Dungeon Crawl Stone Soup version 0.34-a0-1925-ga8f06b3655 (webtiles) character file. Game seed: 6856544631656695116 53 Esse the Shooter (level 3, -1/27 HPs) Began as a Coglin Hunter on Dec 28, 2025. Slain by an orc wizard ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:24 (989 turns). Esse the Shooter (Coglin Hunter) Turns: 989, Time: 00:01:24 Health: -1/27 AC: 3 Str: 11 XL: 3 Next: 89% Magic: 3/3 EV: 11 Int: 8 God: Gold: 122 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Salvador} rCold . . . (100%) c - +0 sling {Malki} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Salvador} c - a +0 sling (offhand) {Malki} Missiles d - 4 curare-tipped darts Armour b - a +0 leather armour (worn) Scrolls s - 2 scrolls of butterflies c - a scroll of poison {unknown} d - 2 scrolls of teleportation {unknown} e - 4 scrolls of identify {unknown} h - a scroll of noise {unknown} k - a scroll of torment {unknown} l - a scroll of acquirement {unknown} m - a scroll of amnesia {unknown} Potions f - a potion of brilliance {unknown} j - a potion of attraction {unknown} n - a potion of curing {unknown} o - a potion of haste {unknown} Skills: + Level 2.2 Fighting + Level 4.7 Ranged Weapons + Level 2.0 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 65% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You resist with some effort. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet completely misses the orc. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You shoot a sling bullet. The sling bullet hits the orc! The orc is almost dead. You shoot a sling bullet. The sling bullet barely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. No target in view! No target in view! No target in view! Something hits you. You shoot a sling bullet. x2; Something hits you. You shoot a sling bullet. x2; Something hits you. You shoot a sling bullet. x2; Something hits you but does no damage. You shoot a sling bullet. x2; Something hits you. You shoot a sling bullet. x2; Something hits you. x2 You shoot a sling bullet. x2; Something hits you but does no damage. You shoot a sling bullet. x2; Something hits you. You shoot a sling bullet. x2; Something hits you. You shoot a sling bullet. x2; Something hits you. You shoot a sling bullet. x2; Something hits you. You shoot a sling bullet. x2; Something hits you. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. x2; Something hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. x2; Something hits you. You die... ..#......# .. #........ .. .....)... ##.#. ###### ....?..##.. #. #..... .....#... #. #..... .## #)....# #. ##..... ...##..{..#####.##.....† .......@................ ..#..##....####..##..... ##.......#####.##..... ###...........##..... ##..#...........### ######..###.##......# .........###...(.....# ###.......####.>.....# #..####..# ##......# There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 5 endoplasms 6 hobgoblins 3 jackals (D:1) 3 orcs (D:3) A quokka (D:1) 4 ball pythons 5 bats 3 goblins 2 kobolds (D:2) 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Esse the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 26 | D:1 | Found a faded altar of an unknown god. 188 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 379 | D:1 | Reached skill level 4 in Ranged Weapons 581 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 989 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, ebering_ecumenical_altar_petrified D:2: layout_rooms D:3: layout_rooms, grunt_dithmenos_smoke_and_mirrors, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Ranged Weapons | 4 | 4.7 Fighting | | 2.2 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 168 Armour: Leather armour || 17 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1009 | 988 | 21 | 0 | 818 | 3 | 336.3 | Dungeon | 1009 | 988 | 21 | 0 | 818 | 3 | 336.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 561 daAuts D:2: 369 daAuts D:3: 78 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+