Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 8224068778264252379 60 Esse the Shooter (level 4, 0/28 (33) HPs) Began as a Formicid Hunter on Jan 1, 2026. Slain by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:07 (969 turns). Esse the Shooter (Formicid Hunter) Turns: 969, Time: 00:01:08 HP: 0/28 (33) AC: 3 Str: 16 XL: 4 Next: 25% MP: 4/4 EV: 11 Int: 8 God: Gold: 69 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +0 shortbow rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: drained A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) d - the +1 long sword of Peril {distort, Str+3} (You found it on level 2 of the Dungeon) Str+3: It affects your strength (+3). It cannot be enchanted further. Missiles c - 4 poisoned darts Armour b - a +0 leather armour (worn) Talismans e - a scarab talisman Scrolls s - a scroll of butterflies c - 2 scrolls of identify {unknown} d - a scroll of revelation {unknown} e - a scroll of noise {unknown} h - 2 scrolls of teleportation {unknown} Potions f - a potion of enlightenment {unknown} j - 2 potions of moonshine {unknown} k - a potion of haste {unknown} Skills: - Level 2.1 Fighting + Level 5.5 Ranged Weapons - Level 1.7 Dodging - Level 1.2 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 47% 1 Passage of Golubria Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The gnoll is heavily wounded. You encounter a gnoll. It is wielding a +0 spear. The gnoll barely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Non-targeted abil: Dig Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Look: a gnoll, wielding a +0 spear You retract your mandibles. You extend your mandibles. Unknown command. You dig through the rock wall. You feel drained. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... ..j. #..j............ ... ###....).....# .. #.#........##. ... #.#........... ... #)#........... .... #.#........... ..... ####{#..........# .#..##j##........).#.# #...#.@#{j#.........# . ..#...#####.....#..## #...#.####........... ...#........#..#....## .##.##.......[...##.# ................# .# ##..####.......... #. #...(.....##. #..†......# You could see a gnoll. Vanquished Creatures 3 gnolls An adder (D:2) A dart slug (D:1) 5 endoplasms 4 hobgoblins A quokka (D:1) 2 ball pythons (D:2) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 3 kobolds 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 341 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 499 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 835 | D:2 | Reached skill level 5 in Ranged Weapons 891 | D:2 | Identified the +1 long sword of Peril {distort, Str+3} 945 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 969 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic D:2: layout_rooms, basic_altar, hex_tiny Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 5 | 5.5 Fighting | | 2.1 Dodging | | 1.7 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 64 | 9 || 73 Ability: Dig | | 3 || 3 Armour: Leather armour | 7 | 6 || 13 Dodge: Dodged | 6 | 6 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 985 | 964 | 21 | 0 | 797 | 2 | 492.5 | Dungeon | 985 | 964 | 21 | 0 | 797 | 2 | 492.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 844 daAuts D:2: 141 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+