Esse Level 1 of the Dungeon (1, 1, D:1) a +0 dagger (1, 10, D:1) a +0 dagger 4 stones (2, 2, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (4, 4, D:1) a +0 club (12, 4, D:1) an inkwell talisman (16, -5, D:1) a bat corpse (skeletalised by now) (17, -10, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -2, D:1) a hobgoblin corpse (skeletalised by now) (20, -1, D:1) a +0 pair of gloves (21, 19, D:1) a +0 scale mail (21, 21, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (26, 9, D:1) a bat corpse (skeletalised by now) (27, 34, D:1) a +0 sling (31, 14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, 10, D:1) a hobgoblin corpse (skeletalised by now) (43, 1, D:1) a +0 sling (45, 27, D:1) a +0 club Level 2 of the Dungeon (8, -14, D:2) an adder corpse (skeletalised by now) (18, -15, D:2) an adder skeleton a jackal skeleton (20, -15, D:2) a +0 short sword (23, 10, D:2) a +0 club a goblin skeleton (24, -28, D:2) a +0 robe (27, -7, D:2) a +0 leather armour (28, 9, D:2) a bat skeleton (33, 8, D:2) a frilled lizard skeleton (34, 6, D:2) a +0 dagger 2 stones (36, -5, D:2) a +0 short sword (39, -11, D:2) a frilled lizard skeleton (53, 0, D:2) a +0 dagger a goblin corpse (skeletalised by now) (54, -20, D:2) a +0 robe (54, -3, D:2) a frilled lizard corpse (skeletalised by now) (55, 1, D:2) a +0 club a kobold corpse (skeletalised by now) (56, 1, D:2) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (59, -4, D:2) a +0 whip (59, 1, D:2) a maw talisman Level 3 of the Dungeon (6, -9, D:3) a +0 club (13, 21, D:3) a +0 dagger (17, 33, D:3) a +0 hand axe (18, 0, D:3) a +0 short sword (18, 1, D:3) a bat corpse (skeletalised by now) (18, 2, D:3) a +0 hand axe an orc corpse (skeletalised by now) (18, 3, D:3) a +0 short sword an orc corpse (skeletalised by now) (19, 4, D:3) a +0 sling a +0 dagger a goblin skeleton (19, 5, D:3) a +0 dagger a +0 sling (21, -11, D:3) a talisman of death (31, 18, D:3) a +0 flail (32, 14, D:3) a +0 robe (44, 1, D:3) an adder corpse (skeletalised by now) (45, -12, D:3) a quokka skeleton (56, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (57, -4, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 5, D:4) an adder skeleton (5, 8, D:4) a +0 dagger (8, -2, D:4) a parchment of Swiftness (15, 26, D:4) a +0 club (18, -8, D:4) a quokka corpse (skeletalised by now) (21, -17, D:4) an orb of attunement (21, 7, D:4) a +0 dagger (21, 16, D:4) a parchment of Summon Small Mammal (21, 18, D:4) a +0 long sword (22, -18, D:4) a +0 giant club an ogre skeleton (22, 11, D:4) a quill talisman (25, 19, D:4) an adder skeleton (30, 23, D:4) a +0 whip a kobold corpse (skeletalised by now) (39, -12, D:4) a +0 giant club an ogre corpse (skeletalised by now) (39, -11, D:4) a +0 whip (40, -12, D:4) a +0 flail (42, -14, D:4) a +0 morningstar an orc corpse (skeletalised by now) (49, -16, D:4) a +0 rapier a +0 leather armour a +0 spear the human corpse of Eustachio (skeletalised by now) a gnoll corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Sautarog's Jewellery Shoppe a +6 ring of strength (unknown) (432 gold) a +5 ring of evasion (unknown) (432 gold) a ring of protection from fire (unknown) (300 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of wizardry (unknown) (360 gold) the inkwell talisman of Shielding {rC- Will+ Str+7} (468 gold) [inkwell talisman] rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+7: It affects your strength (+7). a ring of resist corrosion (unknown) (240 gold) a ring of magical power (unknown) (240 gold) [Shop] Sadol's Assorted Antiques a wand of mindburst (5) (210 gold) a +0 giant spiked club (78 gold) a phantom mirror (1200 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +0 scale mail (120 gold) a scroll of torment (285 gold) an amulet of wildshape (900 gold) a +2 heavy trident (549 gold) (13, 14, D:5) a +0 whip a +0 spear a +0 club (13, 40, D:5) a +0 club (13, 42, D:5) a +0 halberd (13, 51, D:5) a +0 whip (16, 58, D:5) a +0 leather armour (17, 38, D:5) a +0 spear a +0 ring mail (23, 29, D:5) a +0 club a +0 leather armour (23, 30, D:5) a +0 dagger a +0 robe (25, 31, D:5) a +0 dagger a +0 robe (25, 32, D:5) a +0 hand axe (37, 39, D:5) a rimehorn talisman (40, 52, D:5) a +0 club a +0 leather armour (41, 40, D:5) a +0 club (43, 40, D:5) a +0 flail (43, 41, D:5) a +0 flail (44, 42, D:5) a +0 flail (45, 37, D:5) a +0 giant club (45, 38, D:5) a +0 dagger (45, 52, D:5) a +0 whip (49, 41, D:5) a +0 flail (55, 15, D:5) a +0 club (61, 23, D:5) a +0 whip a +0 leather armour Level 6 of the Dungeon [Shop] Vidoamm's Weapon Emporium a +0 spear (45 gold) the +5 hand axe of the Thoughtful Heavens {distort, Fly rN+ Str+2 Dex-2} (687 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex-2: It affects your dexterity (-2). It cannot be enchanted further. a +0 short sword (45 gold) a +0 halberd (60 gold) a throwing net (45 gold) a +0 dagger (30 gold) a +0 rapier (82 gold) a +1 heavy flail (199 gold) a +1 heavy falchion (186 gold) a +2 heavy bardiche (585 gold) (2, 1, D:6) the ring of Edeeked {rElec rN+ Dex+6 Stlth+} [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (unseen) (4, -31, D:6) a +0 leather armour (6, -43, D:6) a +0 whip a +0 leather armour a +0 whip a +0 club (6, -41, D:6) a +0 halberd a +0 club (14, -40, D:6) a +0 pair of boots (15, -10, D:6) a +0 cloak (16, -39, D:6) a +0 pair of gloves (36, -13, D:6) a +0 club a +0 flail 2 boomerangs a +0 ring mail a +0 trident a +0 leather armour (36, -12, D:6) a +0 whip (37, -12, D:6) a +0 flail a +0 leather armour a +0 flail a +0 leather armour a +0 flail a boomerang a +0 dagger of venom a +0 robe a +0 dagger a +0 robe (38, -33, D:6) a +0 hand axe (42, -41, D:6) 3 large rocks (44, -41, D:6) a +0 robe (47, -37, D:6) a +0 ring mail (49, -36, D:6) a +0 leather armour (58, -34, D:6) a +0 flail the Ecumenical Temple