Esse Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (1, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (2, -9, D:1) a rimehorn talisman (2, -6, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (2, 10, D:1) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (3, -24, D:1) a +0 club a goblin corpse (skeletalised by now) (8, -1, D:1) a +0 robe (12, -3, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (12, 6, D:1) a bat corpse (skeletalised by now) (14, 5, D:1) a +0 robe (15, 8, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (15, 15, D:1) a +0 scale mail (16, -5, D:1) a +0 robe (16, -4, D:1) a hobgoblin skeleton (17, -6, D:1) a frilled lizard skeleton (20, -6, D:1) a +0 dagger (23, 14, D:1) a +0 club (24, 12, D:1) a bat corpse (skeletalised by now) (25, -16, D:1) a +0 dagger 3 stones a kobold skeleton (26, -12, D:1) a +0 war axe (30, -24, D:1) a +0 dagger (33, -1, D:1) a quokka corpse (skeletalised by now) (42, 15, D:1) an inkwell talisman (47, -17, D:1) a +0 whip a kobold skeleton Level 2 of the Dungeon (1, -10, D:2) the amulet of Zygoal {Spirit rCorr Str+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). (2, -23, D:2) 3 boomerangs