Dungeon Crawl Stone Soup version 0.34-a0-1928-gc6910b0dee (webtiles) character file. Game seed: 931519679475131591 42 Esse the Shooter (level 3, -10/28 HPs) Began as a Formicid Hunter on Jan 2, 2026. Mangled by a gnoll ... wielding a +2 halberd of venom (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:18 (850 turns). Esse the Shooter (Formicid Hunter) Turns: 850, Time: 00:01:19 Health: -10/28 AC: 3 Str: 15 XL: 3 Next: 80% Magic: 3/3 EV: 11 Int: 8 God: Gold: 35 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-10 -> -21) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of fear {unknown} d - a scroll of amnesia {unknown} e - 4 scrolls of teleportation {unknown} h - 2 scrolls of poison {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of brand weapon {unknown} q - a scroll of revelation {unknown} Potions f - a potion of might {unknown} j - a potion of lignification {unknown} l - a potion of attraction {unknown} o - a potion of invisibility {unknown} Skills: + Level 2.5 Fighting + Level 5.1 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 47% 1 Sublimation of Blood Necr 0% N/A 63% 2 Dispel Undead Necr 0% 3d6 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The arrow hits the gnoll! The gnoll is severely wounded. You hear a shout! You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! Your Ranged Weapons skill increases to level 5! You shoot an arrow. The arrow barely misses the gnoll. You shoot an arrow. The arrow hits the gnoll. The gnoll is heavily wounded. You shoot an arrow. The arrow barely misses the gnoll. The gnoll hits you from afar with a +2 halberd of venom. You are poisoned. You shoot an arrow. The arrow hits the gnoll. The gnoll is severely wounded. You feel very sick. The gnoll hits you from afar with a +2 halberd of venom! You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: a) +0 shortbow Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 halberd of venom (severely wounded, 68% to hit) You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll misses you. Okay, then. Unknown command. It was a potion of mutation. You feel extremely strange. Iridescent scales grow over part of your body. Your iridescent scales disappear. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you from afar with a +2 halberd of venom! You die... ### ..# ..# #### .##### ..#..... { ..... ..#..# ###.#.##### ######### .....# .....#...# #.......# .....# #...#...# #......[# .....# #[..#...# #.......# ......... .####.@.....# #.......# ...?.###..............# #.......# .....# #.######.j..####.......# ...... #...):...)......# ##..... #.##)...........# ...### ...####..........# .......>..S#.......# ##.####.#..##+###### ..###...†....# You could see a gnoll and a ball python (wandering). Vanquished Creatures 2 gnolls (D:2) A dart slug (D:2) A ribbon worm (D:2) An endoplasm (D:1) 2 hobgoblins A quokka (D:1) 4 ball pythons 2 bats A frilled lizard (D:2) A goblin (D:1) 6 kobolds 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 166 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 477 | D:2 | HP: 1/23 [gnoll/+0 halberd of flaming (2)] 733 | D:2 | Reached XP level 3. HP: 19/28 MP: 3/3 845 | D:2 | Reached skill level 5 in Ranged Weapons 850 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 850 | D:2 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 850 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic D:2: minmay_razor_zed, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.1 Fighting | | 2.5 Dodging | | 1.7 Stealth | | 1.2 Action || total ---------------------------++------- Fire: Shortbow || 103 Drink: Mutation || 1 Armour: Leather armour || 22 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 873 | 808 | 65 | 0 | 577 | 2 | 436.5 | Dungeon | 873 | 808 | 65 | 0 | 577 | 2 | 436.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 544 daAuts D:2: 328 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+