Esse Level 1 of the Dungeon (1, 13, D:1) a +0 dagger (2, 25, D:1) a +0 hand axe (10, 3, D:1) a river rat skeleton (15, 16, D:1) a quokka skeleton (16, 30, D:1) a +0 robe (17, 22, D:1) a +0 club a goblin skeleton (20, 1, D:1) a bat skeleton (24, 20, D:1) a quill talisman (31, -4, D:1) a +0 leather armour (34, -3, D:1) a +0 chain mail (34, 5, D:1) a rat corpse (skeletalised by now) (34, 27, D:1) a frilled lizard skeleton (35, 26, D:1) a +0 dagger a kobold skeleton (36, 31, D:1) a +0 scale mail (42, 10, D:1) a bat corpse (skeletalised by now) (44, 2, D:1) a +0 robe (50, 0, D:1) a +0 club (50, 2, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xufiutwak's Weapon Boutique a +0 long sword (45 gold) a +0 club (6 gold) a +0 hand axe (39 gold) a +0 great sword of draining (260 gold) a +1 spear of venom (137 gold) a +0 flail (45 gold) a +0 mace (39 gold) a +0 falchion (39 gold) [Shop] Mymi's Book Shoppe a parchment of Ignite Poison (175 gold) a parchment of Freeze (70 gold) a parchment of Swiftness (140 gold) a parchment of Passwall (140 gold) a parchment of Dimensional Bullseye (175 gold) a parchment of Mephitic Cloud (140 gold) a parchment of Searing Ray (105 gold) a parchment of Awaken Armour (175 gold) a parchment of Volatile Blastmotes (140 gold) a parchment of Apportation (70 gold) [Shop] Siytyr's Armour Emporium a +0 leather armour (22 gold) the +0 chain mail "Fenk" {rF- rC++} (258 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. It cannot be enchanted further. a +1 chain mail of cold resistance (198 gold) the +0 ring mail "Caestiph" {Harm} (121 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. a +0 ring mail (44 gold) a +2 robe (141 gold) a +0 plate armour (198 gold) an orb of stardust (132 gold) [Shop] Uti Cim's Assorted Antiques a scroll of identify (48 gold) a +0 leather armour (48 gold) a phantom mirror (960 gold) a +0 war axe (84 gold) a potion of mutation (192 gold) a potion of mutation (192 gold) the brooch of Shielding {Spirit SH+8} (1560 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). a +0 robe (21 gold) a phial of floods (960 gold) a +0 whip (60 gold) [Shop] Bafab's Weapon Emporium a +0 short sword (36 gold) a +5 demon trident of draining (864 gold) a +1 heavy hand axe (148 gold) the +8 great sword of Purpose {spect, rC+ Will+} (1015 gold) rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. 4 atropa-tipped darts (43 gold) 6 darts of disjunction (64 gold) a +0 spear (36 gold) a +0 morningstar of holy wrath (153 gold) a +0 short sword (36 gold) 6 atropa-tipped darts (64 gold) a +0 trident (42 gold) (2, 2, D:2) a ball python corpse (skeletalised by now) (2, 21, D:2) a bat corpse (skeletalised by now) (8, -8, D:2) a +0 short sword 4 stones (9, -11, D:2) a +0 short sword a kobold skeleton (10, 2, D:2) a +0 dagger (12, -13, D:2) a +0 club a kobold skeleton (15, 2, D:2) a +0 whip (34, 2, D:2) a jackal skeleton (37, -8, D:2) a +0 club a goblin skeleton (39, -2, D:2) a +0 club a goblin skeleton (39, 10, D:2) a +1 dagger of venom (40, -2, D:2) a ball python corpse (skeletalised by now) (43, -7, D:2) an adder corpse (skeletalised by now) (48, 2, D:2) a +0 club (48, 23, D:2) a +0 club a +0 robe (48, 26, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 hammer (8, 4, D:3) an adder corpse (skeletalised by now) (10, -23, D:3) a quokka corpse (skeletalised by now) (12, -31, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (12, -30, D:3) an adder corpse (skeletalised by now) (13, -29, D:3) a rat corpse (skeletalised by now) (16, -38, D:3) a scarab talisman (18, -25, D:3) a quokka corpse (skeletalised by now) (18, -13, D:3) a quokka skeleton (19, -7, D:3) a hobgoblin corpse (skeletalised by now) (20, 13, D:3) a +0 hand axe (22, -17, D:3) a frilled lizard skeleton a quokka skeleton (24, -15, D:3) a +0 short sword (24, -11, D:3) a +0 pair of gloves (28, -33, D:3) a +0 club an orc corpse (skeletalised by now) (28, -5, D:3) a +0 ring mail (29, -13, D:3) a +0 short sword (31, -10, D:3) a +0 ring mail (32, -33, D:3) a +0 falchion (33, -33, D:3) a +0 dagger (34, -31, D:3) a +0 dagger a quokka skeleton (34, 11, D:3) a rat skeleton (38, 13, D:3) a +0 short sword 2 stones a kobold skeleton (43, -16, D:3) a +0 trident a +0 ring mail (43, -15, D:3) a frilled lizard corpse (skeletalised by now) (51, -25, D:3) a +0 trident a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (4, -6, D:4) a ring of resist corrosion (20, 15, D:4) a +0 hand axe (21, -15, D:4) a +0 robe (21, -14, D:4) 3 scrolls of identify (21, -13, D:4) a +0 mace (22, -15, D:4) a +0 leather armour (22, -14, D:4) a +0 robe (22, -13, D:4) a +0 dagger (22, -5, D:4) a +0 rapier (23, -15, D:4) a +0 ring mail (23, -14, D:4) 4 large rocks (23, -13, D:4) a potion of ambrosia (26, 12, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (33, -10, D:4) a +0 whip a +0 ring mail (36, -8, D:4) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (45, -16, D:4) a +0 leather armour