Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 13635399979963715435 65 Esse the Shooter (level 4, -1/31 (33) HPs) Began as a Formicid Hunter on Jan 1, 2026. Slain by a gnoll ... wielding a +0 whip (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:48 (1187 turns). Esse the Shooter (Formicid Hunter) Turns: 1187, Time: 00:00:49 HP: -1/31 (33) AC: 3 Str: 15 XL: 4 Next: 35% MP: 4/4 EV: 11 Int: 9 God: Gold: 82 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lightly drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 leather armour (worn) d - a +0 buckler Jewellery c - a +6 ring of dexterity Scrolls s - a scroll of butterflies c - 3 scrolls of identify {unknown} e - a scroll of enchant armour {unknown} h - a scroll of amnesia {unknown} j - a scroll of revelation {unknown} l - a scroll of blinking {unknown} m - a scroll of summoning {unknown} Potions d - a potion of mutation {unknown} f - a potion of curing {unknown} k - a potion of lignification {unknown} Skills: - Level 2.1 Fighting + Level 5.6 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 45% 1 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 2 transporters Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. You shoot an arrow. The arrow hits the gnoll. You kill the gnoll! You shoot an arrow. The arrow barely misses the gnoll. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow closely misses the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You shoot an arrow. The arrow hits the gnoll! The gnoll is heavily wounded. The gnoll barely misses you. You shoot an arrow. The arrow hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You die... ..............).#.# #.#.###### ######.#####.†.†#.# #.#.#....# .....#.#####.##.#.# #.#....#.# ......†....#.#..#.######.#.####.# ####.#.###.#.#.##.....<.........# .........#.#.#.#########.######## .....#.#.#.#.#.# #......... ######.#.#.#.#.### ########## #.#.#.#.#.#@# #.#...#.#.j######## #.#####.#...j...... #.......#.##.....## ########### .###.# { ,). .#. {#.# {#,# You could see a gnoll. Vanquished Creatures 3 gnolls (D:2) 2 adders (D:2) 2 endoplasms (D:1) 4 hobgoblins (D:2) 3 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A goblin (D:2) 2 kobolds (D:2) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 308 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1008 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1025 | D:2 | Reached skill level 5 in Ranged Weapons 1167 | D:2 | Reached XP level 4. HP: 29/33 MP: 4/4 1185 | D:2 | HP: 1/31 [gnoll/+0 whip (2)] 1187 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_corners, minmay_misc_feat_square D:2: layout_basic, serial_shops, nicolae_shop_behind_doors Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.6 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 61 | 18 || 79 Ability: Dig | | 1 || 1 Armour: Leather armour | 9 | 12 || 21 Dodge: Dodged | 12 | 8 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1202 | 1160 | 42 | 0 | 999 | 2 | 601.0 | Dungeon | 1202 | 1160 | 42 | 0 | 999 | 2 | 601.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 911 daAuts D:2: 290 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+