Esse Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (11, 15, D:1) a bat skeleton (13, 24, D:1) a hobgoblin skeleton (25, 4, D:1) a quokka skeleton (25, 35, D:1) a +0 short sword 2 stones a kobold skeleton (30, 2, D:1) a +0 ring mail (32, -1, D:1) a +0 club (32, 5, D:1) a +0 barding (34, 13, D:1) a +0 dagger (38, 4, D:1) a +0 dagger (41, 7, D:1) a +0 dagger (52, 19, D:1) a rat skeleton (61, -5, D:1) a +0 cloak (67, 6, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ruowareh's Assorted Antiques a scroll of revelation (127 gold) a Gell's gravitambourine (2/2) (680 gold) a scroll of teleportation (51 gold) a +0 robe (15 gold) a +2 mace of holy wrath (295 gold) a potion of mutation (136 gold) a +0 robe (15 gold) a potion of attraction (51 gold) [Shop] Pupukus's General Store a box of beasts (480 gold) a potion of curing (36 gold) a +0 trident (42 gold) a parchment of Static Discharge (97 gold) the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (720 gold) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +0 whip (30 gold) [Shop] Juusoac's Antique Armour Shoppe a +0 buckler of poison resistance (212 gold) a +4 chain mail of cold resistance (825 gold) the +0 leather armour of Heclunka {Regen+ Int+3 Slay+5} (907 gold) Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. a +0 cloak (112 gold) +1 acid dragon scales (1175 gold) a +0 ring mail (100 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} (1375 gold) Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. [Shop] Uzoreet's Jewellery Emporium an inkwell talisman (120 gold) a ring of willpower (unknown) (300 gold) a +6 ring of strength (unknown) (432 gold) a +6 ring of strength (unknown) (432 gold) a +5 ring of evasion (unknown) (432 gold) a ring of see invisible (unknown) (180 gold) a ring of flight (unknown) (210 gold) an amulet of wildshape (unknown) (360 gold) an amulet of magic regeneration (unknown) (360 gold) [Shop] Oklor's Assorted Antiques a lightning rod (4/4) (1160 gold) a scroll of immolation (116 gold) a +0 hand axe (87 gold) a +0 robe (26 gold) a condenser vane (1160 gold) a scroll of amnesia (116 gold) a wand of paralysis (9) (626 gold) (0, 27, D:2) an inkwell talisman (2, 6, D:2) a +0 sling (10, 4, D:2) a +0 club (15, -1, D:2) a bat skeleton (21, -2, D:2) a ball python skeleton (23, -4, D:2) a +0 club a goblin skeleton (24, 34, D:2) a rat skeleton (25, 0, D:2) an amulet of regeneration (29, -3, D:2) a +0 war axe (29, 25, D:2) a +0 short sword (32, 29, D:2) a +0 mace 2 stones (33, 15, D:2) a rat skeleton (34, 36, D:2) a scroll of enchant armour (34, 37, D:2) 11 gold pieces (34, 38, D:2) a +0 sling (35, 36, D:2) 2 gold pieces (35, 37, D:2) a ring of protection from cold (35, 38, D:2) 7 gold pieces (36, 36, D:2) 6 gold pieces (36, 37, D:2) a scroll of identify (36, 38, D:2) a +0 whip (38, -3, D:2) the medusa talisman "Pauleuj" {-Tele Str+3 Int-3 Stlth+} [medusa talisman] -Tele: It prevents most forms of teleportation. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. (43, 39, D:2) a +0 whip (53, 18, D:2) an adder corpse (skeletalised by now) (53, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (53, 22, D:2) a +0 club a goblin corpse (skeletalised by now) (53, 24, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 5, D:3) a +0 quarterstaff (4, 0, D:3) a +0 club an adder corpse (skeletalised by now) (5, 12, D:3) a +0 devious dagger (11, -13, D:3) a ball python corpse (skeletalised by now) (23, -9, D:3) a +0 ring mail (31, -20, D:3) a +0 short sword an orc corpse (skeletalised by now) (34, -19, D:3) a +0 dagger an orc corpse (skeletalised by now) (34, 0, D:3) a +0 robe (35, -17, D:3) a +0 hand axe (35, -16, D:3) a +0 flail (35, 0, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (2, -6, D:4) a potion of haste (3, -12, D:4) a scorpion corpse (3, -7, D:4) 6 poisoned darts (4, -6, D:4) a +0 leather armour (10, 2, D:4) a +0 mace (13, 19, D:4) a +1 whip of freezing (14, 16, D:4) a +0 dagger a kobold corpse (25, 3, D:4) a +0 dagger an orc corpse (25, 4, D:4) a +0 dagger (26, 2, D:4) a +0 dagger a +0 scale mail an orc corpse (26, 4, D:4) a +0 falchion an orc corpse (31, 16, D:4) a +0 cloak