Esse Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (21, 29, D:1) a +0 short sword 3 stones (23, 30, D:1) a ball python corpse (skeletalised by now) (24, 19, D:1) a +0 club (25, 20, D:1) a +0 short sword a stone (28, 42, D:1) a +0 mace (29, 15, D:1) a frilled lizard skeleton (30, 4, D:1) a +0 club (31, 37, D:1) a +0 dagger (33, 8, D:1) a +0 robe (42, 7, D:1) a ball python skeleton (42, 32, D:1) a +0 dagger (53, 36, D:1) a bat corpse (skeletalised by now) (56, 25, D:1) a +0 whip (57, 31, D:1) a +0 robe (62, 22, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, -6, D:2) a +2 pair of boots of flying (7, 17, D:2) a +0 pair of gloves (12, -8, D:2) an adder skeleton (13, 6, D:2) a +0 hammer (19, -28, D:2) a +0 robe (20, -16, D:2) a bat skeleton (21, 15, D:2) a +0 club (25, -9, D:2) a +0 whip (26, -41, D:2) a +0 robe (40, -12, D:2) a +0 robe (45, -13, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 18, D:3) an adder corpse (skeletalised by now) (1, 17, D:3) a frilled lizard corpse (skeletalised by now) (4, 2, D:3) a ball python skeleton (8, 15, D:3) a parchment of Blink (9, 2, D:3) a +0 robe (19, -14, D:3) a +0 hat (20, 5, D:3) a +0 whip (20, 13, D:3) a ball python corpse (skeletalised by now) (25, 4, D:3) a +0 hand axe a +0 club a +0 flail a +0 chain mail an orc skeleton (25, 5, D:3) a hobgoblin skeleton (26, 0, D:3) a +0 flail (27, -15, D:3) a +0 dagger a goblin skeleton (30, -13, D:3) a hobgoblin skeleton (36, 15, D:3) a +0 dagger (37, 6, D:3) 3 boomerangs (44, 1, D:3) a +0 dagger (45, -3, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 leather armour of willpower an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Nutet's Weapon Emporium a +0 quarterstaff (55 gold) 3 boomerangs (66 gold) a +0 club (5 gold) a +1 heavy partisan (215 gold) a +2 halberd of protection (184 gold) 4 boomerangs (88 gold) a +0 spear (33 gold) a +0 heavy mace (81 gold) the +0 arbalest of Afrioch {chaos, rCorr Str+3 SInv} (402 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. (11, 15, D:4) a +0 leather armour (18, 8, D:4) a hobgoblin skeleton (20, -30, D:4) a +0 leather armour (27, 8, D:4) a hobgoblin skeleton (35, -30, D:4) a +0 club (44, -14, D:4) a +0 club (44, 12, D:4) a -3 hand axe (44, 14, D:4) a -2 hand axe (46, -23, D:4) a +0 leather armour (46, 12, D:4) a -1 sling (46, 14, D:4) a -3 club (52, -22, D:4) a +0 war axe (63, 8, D:4) a parchment of Vhi's Electric Charge Level 5 of the Dungeon (1, 9, D:5) a +0 long sword (5, 15, D:5) a +0 falchion (8, -1, D:5) a +0 flail (10, -1, D:5) a +0 flail (19, 0, D:5) a +0 robe (38, 23, D:5) a +0 scale mail (45, -3, D:5) a +0 flail (45, 1, D:5) a +0 long sword (52, -7, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (55, -5, D:5) a +0 scythe (64, -12, D:5) a +0 war axe a +0 dagger a +0 falchion a +4 heavy flail a +0 leather armour an orc corpse (skeletalised by now) an adder corpse (skeletalised by now) the human corpse of Edmund (skeletalised by now) Level 6 of the Dungeon (1, 9, D:6) a parchment of Blink (5, 3, D:6) a +0 flail (6, 1, D:6) a +0 dagger the Ecumenical Temple