Dungeon Crawl Stone Soup version 0.34-a0-1925-ga8f06b3655 (webtiles) character file. Game seed: 17961686675117722004 699 Esse the Shooter (level 7, -5/54 HPs) Began as a Coglin Hunter on Dec 28, 2025. Slain by a mummy (8 damage) ... in an ossuary. The game lasted 00:03:37 (3308 turns). Esse the Shooter (Coglin Hunter) Turns: 3308, Time: 00:03:38 Health: -5/54 AC: 3 Str: 11 XL: 7 Next: 65% Magic: 7/7 EV: 11 Int: 8 God: Gold: 160 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Octavia} rCold . . . (100%) c - +0 sling {Carmen} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.10/turn %: no passive effects @: studying Fighting, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 160 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Octavia} c - a +0 sling (offhand) {Carmen} Missiles d - 15 poisoned darts Armour b - a +0 leather armour (worn) e - a +1 kite shield of fire resistance Scrolls s - 2 scrolls of butterflies c - a scroll of acquirement {unknown} e - 4 scrolls of teleportation {unknown} h - a scroll of poison {unknown} m - 4 scrolls of identify {unknown} n - a scroll of silence {unknown} o - 2 scrolls of vulnerability {unknown} q - a scroll of fog {unknown} Potions d - 2 potions of curing {unknown} f - a potion of cancellation {unknown} j - a potion of might {unknown} k - a potion of lignification {unknown} l - a potion of enlightenment {unknown} Skills: + Level 4.2 Fighting + Level 7.7 Ranged Weapons + Level 2.0 Dodging - Level 0.7 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Magic Dart Conj 0% 1d3 50% 1 Static Discharge Conj/Air 0% 3-3/arc 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Frozen Ramparts Ice 0% 1d1 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The mummy hits you!! The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the crocodile zombie. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is almost destroyed. The crocodile zombie barely misses you. The mummy closely misses you. You shoot a sling bullet. The sling bullet hits the crocodile zombie. You destroy the crocodile zombie! You shoot a sling bullet. Your Dodging skill increases to level 2! You shoot a sling bullet. The sling bullet hits the mummy. The mummy is heavily damaged. You shoot a sling bullet. The sling bullet hits the mummy but does no damage. The mummy is heavily damaged. The mummy barely misses you. You shoot a sling bullet. The sling bullet hits the mummy but does no damage. The mummy is heavily damaged. You shoot a sling bullet. The sling bullet barely misses the mummy. The mummy hits you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet completely misses the mummy. You shoot a sling bullet. The sling bullet barely misses the mummy. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is severely damaged. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is almost destroyed. The mummy hits you! You die... ##### ##...## #.....# #.....# #.....# #..M@.# #.....# #.#∩#.# #.....# #.....# #..∩..# #.....# #^^...# ##...## You could see a mummy. Vanquished Creatures An ice beast (D:4) A black bear (D:4) A phantom (D:4) A howler monkey (D:4) 2 elf zombies (D:5) A bombardier beetle (D:4) A hound (D:4) A clockroach (D:3) 4 iguanas A crocodile zombie (Ossuary) 2 gnolls 5 adders 3 dart slugs An orc (D:4) 8 endoplasms 9 hobgoblins A quokka (D:2) 10 ball pythons 7 bats 6 frilled lizards 11 goblins 8 kobolds An orc zombie (D:5) 3 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 32 | D:1 | You fall into a shaft and drop 1 floor! 336 | D:1 | Reached skill level 4 in Ranged Weapons 336 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 486 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1624 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1851 | D:2 | Reached skill level 5 in Ranged Weapons 2275 | D:4 | Encountered a phantom 2300 | D:3 | Reached XP level 5. HP: 35/39 MP: 5/5 2350 | D:4 | Killed a phantom 2351 | D:4 | Reached skill level 6 in Ranged Weapons 2377 | D:4 | Reached XP level 6. HP: 41/46 MP: 6/6 2554 | D:4 | Reached skill level 7 in Ranged Weapons 2554 | D:4 | Reached XP level 7. HP: 52/52 MP: 7/7 3055 | D:5 | Entered Level 5 of the Dungeon 3118 | D:5 | Found a sand-covered staircase. 3292 | Ossuary | Entered an ossuary 3306 | Ossuary | HP: 2/54 [mummy (15)] 3308 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, chequers_serial_rivers_small_a D:2: layout_basic D:3: minmay_goblin_kobold_castle, layout_loops_ring, ebering_ecumenical_altar_abandoned, supply_closet_lemuel, guppyfry_early_orc_mine, uniq_crazy_yiuf_cottage D:4: minmay_clustersquares, layout_rooms, minmay_misc_feat_nine_boxes D:5: layout_loops_ring, nicolae_ossuary_entry_catacombs Ossuary: ossuary_the_hunt_dpeg Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 4 5 6 7 | 7.7 Fighting | 3 4 | 4.2 Dodging | 2 | 2.0 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 160 | 184 | 178 || 522 Armour: Leather armour | 24 | 22 | 32 || 78 Dodge: Dodged | 29 | 18 | 20 || 67 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3354 | 3054 | 300 | 0 | 2469 | 6 | 559.0 | Dungeon | 3337 | 3037 | 300 | 0 | 2469 | 5 | 667.4 | Ossuary | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1041 daAuts D:2: 1006 daAuts D:4: 871 daAuts D:5: 240 daAuts D:3: 178 daAuts Ossuary: 17 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+