4, D:3) a +0 short sword (25, 16, D:3) a +0 dagger 3 stones (26, 16, D:3) a +0 short sword a jackal skeleton a jackal skeleton a jackal skeleton (26, 32, D:3) a +0 scythe a +0 robe (28, 4, D:3) a +0 short sword (43, -3, D:3) a +0 club a rat skeleton Level 4 of the Dungeon (2, -16, D:4) a +0 whip (3, -17, D:4) a +0 club a +0 spear a +0 robe a gnoll corpse (skeletalised by now) (3, -16, D:4) a +0 club (3, -6, D:4) a +0 ring mail (7, -9, D:4) 18 gold pieces (13, -3, D:4) a +0 ring mail (16, -8, D:4) a hobgoblin skeleton (17, 1, D:4) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (23, -2, D:4) a +0 war axe (26, -8, D:4) a +0 dagger (31, -7, D:4) a +0 club