Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 6010206997281262662 62 Esse the Trooper (level 4, 0/35 HPs) Began as a Djinni Conjurer on Jan 2, 2026. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (1134 turns). Esse the Trooper (Djinni Conjurer) Turns: 1134, Time: 00:03:14 Health: 0/35 AC: 2 Str: 6 XL: 4 Next: 28% Gold: 28 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of blinking {unknown} e - a scroll of identify {unknown} h - a scroll of butterflies {unknown} m - a scroll of vulnerability {unknown} Potions d - a potion of haste {unknown} f - a potion of attraction {unknown} j - a potion of mutation {unknown} k - a potion of curing {unknown} l - a potion of invisibility {unknown} Skills: + Level 3.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 28% 4 d - Iskenderun's Mystic Conj/Tloc 18% 2d6 (+2d2 28% 4 e - Kinetic Grapnel Frge 72% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence shouts! (Press . to maintain the ray.) Terence zaps a wand. Space twists violently! The rupture engulfs you! The searing ray hits Terence. Terence is lightly wounded. The searing ray hits Terence! Terence is heavily wounded. Terence closely misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence misses you. Terence misses you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace, wearing a +0 chain mail and carrying a wand of warping (heavily wounded, 84% to hit) You focus your ray upon Terence. The searing ray hits Terence but does no damage. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace! The searing ray hits Terence but does no damage. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is severely wounded. * * * LOW HITPOINT WARNING * * * Terence barely misses you. The searing ray hits Terence. Terence is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Terence hits you with a +0 mace. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ..###....##..#...###...###.# ...#######...###.#####...#.#### ..... #.#.# #...#..........# ..### #.#.# ###............# ..# #.#.# ###..........# ...... #...# #######.#### ..##.....#..###### #.# ..# #..........### #.# ..# #.##..####@..# #.# ### #...#....@........ .# ###>##########.... #. ### ## You could see Terence. Vanquished Creatures 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 5 endoplasms A hobgoblin (D:2) 3 jackals (D:2) 2 quokkas (D:1) 5 ball pythons 6 bats 2 frilled lizards (D:1) 7 goblins 7 kobolds 3 rats (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Esse set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 82 | D:1 | Reached skill level 1 in Fighting 95 | D:1 | Found a faded altar of an unknown god. 169 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 435 | D:1 | Reached XP level 3. HP: 20/29 MP: 0/0 435 | D:1 | Learned a level 1 spell: Kinetic Grapnel 995 | D:2 | Reached XP level 4. HP: 32/35 MP: 0/0 1125 | D:2 | Encountered Terence 1134 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_rooms, dilly_ecumenical_altar_fadedgnrine D:2: layout_rooms, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.5 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Unarmed | 3 | || 3 Cast: Magic Dart | 90 | 7 || 97 Kinetic Grapnel | 2 | || 2 Searing Ray | | 4 || 4 Armour: Robe | 11 | 4 || 15 Dodge: Dodged | 11 | 4 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1134 | 1129 | 5 | 0 | 926 | 2 | 567.0 | Dungeon | 1134 | 1129 | 5 | 0 | 926 | 2 | 567.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 657 daAuts D:2: 477 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+