Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 14080317127578708783 209 Esse the Shooter (level 5, 0/39 HPs) Began as a Coglin Hunter on Dec 29, 2025. Slain by a river rat (3 damage) ... in a sewer. The game lasted 00:02:37 (1941 turns). Esse the Shooter (Coglin Hunter) Turns: 1941, Time: 00:02:37 Health: 0/39 AC: 3 Str: 11 XL: 5 Next: 87% Magic: 5/5 EV: 6 Int: 8 God: Gold: 145 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Jia} rCold . . . (100%) c - +0 sling {Eiko} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: vertiginous, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 145 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Jia} c - a +0 sling (offhand) {Eiko} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of vulnerability {unknown} e - 4 scrolls of brand weapon {unknown} h - a scroll of teleportation {unknown} l - a scroll of noise {unknown} m - 2 scrolls of poison {unknown} n - 2 scrolls of fear {unknown} o - a scroll of identify {unknown} q - a scroll of fog {unknown} u - a scroll of enchant weapon {unknown} v - a scroll of blinking {unknown} y - a scroll of torment {unknown} Potions c - 3 potions of curing j - a potion of brilliance {unknown} k - a potion of mutation {unknown} p - 3 potions of haste {unknown} s - a potion of enlightenment {unknown} Skills: + Level 2.5 Fighting + Level 6.0 Ranged Weapons + Level 2.0 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 78% 2 Scorch Fire 0% 2d5 78% 2 Static Discharge Conj/Air 0% 3-3/arc 78% 2 Frozen Ramparts Ice 0% 1d1 93% 3 Passwall Erth 0% N/A 93% 3 Teleport Other Tloc 0% N/A 93% 3 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Vehumet Annotations: D:1 1 runed translucent door Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You shoot a sling bullet. The sling bullet hits the rock fish but does no damage. The rock fish is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the rock fish. The rock fish bites you! * * * LOW HITPOINT WARNING * * * The rock fish closely misses you. The river rat bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the rock fish. The rock fish is severely wounded. You shoot a sling bullet. The sling bullet completely misses the rock fish. The rock fish barely misses you. x2; The river rat misses you. It was a potion of curing. You feel better. d -> c - 3 potions of curing The rock fish misses you. The river rat barely misses you. The rock fish bites you! * * * LOW HITPOINT WARNING * * * It was a potion of moonshine. You feel tipsy. The rock fish bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you. You die... ## † #. #####.### ..~.~rFF# ...~.rr@# ######### You could see 2 rock fish, a river rat and 2 rats. Vanquished Creatures An ogre (D:4) 2 clockroaches (D:4) An adder (D:3) A river rat (Sewer) 5 dart slugs A ribbon worm (D:3) An orc (D:3) 7 hobgoblins 2 jackals (D:1) 2 ball pythons (D:1) 2 bats 6 frilled lizards 8 goblins 10 kobolds 8 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 3 | D:1 | Encountered a clockroach 100 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 118 | D:1 | Reached skill level 4 in Ranged Weapons 419 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1343 | D:3 | Found a radiant altar of Vehumet. 1839 | D:4 | Encountered an ogre 1845 | D:4 | Killed an ogre 1846 | D:4 | Reached skill level 5 in Ranged Weapons 1846 | D:4 | Reached XP level 4. HP: 34/34 MP: 4/4 1846 | D:4 | Reached XP level 5. HP: 39/39 MP: 5/5 1901 | D:4 | Found a glowing drain. 1930 | Sewer | Entered a sewer 1935 | Sewer | Reached skill level 6 in Ranged Weapons 1941 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, minmay_misc_feat_encased D:2: layout_rooms D:3: layout_basic, fiery_altar_vehumet D:4: layout_loops_cross, portal_sewer_entry_f, kennysheep_generic_room_14, kennysheep_potato Sewer: sewer_co_cracked_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.0 Dodging | 2 | 2.0 Fighting | | 2.5 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 186 | 58 || 244 Drink: Curing | | 1 || 1 Moonshine | | 1 || 1 Armour: Leather armour | 3 | 22 || 25 Dodge: Dodged | 7 | 17 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1971 | 1934 | 37 | 0 | 1554 | 5 | 394.2 | Dungeon | 1959 | 1922 | 37 | 0 | 1554 | 4 | 489.8 | Sewer | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 927 daAuts D:3: 459 daAuts D:2: 395 daAuts D:4: 176 daAuts Sewer: 12 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+