Esse Level 1 of the Dungeon [Shop] Cepisk's Jewellery Shoppe the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} (497 gold) [amulet of nothing] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. AC+8: It affects your AC (+8). a +5 ring of evasion (unknown) (468 gold) a ring of resist corrosion (unknown) (260 gold) a ring of see invisible (unknown) (195 gold) a medusa talisman (162 gold) a +6 ring of intelligence (unknown) (468 gold) the blade talisman of Jazol {rElec rPois rC+} (897 gold) [blade talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. (7, -17, D:1) a +0 short sword (9, 21, D:1) a bat corpse (skeletalised by now) (12, 14, D:1) a +0 ring mail (12, 28, D:1) a quokka corpse (skeletalised by now) (12, 32, D:1) a +0 plate armour (13, 10, D:1) a rat skeleton (16, 5, D:1) a quokka skeleton (23, -14, D:1) a hobgoblin corpse (skeletalised by now) (25, -24, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (31, 25, D:1) a bat corpse (skeletalised by now) (33, 18, D:1) a +0 ring mail (39, 9, D:1) a +0 dagger (43, 19, D:1) a rat skeleton (43, 35, D:1) a rat corpse (skeletalised by now) (45, -15, D:1) a +0 falchion (45, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (61, 17, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (9, 28, D:2) a ball python skeleton (10, 2, D:2) a +0 ring mail (11, 3, D:2) a hobgoblin skeleton (12, -1, D:2) a ball python skeleton (13, 30, D:2) a ball python skeleton (22, -2, D:2) a ball python corpse (skeletalised by now) (23, 0, D:2) a +0 dagger (24, 11, D:2) a rat skeleton (30, 3, D:2) a +0 club 5 stones (31, 29, D:2) an adder skeleton (34, 18, D:2) a +0 ring mail (38, 15, D:2) a +0 short sword a kobold skeleton (38, 46, D:2) a +3 dagger (43, 1, D:2) a +0 ring mail (43, 46, D:2) a +0 hand axe (44, 3, D:2) a +0 ring mail (44, 7, D:2) the inkwell talisman of the Doldrums {Fly Str+4 Slay-4} [inkwell talisman] Fly: It grants you flight. Str+4: It affects your strength (+4). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (55, 0, D:2) a +0 spear (56, 1, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (0, 3, D:3) a +0 club a kobold corpse (skeletalised by now) (2, 9, D:3) a +0 whip a kobold corpse (skeletalised by now) (6, -10, D:3) a +0 hand axe a +6 ring of intelligence (11, 4, D:3) 5 boomerangs (11, 17, D:3) a rat corpse (skeletalised by now) (19, 22, D:3) a +0 rapier (25, 6, D:3) a +0 mace (28, 30, D:3) a +0 robe (29, 36, D:3) a +0 mace an orc corpse (skeletalised by now) (31, 35, D:3) a +0 trident a +0 ring mail (32, 32, D:3) a +0 war axe a +0 leather armour (32, 34, D:3) a +0 flail (34, 9, D:3) a +0 dagger (35, -8, D:3) a +0 robe a +0 dagger an orc skeleton (36, -9, D:3) 3 large rocks (37, -6, D:3) a +0 robe (37, -1, D:3) a +0 mace (40, 4, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (55, 7, D:3) a +0 rapier (55, 14, D:3) a +0 club a +0 short sword a +0 chain mail Level 4 of the Dungeon (0, 16, D:4) a +0 robe (1, 15, D:4) a +0 dagger a +0 robe (4, 9, D:4) a +0 dagger a +0 sling (4, 10, D:4) a +0 ring mail a +0 hand axe an orc skeleton (4, 15, D:4) a +0 club a hobgoblin corpse (5, 6, D:4) a +0 club (5, 15, D:4) a +0 dagger a goblin corpse (6, 6, D:4) 6 atropa-tipped darts a +0 dagger a +0 dagger a goblin skeleton (7, 5, D:4) a +0 dagger a wand of paralysis (8) (8, 5, D:4) 17 gold pieces (11, 23, D:4) a +0 hand axe (16, 10, D:4) a +0 dagger (27, 23, D:4) a +0 club a goblin corpse