Esse Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, 1, D:1) a frilled lizard skeleton (5, 13, D:1) a +0 dagger a goblin corpse (skeletalised by now) (7, 9, D:1) a +0 short sword 3 stones a kobold skeleton (12, 6, D:1) a +0 mace (12, 12, D:1) a ball python corpse (skeletalised by now) (13, 6, D:1) a +0 whip a kobold skeleton (16, -4, D:1) a +0 club (31, -13, D:1) a +0 buckler (33, -15, D:1) a +0 chain mail (33, 2, D:1) a +0 dagger (41, -9, D:1) a +0 dagger (45, -21, D:1) a +0 club Level 2 of the Dungeon (1, -19, D:2) a +0 club (1, -1, D:2) a ball python skeleton (2, -19, D:2) a hobgoblin corpse (skeletalised by now) (2, 5, D:2) a +6 ring of intelligence (11, 4, D:2) a rat skeleton (26, 25, D:2) a +6 ring of dexterity (27, -14, D:2) a +0 club a goblin corpse (skeletalised by now) (30, -9, D:2) a ball python corpse (skeletalised by now) (38, 20, D:2) a hobgoblin corpse (skeletalised by now) (39, -15, D:2) an adder skeleton (39, -12, D:2) a quokka skeleton (41, 3, D:2) a rat skeleton (48, -6, D:2) a +0 club (48, 0, D:2) a +0 robe (54, -17, D:2) a +1 dagger of venom a +0 robe a bat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (54, -16, D:2) a +0 chain mail (56, -17, D:2) a +0 mace (58, -11, D:2) a +0 dagger (64, -16, D:2) the +6 trident "Qoinnil" {pain, Fly rElec rC+} Fly: It grants you flight. rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (16, -6, D:3) a +0 chain mail (18, 12, D:3) a +0 whip (19, 3, D:3) a +0 robe (22, 1, D:3) a ball python corpse (skeletalised by now) (28, 12, D:3) a +0 short sword 4 stones a kobold skeleton (29, 14, D:3) an amulet of guardian spirit (40, 23, D:3) a bat corpse (skeletalised by now) (41, 0, D:3) a +0 dagger a kobold corpse (skeletalised by now) (47, 8, D:3) a bat skeleton (50, -10, D:3) a ball python skeleton (52, 21, D:3) a hobgoblin corpse (skeletalised by now) (52, 22, D:3) a +0 spear (52, 23, D:3) a +0 long sword (58, 8, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Qiebler's Antique Armour Boutique a +0 ring mail (80 gold) a +0 scale mail (80 gold) a +0 chain mail (120 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +2 ring mail of cold resistance (420 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (1800 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 scale mail (80 gold) (3, -7, D:4) a +0 club (5, -4, D:4) a +0 war axe (9, 2, D:4) a +1 dagger of venom (11, 2, D:4) a +0 giant spiked club an ogre skeleton (15, -11, D:4) a +6 ring of dexterity (17, -12, D:4) an adder skeleton (17, -11, D:4) a black bear skeleton (17, 8, D:4) a +0 whip (19, -3, D:4) a +0 giant club a +0 short sword an ogre skeleton (20, -5, D:4) a +0 hand axe an orc skeleton (20, -3, D:4) a +0 flail an orc skeleton (20, 1, D:4) a ring of willpower (33, 25, D:4) a +0 dagger a +0 leather armour an orc skeleton (34, 21, D:4) a +0 leather armour a +0 club (34, 25, D:4) a +0 dagger a +0 robe (35, 24, D:4) a +0 whip a +0 leather armour an orc skeleton (36, -11, D:4) a +0 club Level 5 of the Dungeon (4, -18, D:5) a +0 ring mail (4, -6, D:5) a +0 spear (4, -5, D:5) a +0 whip a +0 spear a gnoll skeleton (5, -3, D:5) a +0 falchion a +0 leather armour (8, -19, D:5) an amulet of guardian spirit (11, -18, D:5) a +0 leather armour