Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 17901843958699064817 93 Esse the Shooter (level 4, 0/34 HPs) Began as a Coglin Hunter on Jan 2, 2026. Slain by a gnoll ... wielding a +0 halberd (11 damage) ... on level 3 of the Dungeon. The game lasted 00:01:14 (1849 turns). Esse the Shooter (Coglin Hunter) Turns: 1849, Time: 00:01:15 Health: 0/34 AC: 3 Str: 11 XL: 4 Next: 62% Magic: 4/4 EV: 11 Int: 9 God: Gold: 186 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Juhanna} rCold . . . (100%) c - +0 sling {Nozipho} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 186 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Juhanna} c - a +0 sling (offhand) {Nozipho} Missiles d - 2 poisoned darts Armour b - a +0 leather armour (worn) e - the +2 robe "Hentergh" {Bane Dex+3 SInv Archmagi} (You found it on level 3 of the Dungeon) Bane: It inflicts you with a random bane when you equip it. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. Scrolls s - a scroll of butterflies c - 2 scrolls of amnesia {unknown} e - 3 scrolls of identify {unknown} h - a scroll of brand weapon {unknown} j - 2 scrolls of vulnerability {unknown} k - a scroll of blinking {unknown} l - a scroll of fear {unknown} m - a scroll of revelation {unknown} n - a scroll of enchant armour {unknown} o - a scroll of immolation {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of heal wounds {unknown} p - a potion of brilliance {unknown} Skills: + Level 2.4 Fighting + Level 5.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 0% N/A 63% 2 Construct Spike Launche Frge 0% 2d3 63% 2 Confusing Touch Hex 0% N/A 85% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You now have 186 gold pieces (gained 9). You see here a +0 spear. Items here: )) †††. Things that are here: a +0 club; a goblin corpse There is a stone staircase leading up here. You encounter a gnoll. It is wielding a +0 halberd. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd! You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +2 sling {Juhanna} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 68% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 halberd! You die... ...............# #.#.# . ####...##.##.#.# #.#.# . .....#.# .#.# #)#.# ##....#.# #.# #.#.# #....# # #.# #†#.# #.#.# #.#.# #.#.############.#.# # #....j.............# ###.####@##### ########.# ..........#..##########.# ..........#)...)))......# ..........#.############# ########..#.# #..#.# #..#.####### #...<......# #.########.# You could see a gnoll. Vanquished Creatures An adder (D:2) 3 gnolls (D:3) 3 ribbon worms 2 dart slugs 3 endoplasms 9 hobgoblins 2 jackals (D:2) 3 quokkas 4 ball pythons 4 bats 6 frilled lizards 7 goblins 6 kobolds 2 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 162 | D:1 | Reached skill level 4 in Ranged Weapons 162 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 420 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 874 | D:2 | Found Nozem's Armour Emporium. 874 | D:2 | Encountered an echoed +0 crystal plate armour 876 | D:2 | Encountered an echoed +0 crystal plate armour 1175 | D:2 | Found a faded altar of an unknown god. 1599 | D:3 | Identified the +2 robe "Hentergh" {Bane Dex+3 SInv | Archmagi} 1684 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1762 | D:3 | Reached skill level 5 in Ranged Weapons 1849 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_hornbeckon, serial_shops, nicolae_shop_mannequins D:3: layout_basic, xom_teletrap_fun, dreamdust_wishing_well, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.2 Fighting | | 2.4 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 178 | 36 || 214 Armour: Leather armour | 16 | 8 || 24 Dodge: Dodged | 15 | 3 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1887 | 1743 | 144 | 0 | 1525 | 3 | 629.0 | Dungeon | 1887 | 1743 | 144 | 0 | 1525 | 3 | 629.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 954 daAuts D:1: 627 daAuts D:3: 305 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+