Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 8646876485222741581 417 Esse the Shooter (level 6, -2/47 HPs) Began as a Coglin Hunter on Jan 2, 2026. Slain by a wight ... wielding a +0 scimitar (13 damage) ... on level 4 of the Dungeon. The game lasted 00:01:25 (1327 turns). Esse the Shooter (Coglin Hunter) Turns: 1327, Time: 00:01:26 Health: -2/47 AC: 3 Str: 11 XL: 6 Next: 93% Magic: 6/6 EV: 11 Int: 8 God: Gold: 105 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Balvinder} rCold . . . (100%) c - +0 sling {Gyeongja} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 105 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Balvinder} c - a +0 sling (offhand) {Gyeongja} Armour b - a +0 leather armour (worn) Wands a - a wand of flame (23) Scrolls s - a scroll of butterflies c - a scroll of identify {unknown} d - a scroll of fear {unknown} e - 2 scrolls of teleportation {unknown} Potions f - a potion of resistance {unknown} j - a potion of attraction {unknown} k - a potion of might {unknown} l - 2 potions of moonshine {unknown} n - 2 potions of curing {unknown} o - a potion of mutation {unknown} p - a potion of heal wounds {unknown} q - a potion of haste {unknown} Skills: + Level 3.6 Fighting + Level 6.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 86% 3 Stone Arrow Conj/Erth 0% 3d7 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 mace and wearing a +0 robe (heavily damaged, 67% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is severely damaged. You shoot a sling bullet. The sling bullet closely misses the wight. The sling bullet hits the wight but does no damage. The wight is lightly damaged. The wight hits you with a +0 mace. You feel drained. Fire: a) +2 sling {Balvinder} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 mace and wearing a +0 robe (severely damaged, 67% to hit) You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is severely damaged. You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. The wight hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Balvinder} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 mace and wearing a +0 robe (almost destroyed, 67% to hit) You shoot a sling bullet. The sling bullet hits the wight. You destroy the wight! You shoot a sling bullet. The sling bullet hits the wight. The wight is moderately damaged. Your life force feels restored. Fire: a) +2 sling {Balvinder} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (moderately damaged, 67% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is severely damaged. You shoot a sling bullet. The sling bullet closely misses the wight. The sling bullet hits the wight but does no damage. The wight hits you with a +0 scimitar! You die... ###### #....# #....# #....# #....# ##########†...# # #.....@zzz....####### # #.#######)#)####....# # #.#<..###.#>.K.Kz)..# # #.#)......#..###z.z.### #.#.#.....#^......z.... #.#.......#....####...# #.#########....# ###.. #..............# ##. ###########....# #. You could see 3 wights. Vanquished Creatures 2 bullfrogs (D:4) A scorpion (D:4) 2 wights (D:4) A hound (D:4) An iguana (D:4) Ijyb (D:4) An adder (D:4) A ribbon worm (D:2) A dart slug (D:1) 6 hobgoblins 3 quokkas 5 ball pythons 5 bats 6 endoplasms A frilled lizard (D:1) 8 goblins 5 kobolds 3 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 121 | D:1 | Reached skill level 4 in Ranged Weapons 121 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 637 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 852 | D:2 | Identified the +8 mace of Evolution {freeze, rC+ rN++ Str+3 | Int-3} 875 | D:2 | You fall into a shaft and drop 2 floors! 876 | D:4 | Encountered a scorpion 880 | D:4 | Killed a scorpion 881 | D:4 | Reached skill level 5 in Ranged Weapons 881 | D:4 | Reached XP level 4. HP: 34/34 MP: 4/4 905 | D:4 | Reached XP level 5. HP: 34/40 MP: 5/5 909 | D:4 | Encountered Ijyb 919 | D:4 | Killed Ijyb 1043 | D:4 | Reached skill level 6 in Ranged Weapons 1043 | D:4 | Reached XP level 6. HP: 38/47 MP: 6/6 1327 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_ring, minmay_misc_feat_five D:2: layout_basic, serial_curves, eino_curves_03, eino_curves_02, st_stairs_7, minmay_misc_feat_room, minmay_hexomino_r4 D:4: layout_basic, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.7 Fighting | 3 | 3.6 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 126 | 122 || 248 Armour: Leather armour | 8 | 20 || 28 Dodge: Dodged | 13 | 12 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1351 | 1337 | 14 | 0 | 1087 | 3 | 450.3 | Dungeon | 1351 | 1337 | 14 | 0 | 1087 | 3 | 450.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 597 daAuts D:4: 461 daAuts D:2: 292 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+